Player Matchup

Geb
Geb
DANIELTRAUNT
Geb
Level 122
God Stats
13W - 14L
1,413 SR
Queue Stats
153W - 206L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
Itzfoursauce846
Erlang Shen
Level 103
God Stats
8W - 7L
1,521 SR
Queue Stats
196W - 181L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
TitianCartoon93
Ao Kuang
Level 174
God Stats
53W - 40L
1,561 SR
Queue Stats
246W - 278L
1,460 Elo+
Party 1
Discordia
Discordia
destrouc777
Discordia
Level 81
God Stats
2W - 1L
1,238 SR
Queue Stats
122W - 108L
1,473 Elo+
Solo
Chiron
Chiron
meliodas593
Chiron
Level 92
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 120L
1,471 Elo+
Party 1
Team Averages
Level 114
1,447 SR
1,482 Elo+

VS

Team Averages
Level 91
1,399 SR
1,465 Elo+
Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gabiiru
Cu Chulainn
Level 156
God Stats
1W - 3L
1,381 SR
Queue Stats
200W - 213L
1,472 Elo+
Party 2
King Arthur
King Arthur
Kayxinxin
King Arthur
Level 47
God Stats
0W - 3L
1,299 SR
Queue Stats
11W - 24L
1,380 Elo+
Party 2
Amaterasu
Amaterasu
ROSOIDEAE
Amaterasu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,476 Elo+
Party 2
Osiris
Osiris
nuvemsinistra7
Osiris
Level 143
God Stats
0W - 2L
1,313 SR
Queue Stats
240W - 248L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
8,120
541
5,952
8,908
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Itzfoursauce846
Erlang Shen
14
4 / 3 / 8
9,299
620
10,511
14,368
11,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
15
12 / 0 / 5
9,270
618
19,627
13,158
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
destrouc777
Discordia
14
2 / 2 / 1
8,558
571
3,857
5,253
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
0 / 0 / 2
8,322
555
5,812
8,047
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 3 / 1
6,024
402
5,249
10,604
8,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cu Chulainn
Gabiiru
Cu Chulainn
13
1 / 4 / 1
7,560
504
6,305
14,412
7,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
Kayxinxin
King Arthur
12
1 / 5 / 1
7,503
500
6,446
16,118
9,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
ROSOIDEAE
Amaterasu
14
0 / 1 / 0
7,278
485
4,406
11,799
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 5 / 0
7,237
482
6,637
15,058
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
5
5
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
1
0.17
W
0
0
9
4.5
L
Cu Chulainn
Gabiiru
Cu Chulainn
1
4
1
0.38
W
Erlang Shen
Itzfoursauce846
Erlang Shen
4
3
8
2.67
L
King Arthur
Kayxinxin
King Arthur
1
5
1
0.3
L
Amaterasu
ROSOIDEAE
Amaterasu
0
1
0
0
W
Ao Kuang
12
0
5
14.5
W
Discordia
destrouc777
Discordia
2
2
1
1.25
W
Chiron
0
0
2
1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
29,043
49,734
Taken
67,991
32,532
Mitigated
42,007
19,292
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,249
2,767
0
1,258
10,604
8,687
0
5,581
5,023
0
35,980
W
5,952
457
0
2,779
8,908
9,210
164
0
8,701
32,665
3,111
L
Cu Chulainn
Gabiiru
Cu Chulainn
6,305
405
0
560
14,412
7,500
0
7,603
6,809
0
55,178
W
Erlang Shen
Itzfoursauce846
Erlang Shen
10,511
6,044
0
6,264
14,368
11,243
0
0
14,291
0
57,864
L
King Arthur
Kayxinxin
King Arthur
6,446
1,023
0
1,877
16,118
9,929
0
4,153
11,965
0
49,359
L
Amaterasu
ROSOIDEAE
Amaterasu
4,406
1,897
0
5,589
11,799
9,171
0
2,516
9,283
0
49,742
W
Ao Kuang
19,627
4,266
0
6,551
13,158
6,637
0
0
13,001
61,473
1,874
W
Discordia
destrouc777
Discordia
3,857
55
0
523
5,253
1,758
385
0
5,253
64,401
0
W
Chiron
5,812
1,968
348
2,827
8,047
3,684
589
0
7,976
0
69,033
L
6,637
2,093
0
2,633
15,058
6,720
0
9,007
6,051
0
49,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
35,602
497
Minions Killed
436
0
Camps Cleared
0
1,570,422
Distance Traveled
1,576,965
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,024
402
60
4
0
321,110
0
W
Geb
8,120
541
49
3
0
297,005
11
L
Cu Chulainn
7,560
504
110
7
0
333,102
0
W
Erlang Shen
9,299
620
100
7
0
315,477
2
L
King Arthur
7,503
500
99
7
0
275,201
0
L
Amaterasu
7,278
485
98
7
0
305,588
0
W
Ao Kuang
9,270
618
85
6
0
368,708
4
W
Discordia
8,558
571
129
9
0
297,511
0
W
Chiron
8,322
555
134
9
0
291,721
2
L
Osiris
7,237
482
69
5
0
341,964
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role