Player Matchup

Sol
Sol
CHERPAHJEW
Sol
Level 128
God Stats
2W - 2L
1,281 SR
Queue Stats
28W - 26L
1,493 Elo+
Solo
Mercury
Mercury
ElmasBuscado
Mercury
Level 123
God Stats
10W - 20L
1,495 SR
Queue Stats
68W - 51L
1,606 Elo+
Solo
Chaac
Chaac
Namikaze808
Chaac
Level 131
God Stats
3W - 2L
1,513 SR
Queue Stats
169W - 163L
1,399 Elo+
Solo
Danzaburou
Danzaburou
ShIopy
Danzaburou
Level 89
God Stats
28W - 22L
1,517 SR
Queue Stats
179W - 172L
1,506 Elo+
Solo
Cthulhu
Cthulhu
TheRapture6274
Cthulhu
Level 75
God Stats
12W - 5L
1,615 SR
Queue Stats
370W - 313L
1,528 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,506 Elo+

VS

Team Averages
Level 107
1,432 SR
1,456 Elo+
Mulan
Mulan
Gearthworm
Mulan
Level 103
God Stats
2W - 5L
1,666 SR
Queue Stats
61W - 57L
1,545 Elo+
Solo
Ix Chel
Ix Chel
Gomezkook
Ix Chel
Level 133
God Stats
2W - 3L
1,250 SR
Queue Stats
63W - 68L
1,486 Elo+
Party 1
Cupid
Cupid
GreivinM28
Cupid
Level 137
God Stats
3W - 5L
1,434 SR
Queue Stats
361W - 348L
1,564 Elo+
Solo
Artemis
Artemis
WinterV_Bear
Artemis
Level 51
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 4L
1,318 Elo+
Solo
Artio
Artio
alleluya_mylord
Artio
Level 113
God Stats
3W - 2L
1,530 SR
Queue Stats
8W - 11L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
4,845
692
2,084
3,858
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ElmasBuscado
Mercury
8
5 / 1 / 0
4,783
683
1,942
5,388
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
4,737
677
3,826
7,496
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ShIopy
Danzaburou
8
1 / 1 / 2
4,798
685
3,364
5,102
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 1
4,573
653
3,546
4,193
2,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
2 / 0 / 0
5,152
736
3,992
5,939
5,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Gomezkook
Ix Chel
8
0 / 5 / 0
4,277
611
3,773
5,113
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
8
2 / 2 / 1
4,458
637
3,678
5,653
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
WinterV_Bear
Artemis
4
0 / 0 / 0
3,283
469
139
2,501
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 2 / 0
4,234
605
1,454
4,518
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
5
5
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Mercury
ElmasBuscado
Mercury
5
1
0
5
L
Mulan
2
0
0
2
L
Ix Chel
Gomezkook
Ix Chel
0
5
0
0
L
Cupid
2
2
1
1.25
W
0
2
0
0
W
Danzaburou
ShIopy
Danzaburou
1
1
2
2
W
3
1
1
3.5
L
Artemis
WinterV_Bear
Artemis
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,762
Damage
13,036
26,037
Taken
23,724
11,683
Mitigated
12,085
8,235
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,084
398
0
1,361
3,858
1,098
0
2,428
1,430
29,303
711
W
Mercury
ElmasBuscado
Mercury
1,942
933
0
591
5,388
1,760
0
1,473
3,915
0
18,895
L
Mulan
3,992
1,384
0
2,769
5,939
5,733
0
0
5,939
172
33,029
L
Ix Chel
Gomezkook
Ix Chel
3,773
328
0
343
5,113
1,552
0
1,641
3,472
24,515
646
L
Cupid
3,678
1,938
0
2,492
5,653
1,532
0
2,235
3,418
0
23,254
W
3,826
883
0
2,195
7,496
5,219
0
89
7,407
0
31,495
W
Danzaburou
ShIopy
Danzaburou
3,364
1,721
0
3,113
5,102
1,496
0
554
4,548
0
28,493
W
3,546
928
0
975
4,193
2,110
0
510
3,683
16,699
278
L
Artemis
WinterV_Bear
Artemis
139
49
0
474
2,501
531
0
355
2,146
0
6,000
L
1,454
296
164
1,480
4,518
2,737
0
1,284
3,234
10,036
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,736
Gold Earned
21,404
227
Minions Killed
173
0
Camps Cleared
0
737,018
Distance Traveled
649,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,845
692
49
7
0
135,425
0
W
Mercury
4,783
683
37
5
0
176,947
2
L
Mulan
5,152
736
60
9
0
136,619
0
L
Ix Chel
4,277
611
47
7
0
132,771
0
L
Cupid
4,458
637
43
6
0
138,491
0
W
Chaac
4,737
677
65
9
0
142,535
0
W
Danzaburou
4,798
685
36
5
0
129,598
0
W
Cthulhu
4,573
653
40
6
0
152,513
0
L
Artemis
3,283
469
12
2
0
93,039
0
L
Artio
4,234
605
11
2
0
148,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role