Player Matchup

Kumbhakarna
Kumbhakarna
Big_Dragon_Drako
Kumbhakarna
Level 146
God Stats
0W - 2L
1,510 SR
Queue Stats
10W - 9L
1,555 Elo+
Party 2
Mercury
Mercury
MR-unstopable234
Mercury
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 165L
1,503 Elo+
Solo
Vulcan
Vulcan
Oh_Hey_Merlin
Vulcan
Level 84
God Stats
1W - 4L
1,421 SR
Queue Stats
37W - 86L
1,366 Elo+
Party 2
Ravana
Ravana
deathbringer3469
Ravana
Level 185
God Stats
5W - 6L
1,562 SR
Queue Stats
244W - 391L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
lord_Helix_421
Hou Yi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 266L
1,454 Elo+
Party 2
Team Averages
Level 145
1,499 SR
1,451 Elo+

VS

Team Averages
Level 126
1,419 SR
1,520 Elo+
Hercules
Hercules
BoomerRemover69
Hercules
Level 157
God Stats
5W - 2L
1,357 SR
Queue Stats
234W - 218L
1,521 Elo+
Party 1
Artio
Artio
DoctorGodzilla55
Artio
Level 158
God Stats
3W - 3L
1,517 SR
Queue Stats
269W - 260L
1,492 Elo+
Solo
Ra
Ra
ForgiveMeDaddy
Ra
Level 96
God Stats
14W - 10L
1,285 SR
Queue Stats
100W - 92L
1,540 Elo+
Party 1
Medusa
Medusa
Meglidir
Medusa
Level 109
God Stats
11W - 9L
1,435 SR
Queue Stats
128W - 134L
1,509 Elo+
Party 1
King Arthur
King Arthur
SLEEPYxTU4TL3
King Arthur
Level 109
God Stats
10W - 9L
1,502 SR
Queue Stats
128W - 121L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big_Dragon_Drako
Kumbhakarna
8
0 / 2 / 0
5,015
502
2,433
9,452
4,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 0
4,940
494
1,967
9,149
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 0
5,535
554
3,164
5,626
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,934
593
8,007
8,819
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
4,704
470
3,662
6,092
1,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
6 / 0 / 4
6,249
625
5,799
7,795
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,599
560
4,853
12,581
7,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
3 / 0 / 2
7,073
707
5,461
5,338
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Meglidir
Medusa
11
3 / 0 / 2
6,079
608
4,814
3,607
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SLEEPYxTU4TL3
King Arthur
10
2 / 0 / 3
5,616
562
4,775
6,939
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Big_Dragon_Drako
Kumbhakarna
0
2
0
0
W
Hercules
6
0
4
8
W
0
0
0
0
W
3
0
2
4
L
0
5
0
0
W
Medusa
Meglidir
Medusa
3
0
2
4
L
0
3
0
0
W
King Arthur
SLEEPYxTU4TL3
King Arthur
2
0
3
3.5
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
25,702
39,138
Taken
36,260
15,258
Mitigated
17,958
10,412
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Big_Dragon_Drako
Kumbhakarna
2,433
113
0
2,033
9,452
4,899
0
0
9,452
16,423
0
W
Hercules
5,799
2,125
0
3,284
7,795
3,297
37
333
7,431
0
32,331
W
4,853
620
170
7,419
12,581
7,197
0
0
11,812
32,202
1,807
W
5,461
240
336
2,694
5,338
1,917
0
2,867
2,471
52,974
0
L
1,967
679
0
1,810
9,149
2,627
0
1,653
7,408
0
37,377
W
Medusa
Meglidir
Medusa
4,814
1,140
0
1,150
3,607
1,167
484
464
3,143
0
43,302
L
3,164
0
0
659
5,626
1,279
0
3,388
1,906
34,210
1,124
W
King Arthur
SLEEPYxTU4TL3
King Arthur
4,775
557
0
1,011
6,939
4,380
54
1,807
5,132
0
27,806
L
8,007
3,024
0
3,344
8,819
4,866
0
4,630
4,189
0
39,865
L
3,662
1,472
0
2,566
6,092
1,587
0
0
6,092
0
29,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
30,616
305
Minions Killed
366
0
Camps Cleared
0
1,029,308
Distance Traveled
1,124,130
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,015
502
24
2
0
200,596
0
W
Hercules
6,249
625
48
5
0
241,902
0
W
Artio
5,599
560
65
7
0
185,814
2
W
Ra
7,073
707
123
12
0
236,789
3
L
Mercury
4,940
494
76
8
0
232,235
0
W
Medusa
6,079
608
81
8
0
226,867
0
L
Vulcan
5,535
554
65
7
0
200,513
3
W
King Arthur
5,616
562
49
5
0
232,758
0
L
Ravana
5,934
593
81
8
0
202,763
1
L
Hou Yi
4,704
470
59
6
0
193,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role