Player Matchup

Da Ji
Da Ji
DoctorLapp
Da Ji
Level 138
God Stats
5W - 5L
1,497 SR
Queue Stats
500W - 465L
1,510 Elo+
Party 1
Mulan
Mulan
LipppM
Mulan
Level 76
God Stats
18W - 8L
1,585 SR
Queue Stats
371W - 369L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
RunTheScene
Ratatoskr
Level 106
God Stats
23W - 20L
1,628 SR
Queue Stats
238W - 218L
1,552 Elo+
Party 4
Cerberus
Cerberus
SaltyOpal
Cerberus
Level 158
God Stats
3W - 2L
1,491 SR
Queue Stats
269W - 275L
1,460 Elo+
Solo
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 125
God Stats
213W - 185L
1,571 SR
Queue Stats
374W - 338L
1,556 Elo+
Party 4
Team Averages
Level 121
1,554 SR
1,513 Elo+

VS

Team Averages
Level 100
1,613 SR
1,511 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
GDeathlock
Fafnir
Level 135
God Stats
3W - 2L
1,847 SR
Queue Stats
86W - 76L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
Nhato86
Cthulhu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,476 Elo+
Party 2
Hou Yi
Hou Yi
UnHeardGamez
Hou Yi
Level 74
God Stats
5W - 2L
1,717 SR
Queue Stats
78W - 72L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 6 / 2
8,323
595
7,366
12,189
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
LipppM
Mulan
12
0 / 4 / 1
7,116
508
6,602
15,309
9,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
RunTheScene
Ratatoskr
14
6 / 6 / 1
8,425
602
4,084
11,913
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SaltyOpal
Cerberus
10
0 / 6 / 1
5,866
419
4,186
12,302
4,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TrivialAsh
Cthulhu
12
0 / 5 / 0
6,560
469
9,318
11,145
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
12 / 3 / 2
9,373
670
11,315
12,845
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
 
Izanami
15
4 / 4 / 7
8,583
613
6,837
8,524
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
GDeathlock
Fafnir
13
5 / 1 / 11
7,976
570
7,790
12,931
13,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cthulhu
Nhato86
Cthulhu
14
1 / 1 / 9
8,658
618
10,119
10,271
9,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
13
5 / 1 / 7
7,884
563
9,068
8,820
2,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
10
Kills
27
27
Deaths
10
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
3
2
4.33
W
Izanami
 
Izanami
4
4
7
1.88
L
Da Ji
4
6
2
0.83
W
Fafnir
GDeathlock
Fafnir
5
1
11
10.5
L
Mulan
LipppM
Mulan
0
4
1
0.13
W
Cthulhu
Nhato86
Cthulhu
1
1
9
5.5
L
Ratatoskr
RunTheScene
Ratatoskr
6
6
1
1.08
L
Cerberus
SaltyOpal
Cerberus
0
6
1
0.08
L
Cthulhu
TrivialAsh
Cthulhu
0
5
0
0
W
Hou Yi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
45,129
62,858
Taken
53,391
30,394
Mitigated
34,120
8,921
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,315
2,718
0
2,412
12,845
5,774
60
2,852
9,863
0
62,249
W
Izanami
 
Izanami
6,837
3,958
0
2,505
8,524
2,645
892
0
8,524
0
53,831
L
Da Ji
7,366
1,317
0
670
12,189
5,192
0
1,451
10,670
0
57,744
W
Fafnir
GDeathlock
Fafnir
7,790
2,032
0
5,610
12,931
13,314
55
3,830
8,386
22,963
1,989
L
Mulan
LipppM
Mulan
6,602
257
0
2,766
15,309
9,901
0
7,625
6,696
0
48,599
W
Cthulhu
Nhato86
Cthulhu
10,119
782
112
1,000
10,271
9,534
505
372
9,868
52,974
534
L
Ratatoskr
RunTheScene
Ratatoskr
4,084
742
0
921
11,913
4,382
0
867
10,974
0
49,188
L
Cerberus
SaltyOpal
Cerberus
4,186
333
0
2,793
12,302
4,271
0
3,254
8,962
25,085
0
L
Cthulhu
TrivialAsh
Cthulhu
9,318
717
62
1,709
11,145
6,648
0
2,811
8,326
42,930
0
W
Hou Yi
9,068
5,208
0
3,723
8,820
2,853
105
4,944
3,246
0
52,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
42,474
424
Minions Killed
426
0
Camps Cleared
0
1,372,507
Distance Traveled
1,487,956
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,373
670
94
7
0
341,889
0
W
Izanami
8,583
613
96
7
0
290,555
0
L
Da Ji
8,323
595
109
8
0
267,150
0
W
Fafnir
7,976
570
34
2
0
293,767
0
L
Mulan
7,116
508
82
6
0
253,586
0
W
Cthulhu
8,658
618
113
8
0
275,516
0
L
Ratatoskr
8,425
602
90
6
0
306,640
0
L
Cerberus
5,866
419
59
4
0
272,189
4
L
Cthulhu
6,560
469
84
6
0
272,942
0
W
Hou Yi
7,884
563
89
6
0
286,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role