Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Allthati5man
Ah Muzen Cab
Level 141
God Stats
10W - 15L
1,363 SR
Queue Stats
680W - 726L
1,431 Elo+
Solo
Apollo
Apollo
GrimReaper74551
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,536 Elo+
Solo
Tyr
Tyr
KNX-KronoX-WAG
Tyr
Level 125
God Stats
2W - 14L
1,081 SR
Queue Stats
295W - 339L
1,424 Elo+
Solo
Nu Wa
Nu Wa
UtherOfAvalon
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,548 Elo+
Solo
Ix Chel
Ix Chel
b10bighit
Ix Chel
Level 141
God Stats
1W - 6L
1,067 SR
Queue Stats
176W - 184L
1,473 Elo+
Solo
Team Averages
Level 112
1,302 SR
1,482 Elo+

VS

Team Averages
Level 134
1,447 SR
1,535 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cynical__J0k3r
Guan Yu
Level 165
God Stats
2W - 3L
1,194 SR
Queue Stats
370W - 338L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
DirtyTurtle103
Kuzenbo
Level 115
God Stats
9W - 5L
1,500 SR
Queue Stats
195W - 204L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WizardRaptor
Morgan Le Fay
Level 118
God Stats
3W - 1L
1,540 SR
Queue Stats
147W - 125L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Allthati5man
Ah Muzen Cab
16
1 / 4 / 9
7,718
772
17,740
14,741
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 4 / 6
7,610
761
5,665
16,502
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
4 / 5 / 3
7,940
794
7,836
12,200
11,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 4
7,574
757
11,939
9,441
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
b10bighit
Ix Chel
13
2 / 6 / 7
7,391
739
7,430
11,104
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
10 / 2 / 11
10,033
1,003
19,162
19,849
16,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Neith
 
Neith
15
4 / 1 / 14
9,075
908
11,560
10,842
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 17
8,964
896
9,311
21,166
21,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 16
9,594
959
8,565
16,497
16,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
WizardRaptor
Morgan Le Fay
14
5 / 3 / 12
8,857
886
12,160
8,698
3,338
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
11
Kills
27
27
Deaths
13
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
11
7.75
W
Neith
 
Neith
4
1
14
11
L
Ah Muzen Cab
Allthati5man
Ah Muzen Cab
1
4
9
1.38
W
5
4
17
3.38
W
3
3
16
3.67
L
2
4
6
1.25
L
4
5
3
1.1
L
2
8
4
0.5
W
Morgan Le Fay
WizardRaptor
Morgan Le Fay
5
3
12
3.67
L
Ix Chel
b10bighit
Ix Chel
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
60,758
63,988
Taken
77,052
32,249
Mitigated
62,114
18,588
Healing
38,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,162
771
692
6,838
19,849
16,366
903
5,352
13,965
0
34,361
W
Neith
 
Neith
11,560
2,858
0
3,429
10,842
4,145
711
2,287
8,310
0
32,652
L
Ah Muzen Cab
Allthati5man
Ah Muzen Cab
17,740
5,126
1,477
3,990
14,741
5,100
0
3,812
10,929
0
32,468
W
9,311
1,013
6,066
8,968
21,166
21,928
784
3,531
17,397
189
12,263
W
8,565
1,417
4,496
5,668
16,497
16,337
1,123
5,093
11,036
21,255
0
L
5,665
2,065
680
4,782
16,502
6,501
0
4,876
11,626
0
13,845
L
7,836
845
221
1,281
12,200
11,479
0
5,452
6,748
0
11,413
L
11,939
1,627
0
0
9,441
2,704
0
1,909
7,532
16,984
0
W
Morgan Le Fay
WizardRaptor
Morgan Le Fay
12,160
1,488
897
1,104
8,698
3,338
1,086
1,616
6,975
23,582
752
L
Ix Chel
b10bighit
Ix Chel
7,430
570
3,029
3,128
11,104
6,465
0
4,459
6,645
15,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
46,523
88
Minions Killed
166
0
Camps Cleared
0
814,636
Distance Traveled
992,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,033
1,003
41
4
0
211,257
0
W
Neith
9,075
908
60
6
0
197,251
0
L
Ah Muzen Cab
7,718
772
27
3
0
161,829
0
W
Guan Yu
8,964
896
14
1
0
206,985
0
W
Kuzenbo
9,594
959
23
2
0
189,287
0
L
Apollo
7,610
761
27
3
0
174,881
0
L
Tyr
7,940
794
8
1
0
153,961
0
L
Nu Wa
7,574
757
13
1
0
175,202
0
W
Morgan Le Fay
8,857
886
28
3
0
187,993
0
L
Ix Chel
7,391
739
13
1
0
148,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role