Player Matchup

Chang'e
Chang'e
Silver I
CyberToadz
Chang'e
Silver I
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 69L
1,244 MMR
Solo
Arachne
Arachne
Silver II
Gotiangx
Arachne
Silver II
Level 82
God Stats
1W - 1L
1,567 SR
Queue Stats
48W - 60L
1,168 MMR
Party 1
Charybdis
Charybdis
Silver I
Jago98_
Charybdis
Silver I
Level 127
God Stats
4W - 0L
1,418 SR
Queue Stats
90W - 93L
1,165 MMR
Party 3
Osiris
Osiris
Gold V
SoyQuienSoy_
Osiris
Gold V
Level 148
God Stats
3W - 3L
1,480 SR
Queue Stats
78W - 76L
1,304 MMR
Party 3
Cthulhu
Cthulhu
Silver IV
Toxic-Sspamm
Cthulhu
Silver IV
Level 96
God Stats
6W - 8L
1,477 SR
Queue Stats
25W - 41L
1,028 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,488 SR
1,182 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,460 SR
1,256 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
KingGstone
Cu Chulainn
Gold II
Level 90
God Stats
4W - 6L
1,484 SR
Queue Stats
254W - 247L
1,289 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
MexicanChill963
Kuzenbo
Silver V
Level 89
God Stats
1W - 1L
1,739 SR
Queue Stats
32W - 58L
1,073 MMR
Solo
Medusa
Medusa
Silver IV
MrYoungblood
Medusa
Silver IV
Level 140
God Stats
0W - 2L
1,186 SR
Queue Stats
25W - 39L
1,239 MMR
Solo
Scylla
Scylla
Gold IV
PlayingWithKitty
Scylla
Gold IV
Level 89
God Stats
2W - 3L
1,390 SR
Queue Stats
207W - 207L
1,179 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CyberToadz
Chang'e
10
1 / 0 / 2
5,456
682
1,956
3,578
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Gotiangx
Arachne
9
2 / 3 / 3
4,874
609
2,070
5,240
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
Jago98_
Charybdis
10
5 / 1 / 1
5,707
713
4,579
4,681
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
8
0 / 3 / 1
4,917
615
4,067
9,417
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Toxic-Sspamm
Cthulhu
9
0 / 2 / 5
5,010
626
2,850
7,301
3,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
FreyaThorThanatosKali

VS

Bans
Ao KuangAgniJanusErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 2 / 1
4,538
567
2,438
6,017
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
KingGstone
Cu Chulainn
10
5 / 1 / 0
6,251
781
6,465
8,040
6,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

8
0 / 1 / 3
4,864
608
2,195
4,666
3,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
7
4 / 4 / 0
4,687
586
5,485
5,936
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 0
4,896
612
885
2,977
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
9
9
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
W
Chang'e
CyberToadz
Chang'e
1
0
2
2
W
Arachne
Gotiangx
Arachne
2
3
3
1.17
W
Charybdis
Jago98_
Charybdis
5
1
1
5.5
L
Cu Chulainn
KingGstone
Cu Chulainn
5
1
0
5
L
0
1
3
1.5
L
Medusa
4
4
0
1
L
0
0
0
0
W
Osiris
0
3
1
0.17
W
Cthulhu
Toxic-Sspamm
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
17,468
30,217
Taken
27,636
14,327
Mitigated
13,846
12,722
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,438
737
0
2,680
6,017
1,798
0
1,137
4,836
0
28,803
W
Chang'e
CyberToadz
Chang'e
1,956
156
480
1,896
3,578
967
0
725
2,853
33,421
0
W
Arachne
Gotiangx
Arachne
2,070
1,607
0
1,549
5,240
1,346
35
273
4,967
0
29,132
W
Charybdis
Jago98_
Charybdis
4,579
2,264
0
2,465
4,681
1,207
511
642
4,039
0
33,542
L
Cu Chulainn
KingGstone
Cu Chulainn
6,465
2,722
0
2,570
8,040
6,426
0
0
8,040
0
35,250
L
2,195
1,163
0
1,201
4,666
3,554
0
799
3,867
14,706
0
L
Medusa
5,485
2,528
0
1,347
5,936
1,400
0
1,627
4,269
0
23,532
L
885
211
0
1,113
2,977
668
0
969
1,818
30,711
448
W
Osiris
4,067
2,063
0
3,782
9,417
7,573
0
0
9,417
0
28,880
W
Cthulhu
Toxic-Sspamm
Cthulhu
2,850
289
194
2,356
7,301
3,234
0
2,037
5,264
18,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
25,236
263
Minions Killed
230
0
Camps Cleared
0
885,553
Distance Traveled
809,698
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,538
567
57
7
0
192,300
2
W
Chang'e
5,456
682
80
10
0
180,312
2
W
Arachne
4,874
609
38
5
0
196,188
0
W
Charybdis
5,707
713
65
8
0
158,661
0
L
Cu Chulainn
6,251
781
60
8
0
156,583
0
L
Kuzenbo
4,864
608
19
2
0
159,199
0
L
Medusa
4,687
586
28
4
0
134,122
0
L
Scylla
4,896
612
66
8
0
167,494
1
W
Osiris
4,917
615
51
6
0
165,117
0
W
Cthulhu
5,010
626
29
4
0
185,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role