Player Matchup

Danzaburou
Danzaburou
Christian3821z
Danzaburou
Level 40
God Stats
4W - 0L
1,549 SR
Queue Stats
41W - 36L
1,510 Elo+
Solo
Bacchus
Bacchus
Fahdyam
Bacchus
Level 117
God Stats
381W - 332L
1,560 SR
Queue Stats
415W - 396L
1,501 Elo+
Solo
Arachne
Arachne
Iamnotshrek
Arachne
Level 29
God Stats
5W - 3L
1,524 SR
Queue Stats
108W - 99L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
TheXenovia
Nu Wa
Level 127
God Stats
170W - 115L
1,576 SR
Queue Stats
173W - 124L
1,547 Elo+
Party 2
Tyr
Tyr
seah0rse22
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 65L
1,554 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,531 Elo+

VS

Team Averages
Level 135
1,478 SR
1,523 Elo+
Fenrir
Fenrir
CristoferCB14
Fenrir
Level 156
God Stats
1W - 2L
1,868 SR
Queue Stats
85W - 78L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
FulminareXII
Maman Brigitte
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 218L
1,514 Elo+
Party 1
Ra
Ra
Oo LuXor oO
Ra
Level 125
God Stats
3W - 7L
1,451 SR
Queue Stats
220W - 201L
1,550 Elo+
Solo
King Arthur
King Arthur
juliosett
King Arthur
Level 126
God Stats
1W - 3L
1,255 SR
Queue Stats
138W - 127L
1,550 Elo+
Solo
Danzaburou
Danzaburou
xCrisppy
Danzaburou
Level 123
God Stats
1W - 2L
1,318 SR
Queue Stats
201W - 192L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Christian3821z
Danzaburou
12
1 / 5 / 1
7,163
512
3,816
8,694
2,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Fahdyam
Bacchus
10
0 / 0 / 5
6,574
470
3,963
7,874
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Iamnotshrek
Arachne
14
3 / 1 / 4
7,593
542
3,829
12,253
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
14
4 / 1 / 3
8,685
620
16,111
6,119
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 0
8,964
640
10,076
12,181
11,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,843
417
4,454
11,073
7,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
FulminareXII
Maman Brigitte
13
1 / 3 / 3
6,849
489
5,941
12,698
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 1
8,167
583
5,159
7,092
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
juliosett
King Arthur
13
0 / 2 / 0
7,521
537
6,062
15,215
12,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
xCrisppy
Danzaburou
14
3 / 3 / 1
8,288
592
4,507
9,955
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
7
7
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Christian3821z
Danzaburou
1
5
1
0.3
L
2
2
3
1.75
W
Bacchus
Fahdyam
Bacchus
0
0
5
2.5
L
Maman Brigitte
FulminareXII
Maman Brigitte
1
3
3
0.83
W
Arachne
Iamnotshrek
Arachne
3
1
4
5
L
1
1
1
1.5
W
Nu Wa
4
1
3
5.5
L
King Arthur
juliosett
King Arthur
0
2
0
0
W
3
0
0
3
L
Danzaburou
xCrisppy
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,795
Damage
26,123
47,121
Taken
56,033
27,320
Mitigated
28,769
16,987
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Christian3821z
Danzaburou
3,816
1,479
0
2,171
8,694
2,485
1,608
2,311
6,383
0
47,912
L
4,454
1,879
0
3,021
11,073
7,738
0
5,111
5,680
0
14,263
W
Bacchus
Fahdyam
Bacchus
3,963
121
0
3,148
7,874
7,016
0
1,997
5,821
21,367
0
L
Maman Brigitte
FulminareXII
Maman Brigitte
5,941
190
0
4,717
12,698
3,825
0
3,143
9,360
51,306
0
W
Arachne
Iamnotshrek
Arachne
3,829
2,017
0
6,711
12,253
4,247
168
3,604
8,595
0
45,740
L
5,159
370
345
4,364
7,092
2,194
0
4,086
2,721
75,389
1,458
W
Nu Wa
16,111
4,177
0
350
6,119
1,818
1,215
2,246
3,873
68,009
0
L
King Arthur
juliosett
King Arthur
6,062
930
0
3,125
15,215
12,235
0
807
14,327
0
57,261
W
10,076
1,223
0
4,607
12,181
11,754
0
564
11,617
0
70,508
L
Danzaburou
xCrisppy
Danzaburou
4,507
1,795
0
4,325
9,955
2,777
749
5,863
3,871
0
69,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
36,668
428
Minions Killed
533
0
Camps Cleared
0
1,413,783
Distance Traveled
1,375,726
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,163
512
84
6
0
272,348
0
L
Fenrir
5,843
417
22
2
0
195,840
0
W
Bacchus
6,574
470
28
2
0
290,319
1
L
Maman Brigitte
6,849
489
93
7
0
334,135
4
W
Arachne
7,593
542
78
6
0
302,270
0
L
Ra
8,167
583
169
12
0
320,994
3
W
Nu Wa
8,685
620
104
7
0
296,951
0
L
King Arthur
7,521
537
116
8
0
281,640
1
W
Tyr
8,964
640
134
10
0
251,895
2
L
Danzaburou
8,288
592
133
10
0
243,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role