Player Matchup

Tsukuyomi
Tsukuyomi
Electricscout
Tsukuyomi
Level 28
God Stats
5W - 5L
1,479 SR
Queue Stats
8W - 8L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
Hatty08
Amaterasu
Level 28
God Stats
4W - 1L
1,307 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 2
Sol
Sol
StickMutch
Sol
Level 68
God Stats
3W - 2L
1,648 SR
Queue Stats
54W - 67L
1,394 Elo+
Party 2
Team Averages
Level 41
1,478 SR
1,386 Elo+

VS

Team Averages
Level 63
1,449 SR
1,523 Elo+
Vulcan
Vulcan
SoA x Fornia
Vulcan
Level 63
God Stats
6W - 6L
1,349 SR
Queue Stats
40W - 42L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
SoAxToorop
Danzaburou
Level 61
God Stats
112W - 91L
1,500 SR
Queue Stats
153W - 133L
1,426 Elo+
Party 1
Maui
Maui
krauser018
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Electricscout
Tsukuyomi
16
6 / 4 / 6
11,171
931
13,481
12,386
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Hatty08
Amaterasu
18
5 / 1 / 4
11,088
924
11,657
14,319
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 6
9,969
831
10,598
12,986
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 2 / 6
9,280
773
14,549
6,974
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
SoAxToorop
Danzaburou
15
2 / 5 / 6
9,619
802
10,653
13,569
5,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 6 / 3
10,147
846
4,876
18,279
18,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
13
Kills
8
8
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Electricscout
Tsukuyomi
6
4
6
2.25
W
Amaterasu
Hatty08
Amaterasu
5
1
4
7
L
Vulcan
1
2
6
2
L
Danzaburou
SoAxToorop
Danzaburou
2
5
6
1
W
2
3
6
1.67
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
30,078
39,691
Taken
38,822
15,584
Mitigated
26,567
9,572
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Electricscout
Tsukuyomi
13,481
1,879
0
2,384
12,386
3,843
0
5,774
6,447
0
53,157
W
Amaterasu
Hatty08
Amaterasu
11,657
4,218
0
2,414
14,319
7,827
0
4,848
9,139
167
35,774
L
Vulcan
14,549
203
0
1,000
6,974
2,282
0
1,660
5,314
37,885
213
L
Danzaburou
SoAxToorop
Danzaburou
10,653
3,722
0
1,962
13,569
5,507
0
2,488
11,068
0
38,050
W
10,598
5,244
0
4,774
12,986
3,914
644
8,171
4,596
42,061
1,910
L
4,876
677
142
3,275
18,279
18,778
0
6,368
11,789
14,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
29,046
200
Minions Killed
129
0
Camps Cleared
0
734,268
Distance Traveled
618,729
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,171
931
66
6
0
247,336
0
W
Amaterasu
11,088
924
53
4
0
270,540
0
L
Vulcan
9,280
773
57
5
0
202,326
0
L
Danzaburou
9,619
802
50
4
0
209,478
3
W
Sol
9,969
831
81
7
0
216,392
0
L
Maui
10,147
846
22
2
0
206,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role