Player Matchup

Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jironimo
Da Ji
Level 153
God Stats
0W - 2L
1,275 SR
Queue Stats
180W - 170L
1,511 Elo+
Solo
The Morrigan
The Morrigan
Lyandor
The Morrigan
Level 98
God Stats
1W - 3L
1,247 SR
Queue Stats
13W - 20L
1,460 Elo+
Party 1
He Bo
He Bo
PlanB00
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 93L
1,510 Elo+
Party 1
Team Averages
Level 130
1,404 SR
1,496 Elo+

VS

Team Averages
Level 182
1,511 SR
1,523 Elo+
Thor
Thor
 
Thor
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bamberino29
Medusa
Level 127
God Stats
2W - 2L
1,160 SR
Queue Stats
174W - 176L
1,544 Elo+
Solo
Bacchus
Bacchus
Madoz
Bacchus
Level 138
God Stats
1W - 0L
1,791 SR
Queue Stats
62W - 32L
1,616 Elo+
Solo
Hera
Hera
ugsland
Hera
Level 199
God Stats
28W - 13L
1,602 SR
Queue Stats
769W - 823L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 3
5,978
854
5,017
8,383
7,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
 
Cthulhu
5
0 / 0 / 0
4,862
695
0
0
0
Da Ji
Jironimo
Da Ji
12
0 / 2 / 2
5,893
842
1,887
4,845
2,362
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Lyandor
The Morrigan
13
1 / 3 / 2
6,428
918
2,490
5,314
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
PlanB00
He Bo
12
2 / 4 / 1
6,569
938
2,550
5,414
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 1 / 9
7,419
1,060
5,333
4,152
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
 
Kukulkan
13
1 / 1 / 5
7,090
1,013
4,020
2,198
946
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
3 / 0 / 4
7,281
1,040
6,672
3,960
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Madoz
Bacchus
5
0 / 0 / 0
5,212
745
0
0
0
Hera
ugsland
Hera
14
5 / 1 / 5
7,906
1,129
4,869
3,164
1,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
3
Kills
10
10
Deaths
3
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
3
1.5
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Thor
 
Thor
1
1
9
5.5
W
Kukulkan
 
Kukulkan
1
1
5
3.5
W
Medusa
3
0
4
5
L
Da Ji
Jironimo
Da Ji
0
2
2
0.5
L
The Morrigan
Lyandor
The Morrigan
1
3
2
0.67
W
Bacchus
Madoz
Bacchus
0
0
0
0
L
He Bo
PlanB00
He Bo
2
4
1
0.63
W
Hera
ugsland
Hera
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,944
Damage
20,894
23,956
Taken
13,474
14,631
Mitigated
7,513
8,489
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,017
269
945
4,079
8,383
7,856
0
3,201
5,182
0
8,330
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Thor
 
Thor
5,333
350
591
340
4,152
3,409
0
1,474
2,568
0
11,228
W
Kukulkan
 
Kukulkan
4,020
507
1,045
402
2,198
946
0
813
1,345
16,839
0
W
Medusa
6,672
1,786
228
527
3,960
1,415
966
844
3,080
0
19,060
L
Da Ji
Jironimo
Da Ji
1,887
0
536
552
4,845
2,362
0
1,734
3,111
0
8,042
L
The Morrigan
Lyandor
The Morrigan
2,490
152
412
1,622
5,314
2,197
0
1,961
3,353
15,353
2,874
W
Bacchus
Madoz
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
PlanB00
He Bo
2,550
238
273
70
5,414
2,216
0
1,854
3,560
7,637
0
W
Hera
ugsland
Hera
4,869
1,205
11
337
3,164
1,743
106
813
2,311
17,925
319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
34,908
69
Minions Killed
99
0
Camps Cleared
0
519,622
Distance Traveled
585,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,978
854
9
1
0
136,952
0
L
Cthulhu
4,862
695
0
0
0
0
0
W
Thor
7,419
1,060
9
1
0
131,415
0
W
Kukulkan
7,090
1,013
41
6
0
132,971
0
W
Medusa
7,281
1,040
21
3
0
175,848
0
L
Da Ji
5,893
842
7
1
0
146,092
0
L
The Morrigan
6,428
918
40
6
0
116,153
0
W
Bacchus
5,212
745
0
0
0
0
0
L
He Bo
6,569
938
13
2
0
120,425
0
W
Hera
7,906
1,129
28
4
0
145,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role