Player Matchup

Hun Batz
Hun Batz
LoKiba4399
Hun Batz
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,469 Elo+
Solo
Artemis
Artemis
changita87
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 85L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
eddyanz2721
Cthulhu
Level 129
God Stats
10W - 5L
1,498 SR
Queue Stats
229W - 236L
1,441 Elo+
Solo
Artio
Artio
ghhoiirq2370p
Artio
Level 104
God Stats
2W - 5L
1,396 SR
Queue Stats
376W - 346L
1,434 Elo+
Solo
Hou Yi
Hou Yi
lacedxxcrack
Hou Yi
Level 61
God Stats
4W - 4L
1,274 SR
Queue Stats
96W - 105L
1,374 Elo+
Party 1
Team Averages
Level 77
1,433 SR
1,402 Elo+

VS

Team Averages
Level 105
1,593 SR
1,402 Elo+
Raijin
Raijin
Alidhyere
Raijin
Level 100
God Stats
2W - 1L
1,696 SR
Queue Stats
74W - 84L
1,315 Elo+
Solo
Thanatos
Thanatos
Du3s Amo
Thanatos
Level 146
God Stats
7W - 5L
1,481 SR
Queue Stats
112W - 115L
1,468 Elo+
Solo
Mulan
Mulan
Eyxina8143
Mulan
Level 99
God Stats
2W - 0L
1,428 SR
Queue Stats
15W - 14L
1,476 Elo+
Solo
Artio
Artio
FeelingStatue37
Artio
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,397 Elo+
Solo
Odin
Odin
l_Blood_Eagle_l
Odin
Level 133
God Stats
3W - 2L
1,858 SR
Queue Stats
50W - 55L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LoKiba4399
Hun Batz
12
2 / 5 / 4
6,373
1,062
3,399
6,948
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
changita87
Artemis
9
1 / 5 / 9
5,670
945
5,747
5,550
1,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
eddyanz2721
Cthulhu
9
1 / 2 / 2
5,246
874
4,831
6,150
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 6
5,998
1,000
5,787
8,927
7,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
9
2 / 2 / 4
5,300
883
3,490
3,275
789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alidhyere
Raijin
10
5 / 4 / 6
6,424
1,071
5,772
5,997
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Du3s Amo
Thanatos
10
3 / 3 / 9
5,953
992
5,131
5,537
1,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
14
6 / 2 / 10
7,496
1,249
8,579
6,095
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 3 / 11
5,527
921
2,591
7,659
2,902
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
3 / 1 / 12
6,399
1,067
4,345
5,901
4,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
9
Kills
17
17
Deaths
13
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alidhyere
Raijin
5
4
6
2
W
Thanatos
Du3s Amo
Thanatos
3
3
9
2.5
W
Mulan
6
2
10
5.5
W
0
3
11
1.83
L
Hun Batz
LoKiba4399
Hun Batz
2
5
4
0.8
L
Artemis
changita87
Artemis
1
5
9
1.1
L
Cthulhu
eddyanz2721
Cthulhu
1
2
2
1
L
3
3
6
2
W
3
1
12
9
L
Hou Yi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
26,418
30,850
Taken
31,189
15,596
Mitigated
14,824
6,313
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alidhyere
Raijin
5,772
1,029
221
399
5,997
1,776
8
2,398
3,599
9,540
0
W
Thanatos
Du3s Amo
Thanatos
5,131
426
456
2,205
5,537
1,791
0
1,723
3,814
0
7,041
W
Mulan
8,579
1,352
950
1,275
6,095
3,369
0
707
5,388
0
19,344
W
2,591
434
1,882
1,681
7,659
2,902
0
3,426
4,233
5,733
0
L
Hun Batz
LoKiba4399
Hun Batz
3,399
359
0
250
6,948
2,838
0
1,283
5,665
0
10,911
L
Artemis
changita87
Artemis
5,747
2,708
234
215
5,550
1,684
42
530
5,020
0
8,097
L
Cthulhu
eddyanz2721
Cthulhu
4,831
348
332
1,610
6,150
3,253
0
2,036
4,114
10,520
0
L
5,787
1,111
817
1,803
8,927
7,032
0
4,134
4,793
8,835
876
W
4,345
817
595
934
5,901
4,986
169
2,029
3,872
0
10,168
L
Hou Yi
3,490
1,267
394
658
3,275
789
0
380
2,895
0
4,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
31,799
37
Minions Killed
50
0
Camps Cleared
0
490,306
Distance Traveled
565,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,424
1,071
6
1
0
97,773
0
W
Thanatos
5,953
992
6
1
0
125,927
0
W
Mulan
7,496
1,249
24
4
0
104,249
0
W
Artio
5,527
921
6
1
0
117,874
0
L
Hun Batz
6,373
1,062
11
2
0
118,090
0
L
Artemis
5,670
945
4
1
0
102,728
0
L
Cthulhu
5,246
874
3
1
0
66,592
0
L
Artio
5,998
1,000
14
2
0
114,633
0
W
Odin
6,399
1,067
8
1
0
119,846
0
L
Hou Yi
5,300
883
5
1
0
88,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role