Player Matchup

Janus
Janus
FST_migasdaniel
Janus
Level 56
God Stats
1W - 1L
1,542 SR
Queue Stats
55W - 58L
1,404 Elo+
Party 2
Bastet
Bastet
Le_Chevalier_El
Bastet
Level 127
God Stats
9W - 8L
1,748 SR
Queue Stats
904W - 919L
1,398 Elo+
Solo
Nu Wa
Nu Wa
NaveSilva
Nu Wa
Level 155
God Stats
1W - 0L
1,750 SR
Queue Stats
75W - 71L
1,435 Elo+
Party 2
Ymir
Ymir
exame-misto
Ymir
Level 39
God Stats
2W - 0L
1,236 SR
Queue Stats
28W - 48L
1,298 Elo+
Party 2
Nike
Nike
sifusenpai21
Nike
Level 121
God Stats
6W - 2L
1,809 SR
Queue Stats
227W - 220L
1,424 Elo+
Solo
Team Averages
Level 100
1,617 SR
1,392 Elo+

VS

Team Averages
Level 91
1,540 SR
1,396 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Bullied S1oth
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,201 Elo+
Party 1
Ymir
Ymir
ChunkyS1oth
Ymir
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
20W - 36L
1,313 Elo+
Party 1
Vamana
Vamana
Dangerous S1oth
Vamana
Level 108
God Stats
5W - 1L
1,855 SR
Queue Stats
138W - 130L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
LongstrideWoods
Jormungandr
Level 107
God Stats
7W - 7L
1,553 SR
Queue Stats
163W - 178L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 13
6,784
969
5,362
3,809
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 13
7,232
1,033
7,077
4,155
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
NaveSilva
Nu Wa
14
9 / 0 / 11
8,186
1,169
12,793
5,502
2,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 0 / 15
7,844
1,121
3,636
5,391
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 1 / 11
7,374
1,053
5,385
8,432
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 5 / 0
5,538
791
836
4,960
1,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 1
5,539
791
2,290
6,913
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
0 / 5 / 2
5,868
838
4,190
10,648
9,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 5 / 2
6,247
892
3,740
9,480
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LongstrideWoods
Jormungandr
14
2 / 2 / 3
6,795
971
7,126
5,939
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
22
Kills
5
5
Deaths
22
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
5
0
0.2
L
0
5
1
0.1
L
0
5
2
0.2
L
2
5
2
0.6
W
2
3
13
2.83
W
5
1
13
11.5
L
Jormungandr
LongstrideWoods
Jormungandr
2
2
3
1.75
W
Nu Wa
NaveSilva
Nu Wa
9
0
11
14.5
W
2
0
15
9.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
18,182
27,289
Taken
37,940
14,368
Mitigated
22,890
7,864
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
836
51
229
136
4,960
1,477
0
3,721
1,039
5,156
0
L
2,290
830
0
379
6,913
1,570
0
4,573
2,283
4,667
0
L
4,190
467
144
681
10,648
9,480
0
4,655
5,671
9,008
0
L
3,740
1,346
216
877
9,480
5,672
0
5,166
4,200
0
7,110
W
5,362
126
60
132
3,809
1,258
0
1,648
1,838
8,766
67
W
7,077
1,224
492
1,316
4,155
1,341
0
1,245
2,612
0
11,726
L
Jormungandr
LongstrideWoods
Jormungandr
7,126
213
310
1,237
5,939
4,691
0
2,802
3,137
17,139
235
W
Nu Wa
NaveSilva
Nu Wa
12,793
3,314
234
1,931
5,502
2,156
42
3,652
1,375
25,060
1,054
W
3,636
144
53
1,608
5,391
4,565
151
2,903
2,106
8,219
0
W
5,385
120
892
1,146
8,432
5,048
0
3,464
4,572
0
15,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
29,987
80
Minions Killed
55
0
Camps Cleared
0
798,151
Distance Traveled
618,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,538
791
7
1
0
91,630
0
L
Freya
5,539
791
7
1
0
119,330
0
L
Ymir
5,868
838
10
1
0
131,534
0
L
Vamana
6,247
892
5
1
0
123,469
0
W
Janus
6,784
969
8
1
0
155,270
0
W
Bastet
7,232
1,033
10
1
0
169,646
0
L
Jormungandr
6,795
971
26
4
0
152,971
0
W
Nu Wa
8,186
1,169
32
5
0
162,243
0
W
Ymir
7,844
1,121
11
2
0
142,263
0
W
Nike
7,374
1,053
19
3
0
168,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role