Player Matchup

Nut
Nut
 
Nut
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Chief Michelin
Cabrakan
Level 158
God Stats
5W - 8L
1,547 SR
Queue Stats
343W - 333L
1,518 Elo+
Party 1
Artio
Artio
MrFruffers
Artio
Level 121
God Stats
4W - 6L
1,346 SR
Queue Stats
207W - 195L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xZ1ll4x
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,531 Elo+
Party 2
Team Averages
Level 148
1,479 SR
1,516 Elo+

VS

Team Averages
Level 113
1,432 SR
1,555 Elo+
Ullr
Ullr
 
Ullr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BlizMeister
Ratatoskr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
I_M1ss_Th3_Rag3
Sylvanus
Level 128
God Stats
21W - 23L
1,373 SR
Queue Stats
1,681W - 1,553L
1,582 Elo+
Solo
Osiris
Osiris
YosoyMcLovin
Osiris
Level 164
God Stats
5W - 6L
1,184 SR
Queue Stats
186W - 163L
1,646 Elo+
Solo
Chronos
Chronos
ZOMBI3MOUNTAIN
Chronos
Level 116
God Stats
16W - 15L
1,601 SR
Queue Stats
54W - 44L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
6 / 0 / 3
6,604
660
7,556
6,735
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
 
He Bo
10
4 / 1 / 3
5,905
591
5,663
5,833
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
8
1 / 2 / 6
5,615
562
3,174
6,765
6,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artio
10
2 / 1 / 1
5,925
593
5,196
10,545
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
xZ1ll4x
Morgan Le Fay
11
1 / 1 / 2
6,033
603
2,711
4,333
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
3 / 3 / 0
5,027
503
2,820
5,758
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
BlizMeister
Ratatoskr
10
1 / 4 / 1
5,193
519
2,791
8,094
2,541
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
10
0 / 3 / 1
5,832
583
7,371
8,631
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Osiris
7
0 / 4 / 1
4,778
478
4,927
10,680
8,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
1 / 0 / 0
6,304
630
2,623
3,620
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
0
3
7.5
W
He Bo
 
He Bo
4
1
3
5.5
L
Ullr
 
Ullr
3
3
0
1
L
Ratatoskr
BlizMeister
Ratatoskr
1
4
1
0.38
W
Cabrakan
1
2
6
2
L
Sylvanus
0
3
1
0.17
W
Artio
2
1
1
2.5
L
Osiris
0
4
1
0.13
L
1
0
0
1
W
Morgan Le Fay
xZ1ll4x
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
20,532
34,211
Taken
36,783
16,640
Mitigated
18,642
12,357
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,556
5,904
0
3,835
6,735
2,511
0
0
6,735
0
48,191
W
He Bo
 
He Bo
5,663
594
0
2,016
5,833
1,189
0
894
4,939
25,269
738
L
Ullr
 
Ullr
2,820
1,624
0
1,395
5,758
1,688
0
2,220
3,538
0
25,225
L
Ratatoskr
BlizMeister
Ratatoskr
2,791
591
0
1,140
8,094
2,541
0
3,573
4,521
0
35,053
W
Cabrakan
3,174
762
0
1,508
6,765
6,018
0
498
6,267
11,498
0
L
Sylvanus
7,371
3,642
60
2,578
8,631
4,964
0
5,240
2,563
32,062
12,257
W
Artio
5,196
854
0
4,163
10,545
5,777
0
5,777
4,768
21,397
0
L
Osiris
4,927
1,286
0
2,957
10,680
8,236
0
2,352
8,328
0
15,990
L
2,623
792
0
608
3,620
1,213
0
2,100
1,520
44,073
4,542
W
Morgan Le Fay
xZ1ll4x
Morgan Le Fay
2,711
113
0
835
4,333
1,145
0
1,684
2,649
35,654
2,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,082
Gold Earned
27,134
312
Minions Killed
275
0
Camps Cleared
0
1,035,513
Distance Traveled
1,013,622
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,604
660
92
9
0
188,984
1
W
He Bo
5,905
591
56
6
0
235,070
0
L
Ullr
5,027
503
43
4
0
197,822
0
L
Ratatoskr
5,193
519
61
6
0
242,870
0
W
Cabrakan
5,615
562
11
1
0
192,105
0
L
Sylvanus
5,832
583
74
7
0
151,984
1
W
Artio
5,925
593
70
7
0
209,424
0
L
Osiris
4,778
478
13
1
0
207,541
2
L
Chronos
6,304
630
84
8
0
213,405
2
W
Morgan Le Fay
6,033
603
83
8
0
209,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role