Player Matchup

Thoth
Thoth
ANT021
Thoth
Level 24
God Stats
5W - 19L
1,329 SR
Queue Stats
7W - 20L
1,323 Elo+
Party 1
Anhur
Anhur
LaTatanaMasquée
Anhur
Level 17
God Stats
1W - 4L
1,258 SR
Queue Stats
4W - 11L
1,401 Elo+
Party 1
Hercules
Hercules
ReportAka
Hercules
Level 86
God Stats
0W - 1L
1,627 SR
Queue Stats
29W - 38L
1,450 Elo+
Party 1
Arachne
Arachne
Volcyh
Arachne
Level 29
God Stats
17W - 14L
1,500 SR
Queue Stats
61W - 72L
1,455 Elo+
Party 1
Nox
Nox
suraknor
Nox
Level 154
God Stats
2W - 2L
1,425 SR
Queue Stats
75W - 82L
1,485 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,423 Elo+

VS

Team Averages
Level 89
1,475 SR
1,505 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Caireeen
Nu Wa
Level 42
God Stats
14W - 8L
1,462 SR
Queue Stats
73W - 84L
1,536 Elo+
Solo
Bacchus
Bacchus
Murazhel
Bacchus
Level 79
God Stats
9W - 5L
1,642 SR
Queue Stats
114W - 94L
1,567 Elo+
Solo
Medusa
Medusa
ReydelTajo
Medusa
Level 127
God Stats
223W - 206L
1,478 SR
Queue Stats
903W - 871L
1,415 Elo+
Party 2
Ao Kuang
Ao Kuang
maadriigal_
Ao Kuang
Level 108
God Stats
2W - 2L
1,293 SR
Queue Stats
122W - 116L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ANT021
Thoth
10
1 / 4 / 0
5,753
575
1,794
5,236
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 1
4,633
463
3,124
5,356
1,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ReportAka
Hercules
9
1 / 5 / 0
5,250
525
3,080
7,898
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
Volcyh
Arachne
9
1 / 5 / 3
5,504
550
3,858
8,502
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 2 / 2
5,692
569
1,844
5,255
3,186
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 1 / 1
7,287
729
3,320
7,378
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Caireeen
Nu Wa
12
4 / 1 / 2
7,162
716
5,593
2,795
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Murazhel
Bacchus
11
2 / 0 / 4
6,550
655
4,550
6,472
4,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ReydelTajo
Medusa
11
3 / 1 / 1
6,122
612
3,096
4,322
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
maadriigal_
Ao Kuang
13
6 / 1 / 2
7,028
703
5,160
8,756
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
19
19
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
1
4.5
L
Thoth
ANT021
Thoth
1
4
0
0.25
W
Nu Wa
Caireeen
Nu Wa
4
1
2
5
L
0
3
1
0.17
W
Bacchus
Murazhel
Bacchus
2
0
4
4
L
Hercules
ReportAka
Hercules
1
5
0
0.2
W
Medusa
ReydelTajo
Medusa
3
1
1
3.5
L
Arachne
Volcyh
Arachne
1
5
3
0.5
W
Ao Kuang
maadriigal_
Ao Kuang
6
1
2
7
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
21,719
32,247
Taken
29,723
13,297
Mitigated
14,008
6,404
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,320
1,243
0
3,139
7,378
4,591
0
0
7,159
0
41,612
L
Thoth
ANT021
Thoth
1,794
119
0
144
5,236
1,250
0
3,704
1,532
24,679
1,127
W
Nu Wa
Caireeen
Nu Wa
5,593
1,667
0
220
2,795
801
606
1,288
1,507
44,788
561
L
3,124
2,411
0
775
5,356
1,355
0
2,397
2,916
0
18,939
W
Bacchus
Murazhel
Bacchus
4,550
741
0
2,958
6,472
4,064
214
648
5,824
17,938
2,076
L
Hercules
ReportAka
Hercules
3,080
976
0
1,586
7,898
5,350
0
2,203
5,478
0
25,494
W
Medusa
ReydelTajo
Medusa
3,096
1,043
0
1,932
4,322
1,312
489
608
3,675
0
37,316
L
Arachne
Volcyh
Arachne
3,858
2,639
0
2,307
8,502
2,156
100
4,671
3,797
0
32,093
W
Ao Kuang
maadriigal_
Ao Kuang
5,160
1,024
0
2,383
8,756
3,240
21
1,046
7,710
55,782
0
L
1,844
229
0
1,592
5,255
3,186
126
2,097
3,158
19,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
34,149
217
Minions Killed
342
0
Camps Cleared
0
967,867
Distance Traveled
1,075,769
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,287
729
84
8
0
185,834
1
L
Thoth
5,753
575
48
5
0
194,271
3
W
Nu Wa
7,162
716
85
9
0
186,624
0
L
Anhur
4,633
463
38
4
0
179,764
0
W
Bacchus
6,550
655
25
3
0
234,177
1
L
Hercules
5,250
525
47
5
0
184,647
1
W
Medusa
6,122
612
66
7
0
200,894
0
L
Arachne
5,504
550
59
6
0
216,542
2
W
Ao Kuang
7,028
703
82
8
0
268,240
0
L
Nox
5,692
569
25
3
0
192,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role