Player Matchup

Zeus
Zeus
AlexOverHeaven
Zeus
Level 99
God Stats
2W - 1L
1,535 SR
Queue Stats
10W - 9L
1,460 Elo+
Solo
Maui
Maui
DuckingLitLmao
Maui
Level 104
God Stats
3W - 1L
1,558 SR
Queue Stats
109W - 101L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TypeGoated
Cu Chulainn
Level 68
God Stats
38W - 32L
1,741 SR
Queue Stats
100W - 103L
1,478 Elo+
Solo
Sol
Sol
memecommander
Sol
Level 125
God Stats
4W - 2L
1,955 SR
Queue Stats
197W - 169L
1,488 Elo+
Party 2
Awilix
Awilix
pablollano99
Awilix
Level 64
God Stats
1W - 0L
1,743 SR
Queue Stats
47W - 44L
1,515 Elo+
Solo
Team Averages
Level 92
1,706 SR
1,489 Elo+

VS

Team Averages
Level 121
1,395 SR
1,416 Elo+
Nemesis
Nemesis
Call Bugs
Nemesis
Level 101
God Stats
18W - 24L
1,336 SR
Queue Stats
197W - 216L
1,417 Elo+
Party 1
Ymir
Ymir
Gifted RKO
Ymir
Level 105
God Stats
13W - 20L
1,130 SR
Queue Stats
13W - 21L
1,244 Elo+
Party 1
Artemis
Artemis
Gifted Z3ro
Artemis
Level 154
God Stats
2W - 3L
1,580 SR
Queue Stats
269W - 299L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
Super Abridged
Sun Wukong
Level 98
God Stats
3W - 5L
1,380 SR
Queue Stats
295W - 314L
1,453 Elo+
Party 1
Yu Huang
Yu Huang
VinnyTheBeef
Yu Huang
Level 147
God Stats
2W - 3L
1,549 SR
Queue Stats
191W - 190L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,176
599
13,795
5,327
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 6
8,077
475
1,480
8,841
6,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
TypeGoated
Cu Chulainn
16
3 / 1 / 2
10,763
633
7,892
16,515
13,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 2
9,744
573
13,523
10,711
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
16
4 / 2 / 7
9,583
564
8,355
11,583
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Call Bugs
Nemesis
14
3 / 4 / 1
8,483
499
4,583
12,776
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 3
7,986
470
4,153
13,738
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Artemis
Gifted Z3ro
Artemis
14
1 / 2 / 3
8,291
488
7,795
10,792
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Super Abridged
Sun Wukong
13
0 / 4 / 1
7,802
459
5,097
15,104
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
VinnyTheBeef
Yu Huang
13
1 / 2 / 2
7,997
470
4,104
8,893
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
7
7
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Nemesis
Call Bugs
Nemesis
3
4
1
0.88
W
0
1
6
3
L
2
3
3
1.17
L
Artemis
Gifted Z3ro
Artemis
1
2
3
1.25
L
Sun Wukong
Super Abridged
Sun Wukong
0
4
1
0.13
W
Cu Chulainn
TypeGoated
Cu Chulainn
3
1
2
4
L
Yu Huang
VinnyTheBeef
Yu Huang
1
2
2
1
W
4
2
2
2.5
W
Awilix
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,045
Damage
25,732
52,977
Taken
61,303
29,679
Mitigated
32,273
15,110
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,795
1,325
0
526
5,327
1,791
327
2,062
3,265
82,019
0
L
Nemesis
Call Bugs
Nemesis
4,583
1,857
0
4,734
12,776
3,414
0
4,241
8,298
0
44,840
W
1,480
354
161
1,680
8,841
6,524
0
2,720
6,079
9,847
2,438
L
4,153
419
322
1,786
13,738
13,379
0
7,834
5,798
25,803
0
L
Artemis
Gifted Z3ro
Artemis
7,795
2,738
0
5,066
10,792
3,716
0
6,434
4,358
0
59,438
L
Sun Wukong
Super Abridged
Sun Wukong
5,097
933
0
4,106
15,104
9,512
0
4,663
10,237
0
54,020
W
Cu Chulainn
TypeGoated
Cu Chulainn
7,892
1,025
0
2,987
16,515
13,454
163
1,170
14,816
0
87,555
L
Yu Huang
VinnyTheBeef
Yu Huang
4,104
473
0
1,848
8,893
2,252
0
4,454
4,105
49,037
2,785
W
13,523
6,376
0
5,084
10,711
3,621
995
1,529
9,137
70,884
5,073
W
Awilix
8,355
2,973
0
4,672
11,583
4,289
0
1,317
10,229
0
71,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,343
Gold Earned
40,559
558
Minions Killed
443
0
Camps Cleared
0
1,749,226
Distance Traveled
1,712,491
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,176
599
168
10
0
374,410
0
L
Nemesis
8,483
499
64
4
0
362,712
0
W
Maui
8,077
475
21
1
0
351,931
3
L
Ymir
7,986
470
40
2
0
345,976
0
L
Artemis
8,291
488
100
6
0
328,594
0
L
Sun Wukong
7,802
459
118
7
0
374,371
1
W
Cu Chulainn
10,763
633
151
9
0
346,621
4
L
Yu Huang
7,997
470
121
7
0
300,838
0
W
Sol
9,744
573
115
7
0
273,013
4
W
Awilix
9,583
564
103
6
0
403,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role