Player Matchup

Agni
Agni
Gold III
Fivetimesfive
Agni
Gold III
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,854 MMR
Solo
He Bo
He Bo
Diamond V
ICommandUDie
He Bo
Diamond V
Level 171
God Stats
19W - 9L
1,712 SR
Queue Stats
232W - 213L
1,948 MMR
Party 1
Cupid
Cupid
Platinum III
Philomeowth
Cupid
Platinum III
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 225L
1,844 MMR
Party 1
Ares
Ares
Gold II
VentoN
Ares
Gold II
Level 157
God Stats
3W - 1L
1,754 SR
Queue Stats
62W - 40L
1,787 MMR
Party 2
Mulan
Mulan
Platinum IV
YuukiKonnо
Mulan
Platinum IV
Level 68
God Stats
3W - 1L
1,896 SR
Queue Stats
93W - 67L
1,870 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,673 SR
1,861 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,521 SR
1,788 MMR
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
DeaDshoT_MM
Bacchus
Platinum III
Level 107
God Stats
20W - 19L
1,643 SR
Queue Stats
105W - 101L
1,809 MMR
Solo
Ra
Ra
Platinum III
Khâmy
Ra
Platinum III
Level 66
God Stats
1W - 9L
1,489 SR
Queue Stats
58W - 52L
1,878 MMR
Solo
Fenrir
Fenrir
Gold I
p1r4t4calv0
Fenrir
Gold I
Level 163
God Stats
2W - 1L
1,756 SR
Queue Stats
48W - 31L
1,910 MMR
Solo
Jing Wei
Jing Wei
Diamond V
pablo55
Jing Wei
Diamond V
Level 144
God Stats
0W - 2L
1,218 SR
Queue Stats
154W - 137L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,669
778
3,089
2,635
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 3 / 0
3,615
603
1,102
3,821
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 2
3,883
647
3,313
3,973
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
VentoN
Ares
6
2 / 2 / 0
3,997
666
3,145
6,005
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 0
5,434
906
3,176
4,117
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
FreyaGebKing ArthurNe Zha

VS

Bans
SusanoJormungandrChang'eAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
5 / 0 / 1
4,396
733
3,318
5,944
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
DeaDshoT_MM
Bacchus
6
2 / 0 / 3
4,116
686
3,760
5,427
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
9
1 / 1 / 0
4,389
732
1,645
3,772
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
3
0 / 1 / 0
3,064
511
977
2,001
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
pablo55
Jing Wei
7
0 / 2 / 3
3,942
657
3,412
4,188
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
0
1
5.5
L
Bacchus
DeaDshoT_MM
Bacchus
2
0
3
3.5
W
1
1
0
1
W
0
3
0
0
L
Ra
1
1
0
1
W
0
2
2
0.5
W
Ares
VentoN
Ares
2
2
0
1
W
1
0
0
1
L
Fenrir
0
1
0
0
L
Jing Wei
pablo55
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
13,112
20,551
Taken
21,332
7,096
Mitigated
7,521
6,566
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,318
1,449
0
1,072
5,944
1,830
0
2,012
3,836
0
18,516
L
Bacchus
DeaDshoT_MM
Bacchus
3,760
875
0
1,708
5,427
3,171
0
860
4,567
9,238
1,138
W
3,089
660
0
832
2,635
682
0
1,442
1,193
26,188
0
W
1,102
29
0
1,180
3,821
894
0
344
3,477
19,811
0
L
Ra
1,645
100
228
1,508
3,772
1,010
0
2,628
960
28,546
0
W
3,313
1,306
88
904
3,973
1,055
0
1,281
2,692
0
22,738
W
Ares
VentoN
Ares
3,145
412
0
1,619
6,005
3,132
0
1,698
4,307
7,720
0
W
3,176
1,025
0
1,943
4,117
1,333
39
532
3,585
0
35,337
L
Fenrir
977
419
0
1,109
2,001
458
0
0
2,001
0
5,254
L
Jing Wei
pablo55
Jing Wei
3,412
2,679
0
1,262
4,188
1,052
0
1,556
2,632
0
22,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
19,907
231
Minions Killed
154
0
Camps Cleared
0
694,491
Distance Traveled
611,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,396
733
35
6
0
153,098
1
L
Bacchus
4,116
686
10
2
0
138,508
0
W
Agni
4,669
778
68
11
0
142,864
0
W
He Bo
3,615
603
37
6
0
149,173
0
L
Ra
4,389
732
52
9
0
141,485
1
W
Cupid
3,883
647
48
8
0
131,388
0
W
Ares
3,997
666
4
1
0
145,805
0
W
Mulan
5,434
906
74
12
0
125,261
0
L
Fenrir
3,064
511
13
2
0
44,279
0
L
Jing Wei
3,942
657
44
7
0
134,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role