Player Matchup

Mulan
Mulan
Hyper___99
Mulan
Level 42
God Stats
1W - 12L
1,279 SR
Queue Stats
18W - 29L
1,315 Elo+
Party 2
Anubis
Anubis
MerpyWarrior
Anubis
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 80L
1,282 Elo+
Party 2
Ares
Ares
Suros_0
Ares
Level 81
God Stats
7W - 2L
1,500 SR
Queue Stats
29W - 42L
1,315 Elo+
Party 2
Medusa
Medusa
pughfatherinlaw
Medusa
Level 26
God Stats
12W - 23L
1,459 SR
Queue Stats
42W - 60L
1,282 Elo+
Party 2
Nemesis
Nemesis
warrior115035
Nemesis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 25L
1,282 Elo+
Party 2
Team Averages
Level 51
1,448 SR
1,295 Elo+

VS

Team Averages
Level 94
1,518 SR
1,485 Elo+
Ymir
Ymir
AlexOverHeaven
Ymir
Level 99
God Stats
3W - 0L
1,792 SR
Queue Stats
10W - 9L
1,446 Elo+
Solo
Achilles
Achilles
DreDaKing66
Achilles
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 247L
1,509 Elo+
Party 1
Izanami
Izanami
G0D5822
Izanami
Level 40
God Stats
3W - 5L
1,287 SR
Queue Stats
39W - 45L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Turokhalo
Kukulkan
Level 104
God Stats
67W - 77L
1,548 SR
Queue Stats
202W - 189L
1,505 Elo+
Solo
Thanatos
Thanatos
ViceXVI
Thanatos
Level 85
God Stats
28W - 36L
1,460 SR
Queue Stats
580W - 529L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 4 / 1
6,040
549
4,842
9,743
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
11
0 / 3 / 0
5,708
519
3,356
6,226
2,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
Suros_0
Ares
9
1 / 3 / 0
5,317
483
3,164
10,047
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 5 / 1
5,606
510
3,592
8,462
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
10
1 / 4 / 1
5,686
517
3,409
8,267
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
6,243
568
2,333
5,013
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
DreDaKing66
Achilles
11
4 / 3 / 0
6,708
610
5,742
8,992
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
G0D5822
Izanami
13
3 / 1 / 4
7,528
684
6,111
6,038
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Turokhalo
Kukulkan
12
3 / 0 / 1
6,622
602
4,952
4,278
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ViceXVI
Thanatos
12
7 / 0 / 4
6,842
622
9,010
7,600
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
19
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Achilles
DreDaKing66
Achilles
4
3
0
1.33
W
Izanami
G0D5822
Izanami
3
1
4
5
L
Mulan
2
4
1
0.63
L
Anubis
0
3
0
0
L
Ares
Suros_0
Ares
1
3
0
0.33
W
Kukulkan
Turokhalo
Kukulkan
3
0
1
3.5
W
Thanatos
ViceXVI
Thanatos
7
0
4
9
L
0
5
1
0.1
L
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
28,148
42,745
Taken
31,921
16,475
Mitigated
14,041
6,512
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,333
892
0
1,188
5,013
3,841
0
1,154
3,859
13,506
0
W
Achilles
DreDaKing66
Achilles
5,742
1,565
0
1,158
8,992
4,742
0
796
8,196
601
36,917
W
Izanami
G0D5822
Izanami
6,111
4,379
0
885
6,038
2,224
747
357
5,681
0
62,824
L
Mulan
4,842
1,106
0
1,719
9,743
3,811
0
930
8,813
0
30,047
L
Anubis
3,356
161
0
1,426
6,226
2,138
0
2,363
3,863
35,999
0
L
Ares
Suros_0
Ares
3,164
548
0
1,592
10,047
5,694
0
1,562
8,485
16,814
432
W
Kukulkan
Turokhalo
Kukulkan
4,952
235
0
858
4,278
854
0
2,808
1,470
46,544
744
W
Thanatos
ViceXVI
Thanatos
9,010
3,333
0
8,304
7,600
2,380
0
1,178
6,422
0
42,238
L
3,592
1,482
0
511
8,462
2,404
0
802
7,660
0
33,586
L
Nemesis
3,409
1,441
0
1,264
8,267
2,428
0
1,761
6,506
0
34,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
33,943
293
Minions Killed
339
0
Camps Cleared
0
1,076,830
Distance Traveled
1,112,272
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,243
568
23
2
0
227,041
4
W
Achilles
6,708
610
58
5
0
209,710
1
W
Izanami
7,528
684
124
11
0
191,357
0
L
Mulan
6,040
549
63
6
0
178,446
0
L
Anubis
5,708
519
80
7
0
212,723
0
L
Ares
5,317
483
23
2
0
232,451
0
W
Kukulkan
6,622
602
73
7
0
229,371
6
W
Thanatos
6,842
622
61
6
0
254,793
1
L
Medusa
5,606
510
60
5
0
209,545
0
L
Nemesis
5,686
517
67
6
0
243,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role