Player Matchup

Charon
Charon
OnlyFansDTJM
Charon
Level 166
God Stats
3W - 5L
1,395 SR
Queue Stats
157W - 133L
1,586 Elo+
Party 1
Janus
Janus
ShtuepidTV
Janus
Level 142
God Stats
1W - 1L
1,295 SR
Queue Stats
82W - 88L
1,506 Elo+
Solo
Hou Yi
Hou Yi
WhattsaPenta
Hou Yi
Level 107
God Stats
6W - 10L
1,517 SR
Queue Stats
260W - 262L
1,569 Elo+
Solo
Ne Zha
Ne Zha
sm4ck down 316
Ne Zha
Level 158
God Stats
3W - 2L
1,696 SR
Queue Stats
117W - 96L
1,569 Elo+
Party 1
Set
Set
zoomvolt
Set
Level 129
God Stats
2W - 0L
1,885 SR
Queue Stats
110W - 100L
1,575 Elo+
Solo
Team Averages
Level 140
1,558 SR
1,561 Elo+

VS

Team Averages
Level 155
1,651 SR
1,611 Elo+
Jing Wei
Jing Wei
BlankStare9
Jing Wei
Level 159
God Stats
0W - 3L
1,327 SR
Queue Stats
292W - 279L
1,545 Elo+
Solo
Ares
Ares
DarkSavytar
Ares
Level 164
God Stats
2W - 4L
1,453 SR
Queue Stats
141W - 120L
1,571 Elo+
Solo
Susano
Susano
Sho7gun
Susano
Level 94
God Stats
50W - 23L
1,703 SR
Queue Stats
287W - 247L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
TigerWithUps
Zhong Kui
Level 156
God Stats
3W - 5L
1,915 SR
Queue Stats
66W - 41L
1,728 Elo+
Solo
Zeus
Zeus
fineokay
Zeus
Level 203
God Stats
3W - 1L
1,857 SR
Queue Stats
78W - 57L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 0 / 0
3,714
743
798
1,839
862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
6
0 / 1 / 1
3,486
697
530
2,397
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
6
0 / 0 / 0
3,277
655
1,322
1,660
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
3,588
718
643
2,525
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,383
677
335
2,212
1,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlankStare9
Jing Wei
1
0 / 0 / 0
966
193
0
0
0
6
0 / 0 / 0
3,496
699
471
3,445
1,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Sho7gun
Susano
5
0 / 1 / 0
2,953
591
893
2,671
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
TigerWithUps
Zhong Kui
7
1 / 1 / 0
4,044
809
1,760
2,678
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
8
1 / 0 / 0
4,593
919
553
1,615
271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlankStare9
Jing Wei
0
0
0
0
L
0
0
0
0
W
Charon
0
0
0
0
L
Susano
Sho7gun
Susano
0
1
0
0
W
Janus
0
1
1
0.5
L
Zhong Kui
TigerWithUps
Zhong Kui
1
1
0
1
W
Hou Yi
0
0
0
0
L
Zeus
1
0
0
1
W
1
0
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,628
Damage
3,677
10,633
Taken
10,409
3,755
Mitigated
4,174
3,976
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlankStare9
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
471
0
0
812
3,445
1,478
0
557
2,888
10,755
215
W
Charon
798
284
0
1,250
1,839
862
0
105
1,734
10,017
0
L
Susano
Sho7gun
Susano
893
233
0
899
2,671
595
0
241
2,430
0
8,118
W
Janus
530
40
0
720
2,397
611
0
1,306
1,091
15,378
0
L
Zhong Kui
TigerWithUps
Zhong Kui
1,760
422
0
1,291
2,678
1,830
4
410
2,148
18,578
5,364
W
Hou Yi
1,322
579
0
932
1,660
464
0
358
1,302
0
23,780
L
Zeus
553
250
0
1,025
1,615
271
0
0
1,615
22,985
326
W
643
47
0
527
2,525
789
0
284
2,241
0
15,908
W
335
59
0
547
2,212
1,029
0
553
1,659
0
10,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,448
Gold Earned
16,052
163
Minions Killed
138
0
Camps Cleared
0
530,240
Distance Traveled
414,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
966
193
0
0
0
0
0
L
Ares
3,496
699
15
3
0
97,418
0
W
Charon
3,714
743
11
2
0
104,911
2
L
Susano
2,953
591
16
3
0
104,735
1
W
Janus
3,486
697
38
8
0
104,032
0
L
Zhong Kui
4,044
809
51
10
0
100,071
0
W
Hou Yi
3,277
655
46
9
0
90,132
0
L
Zeus
4,593
919
56
11
0
112,525
0
W
Ne Zha
3,588
718
38
8
0
122,493
0
W
Set
3,383
677
30
6
0
108,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role