Player Matchup

Bakasura
Bakasura
BoldWords
Bakasura
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 257L
1,574 Elo+
Solo
Zeus
Zeus
PinaColado
Zeus
Level 149
God Stats
7W - 1L
1,929 SR
Queue Stats
420W - 448L
1,541 Elo+
Party 1
Chang'e
Chang'e
Tropicanada
Chang'e
Level 127
God Stats
2W - 2L
1,798 SR
Queue Stats
296W - 291L
1,447 Elo+
Solo
Jormungandr
Jormungandr
Wolfman7847
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,322 Elo+
Solo
He Bo
He Bo
nikneim
He Bo
Level 152
God Stats
3W - 3L
1,677 SR
Queue Stats
203W - 230L
1,508 Elo+
Party 1
Team Averages
Level 114
1,681 SR
1,478 Elo+

VS

Team Averages
Level 153
1,440 SR
1,532 Elo+
Persephone
Persephone
CautiousDrip352
Persephone
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 78L
1,550 Elo+
Solo
Cernunnos
Cernunnos
LennyBruce
Cernunnos
Level 127
God Stats
3W - 3L
1,208 SR
Queue Stats
109W - 112L
1,488 Elo+
Solo
Tyr
Tyr
Speilberg
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
engelbernardo
Sun Wukong
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 108L
1,490 Elo+
Solo
Sylvanus
Sylvanus
jaker1717
Sylvanus
Level 148
God Stats
5W - 1L
1,492 SR
Queue Stats
196W - 214L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoldWords
Bakasura
15
2 / 5 / 6
9,478
632
9,062
17,396
16,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 3 / 6
10,682
712
28,331
12,714
4,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chang'e
Tropicanada
Chang'e
19
5 / 3 / 5
10,357
690
10,908
22,060
8,647
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Wolfman7847
Jormungandr
14
1 / 7 / 6
9,106
607
6,215
18,482
18,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

He Bo
nikneim
He Bo
15
1 / 5 / 7
9,088
606
6,325
11,130
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CautiousDrip352
Persephone
20
7 / 1 / 12
13,102
873
28,534
13,505
5,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
LennyBruce
Cernunnos
18
5 / 4 / 12
11,558
771
17,070
12,689
5,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 13
11,431
762
13,118
20,003
17,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
engelbernardo
Sun Wukong
12
0 / 2 / 7
8,807
587
4,425
7,391
5,841
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
jaker1717
Sylvanus
19
5 / 3 / 12
11,222
748
11,800
19,500
20,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
13
Kills
23
23
Deaths
13
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BoldWords
Bakasura
2
5
6
1
W
Persephone
CautiousDrip352
Persephone
7
1
12
13
W
Cernunnos
LennyBruce
Cernunnos
5
4
12
2.75
L
4
3
6
2.33
W
6
3
13
4.17
L
Chang'e
Tropicanada
Chang'e
5
3
5
2.5
L
Jormungandr
Wolfman7847
Jormungandr
1
7
6
0.57
W
Sun Wukong
engelbernardo
Sun Wukong
0
2
7
1.75
W
Sylvanus
jaker1717
Sylvanus
5
3
12
3.67
L
He Bo
nikneim
He Bo
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,841
Damage
74,947
81,782
Taken
73,088
52,517
Mitigated
54,105
33,876
Healing
34,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BoldWords
Bakasura
9,062
4,070
2,140
2,595
17,396
16,849
0
8,737
8,588
0
11,307
W
Persephone
CautiousDrip352
Persephone
28,534
1,396
0
2,169
13,505
5,713
641
9,801
3,129
63,802
0
W
Cernunnos
LennyBruce
Cernunnos
17,070
6,972
1,428
1,192
12,689
5,037
1,230
9,650
2,712
0
36,578
L
28,331
1,728
294
467
12,714
4,860
0
5,941
6,618
53,186
638
W
13,118
1,730
1,335
3,832
20,003
17,067
426
14,189
5,114
0
23,283
L
Chang'e
Tropicanada
Chang'e
10,908
643
13,523
13,365
22,060
8,647
0
10,736
11,258
27,161
0
L
Jormungandr
Wolfman7847
Jormungandr
6,215
1,881
390
403
18,482
18,593
0
9,358
8,980
12,812
0
W
Sun Wukong
engelbernardo
Sun Wukong
4,425
200
375
580
7,391
5,841
258
4,907
2,263
0
7,820
W
Sylvanus
jaker1717
Sylvanus
11,800
908
13,876
10,002
19,500
20,447
44
13,068
5,393
23,296
1,167
L
He Bo
nikneim
He Bo
6,325
292
334
365
11,130
3,568
0
5,000
6,130
19,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
56,120
175
Minions Killed
184
0
Camps Cleared
0
1,226,225
Distance Traveled
1,238,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,478
632
34
2
0
267,839
0
W
Persephone
13,102
873
64
4
0
289,361
0
W
Cernunnos
11,558
771
55
4
0
223,454
0
L
Zeus
10,682
712
72
5
0
251,364
0
W
Tyr
11,431
762
30
2
0
318,592
0
L
Chang'e
10,357
690
25
2
0
274,952
0
L
Jormungandr
9,106
607
13
1
0
213,666
0
W
Sun Wukong
8,807
587
3
0
0
152,306
0
W
Sylvanus
11,222
748
32
2
0
254,781
0
L
He Bo
9,088
606
31
2
0
218,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role