Player Matchup

Thor
Thor
Christian3821z
Thor
Level 40
God Stats
8W - 9L
1,214 SR
Queue Stats
41W - 36L
1,511 Elo+
Solo
Danzaburou
Danzaburou
I-Fitz-l
Danzaburou
Level 124
God Stats
12W - 13L
1,419 SR
Queue Stats
197W - 199L
1,518 Elo+
Solo
Cthulhu
Cthulhu
WafflyFall95829
Cthulhu
Level 32
God Stats
17W - 24L
1,500 SR
Queue Stats
447W - 456L
1,211 Elo+
Solo
Ymir
Ymir
hapster
Ymir
Level 129
God Stats
10W - 6L
1,474 SR
Queue Stats
140W - 135L
1,481 Elo+
Solo
Eset
Eset
zzshiestyy
Eset
Level 65
God Stats
34W - 17L
1,590 SR
Queue Stats
231W - 229L
1,492 Elo+
Solo
Team Averages
Level 78
1,439 SR
1,443 Elo+

VS

Team Averages
Level 144
1,393 SR
1,468 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Blacknokia
Surtr
Level 171
God Stats
16W - 20L
1,295 SR
Queue Stats
319W - 295L
1,513 Elo+
Solo
Kukulkan
Kukulkan
HFH PhAnToM GuN
Kukulkan
Level 125
God Stats
3W - 2L
1,496 SR
Queue Stats
51W - 75L
1,476 Elo+
Party 1
Artio
Artio
Lil iCryx
Artio
Level 145
God Stats
1W - 1L
1,342 SR
Queue Stats
19W - 22L
1,438 Elo+
Party 1
Freya
Freya
TheRoyalWater
Freya
Level 152
God Stats
3W - 7L
1,332 SR
Queue Stats
364W - 348L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,324
484
2,730
6,955
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
I-Fitz-l
Danzaburou
9
1 / 2 / 0
5,262
478
4,549
6,967
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 1
5,026
457
3,517
5,717
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
hapster
Ymir
10
1 / 7 / 0
5,830
530
3,282
10,020
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
1 / 1 / 3
6,342
577
5,572
5,575
1,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
6 / 1 / 2
7,814
710
7,043
5,642
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
12
2 / 2 / 1
6,070
552
3,910
9,269
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
12
3 / 1 / 2
6,538
594
3,074
5,048
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Lil iCryx
Artio
9
0 / 0 / 4
5,829
530
3,228
9,269
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 1
5,710
519
4,886
5,742
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
14
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
2
7
W
Surtr
2
2
1
1.25
L
1
2
1
0.75
W
Kukulkan
3
1
2
4
L
Danzaburou
I-Fitz-l
Danzaburou
1
2
0
0.5
W
Artio
Lil iCryx
Artio
0
0
4
2
W
3
1
1
3.5
L
1
2
1
0.75
L
Ymir
hapster
Ymir
1
7
0
0.14
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
22,141
35,234
Taken
34,970
12,527
Mitigated
16,036
8,376
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,043
1,153
10
2,889
5,642
1,613
875
3,908
1,439
43,616
2,629
W
Surtr
3,910
1,315
0
2,197
9,269
4,496
500
3,513
5,756
1,601
45,516
L
2,730
703
0
1,233
6,955
2,301
0
2,145
4,701
0
25,683
W
Kukulkan
3,074
0
0
1,135
5,048
1,725
232
1,250
3,798
40,679
0
L
Danzaburou
I-Fitz-l
Danzaburou
4,549
1,588
0
2,114
6,967
1,872
0
4,288
2,384
0
30,926
W
Artio
Lil iCryx
Artio
3,228
336
470
3,567
9,269
6,223
0
1,529
7,740
14,799
0
W
4,886
1,284
0
2,507
5,742
1,979
323
1,876
3,866
26,556
1,496
L
3,517
197
0
657
5,717
2,145
0
3,966
1,377
20,921
0
L
Ymir
hapster
Ymir
3,282
559
0
1,600
10,020
4,527
0
5,414
4,286
31,243
0
L
5,572
497
0
2,772
5,575
1,682
0
1,283
4,222
56,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
31,961
306
Minions Killed
313
0
Camps Cleared
0
1,043,021
Distance Traveled
1,046,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,814
710
81
7
0
169,960
0
W
Surtr
6,070
552
76
7
0
219,314
0
L
Thor
5,324
484
52
5
0
208,940
0
W
Kukulkan
6,538
594
83
8
0
219,485
0
L
Danzaburou
5,262
478
55
5
0
209,033
2
W
Artio
5,829
530
21
2
0
231,345
2
W
Freya
5,710
519
52
5
0
206,637
0
L
Cthulhu
5,026
457
25
2
0
227,197
0
L
Ymir
5,830
530
59
5
0
176,598
0
L
Eset
6,342
577
115
10
0
221,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role