Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
GordoPoton
Da Ji
Level 125
God Stats
1W - 1L
1,293 SR
Queue Stats
26W - 16L
1,467 Elo+
Party 3
Lancelot
Lancelot
WhattsaPenta
Lancelot
Level 107
God Stats
7W - 1L
1,427 SR
Queue Stats
260W - 262L
1,581 Elo+
Solo
Jormungandr
Jormungandr
ZionKalikowski
Jormungandr
Level 156
God Stats
4W - 4L
1,497 SR
Queue Stats
339W - 302L
1,532 Elo+
Party 2
Team Averages
Level 128
1,443 SR
1,516 Elo+

VS

Team Averages
Level 132
1,495 SR
1,531 Elo+
Guan Yu
Guan Yu
BulletRaff
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Merlin
Merlin
DarkSavytar
Merlin
Level 164
God Stats
7W - 12L
1,612 SR
Queue Stats
141W - 120L
1,554 Elo+
Solo
Medusa
Medusa
Lonleyweeblet
Medusa
Level 145
God Stats
0W - 1L
1,263 SR
Queue Stats
273W - 237L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Martaah
Cthulhu
Level 154
God Stats
27W - 25L
1,515 SR
Queue Stats
258W - 245L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Sir-mono-
Baron Samedi
Level 157
God Stats
9W - 7L
1,585 SR
Queue Stats
193W - 183L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 2
7,062
589
3,416
4,105
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nut
 
Nut
11
2 / 2 / 4
5,849
487
6,789
8,194
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
13
2 / 0 / 5
6,815
568
5,449
8,203
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
WhattsaPenta
Lancelot
13
2 / 0 / 0
7,580
632
9,196
9,602
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
ZionKalikowski
Jormungandr
11
3 / 0 / 4
6,871
573
5,544
7,583
5,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BulletRaff
Guan Yu
9
0 / 1 / 0
5,404
450
3,874
10,862
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
0 / 1 / 0
6,526
544
1,909
4,019
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
2 / 3 / 0
5,581
465
6,403
9,188
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Martaah
Cthulhu
10
0 / 3 / 1
5,455
455
1,886
10,042
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Sir-mono-
Baron Samedi
9
0 / 3 / 2
5,510
459
3,624
9,006
6,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
W
Nut
 
Nut
2
2
4
2
L
Guan Yu
BulletRaff
Guan Yu
0
1
0
0
L
Merlin
0
1
0
0
W
Da Ji
2
0
5
4.5
L
2
3
0
0.67
L
Cthulhu
Martaah
Cthulhu
0
3
1
0.17
L
Baron Samedi
Sir-mono-
Baron Samedi
0
3
2
0.33
W
Lancelot
WhattsaPenta
Lancelot
2
0
0
2
W
Jormungandr
ZionKalikowski
Jormungandr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
17,696
37,687
Taken
43,117
17,635
Mitigated
22,519
11,878
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,416
296
0
994
4,105
1,220
0
1,572
2,531
44,941
956
W
Nut
 
Nut
6,789
3,741
0
3,088
8,194
2,859
15
2,426
5,765
0
34,409
L
Guan Yu
BulletRaff
Guan Yu
3,874
738
40
2,029
10,862
9,017
0
0
10,862
0
27,211
L
Merlin
1,909
0
0
1,265
4,019
1,142
0
1,022
2,927
54,666
865
W
Da Ji
5,449
1,108
0
1,872
8,203
3,147
0
1,346
6,842
0
57,917
L
6,403
2,894
0
1,917
9,188
2,510
0
3,024
6,128
0
40,052
L
Cthulhu
Martaah
Cthulhu
1,886
205
47
3,778
10,042
3,683
0
1,527
8,373
40,573
0
L
Baron Samedi
Sir-mono-
Baron Samedi
3,624
195
558
2,961
9,006
6,167
0
2,914
6,080
18,235
0
W
Lancelot
WhattsaPenta
Lancelot
9,196
2,257
0
3,176
9,602
5,407
0
745
8,846
0
59,367
W
Jormungandr
ZionKalikowski
Jormungandr
5,544
1,058
0
2,748
7,583
5,002
0
1,255
6,328
40,231
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
28,476
405
Minions Killed
331
0
Camps Cleared
0
1,204,163
Distance Traveled
1,107,008
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,062
589
104
9
0
237,193
0
W
Nut
5,849
487
56
5
0
221,153
2
L
Guan Yu
5,404
450
47
4
0
218,801
0
L
Merlin
6,526
544
127
11
0
227,867
0
W
Da Ji
6,815
568
86
7
0
296,151
2
L
Medusa
5,581
465
56
5
0
205,071
0
L
Cthulhu
5,455
455
73
6
0
228,864
0
L
Baron Samedi
5,510
459
28
2
0
226,405
4
W
Lancelot
7,580
632
100
8
0
214,517
2
W
Jormungandr
6,871
573
59
5
0
235,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role