Player Matchup

Cabrakan
Cabrakan
AuricaViorel
Cabrakan
Level 125
God Stats
16W - 7L
1,712 SR
Queue Stats
201W - 197L
1,472 Elo+
Solo
Hou Yi
Hou Yi
DavidZ48
Hou Yi
Level 102
God Stats
2W - 1L
1,769 SR
Queue Stats
56W - 52L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
HammezBrown
Kukulkan
Level 94
God Stats
18W - 18L
1,464 SR
Queue Stats
109W - 128L
1,500 Elo+
Party 3
Mulan
Mulan
King Flemboy
Mulan
Level 159
God Stats
7W - 3L
1,795 SR
Queue Stats
137W - 131L
1,585 Elo+
Party 3
Aphrodite
Aphrodite
Nale5002
Aphrodite
Level 91
God Stats
3W - 2L
1,275 SR
Queue Stats
61W - 58L
1,487 Elo+
Party 2
Team Averages
Level 114
1,603 SR
1,507 Elo+

VS

Team Averages
Level 105
1,508 SR
1,543 Elo+
Bastet
Bastet
CNDGScylla
Bastet
Level 141
God Stats
1W - 2L
1,472 SR
Queue Stats
128W - 123L
1,508 Elo+
Solo
Chang'e
Chang'e
Caireeen
Chang'e
Level 42
God Stats
1W - 4L
1,551 SR
Queue Stats
58W - 65L
1,560 Elo+
Solo
Izanami
Izanami
GouVs
Izanami
Level 121
God Stats
1W - 1L
1,730 SR
Queue Stats
53W - 49L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
Merdovic17
Baron Samedi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,622 Elo+
Solo
Mulan
Mulan
zBabaYagz
Mulan
Level 88
God Stats
1W - 4L
1,289 SR
Queue Stats
60W - 45L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AuricaViorel
Cabrakan
17
7 / 0 / 6
9,659
568
10,348
10,881
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DavidZ48
Hou Yi
14
4 / 5 / 3
8,709
512
7,346
13,359
4,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
HammezBrown
Kukulkan
17
2 / 1 / 4
9,992
588
6,928
5,484
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 0 / 6
11,861
698
13,284
12,734
14,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Nale5002
Aphrodite
14
2 / 3 / 8
9,285
546
5,382
15,590
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CNDGScylla
Bastet
15
3 / 7 / 2
8,523
501
5,454
15,551
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Caireeen
Chang'e
15
1 / 2 / 1
9,088
535
4,013
9,816
2,764
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GouVs
Izanami
14
3 / 5 / 2
8,725
513
9,791
10,830
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Merdovic17
Baron Samedi
12
2 / 4 / 4
7,909
465
8,139
11,262
8,896
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
zBabaYagz
Mulan
13
0 / 7 / 0
7,788
458
6,512
17,300
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
25
Kills
9
9
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AuricaViorel
Cabrakan
7
0
6
10
L
Bastet
CNDGScylla
Bastet
3
7
2
0.57
L
Chang'e
Caireeen
Chang'e
1
2
1
0.75
W
Hou Yi
DavidZ48
Hou Yi
4
5
3
1.1
L
Izanami
GouVs
Izanami
3
5
2
0.8
W
Kukulkan
HammezBrown
Kukulkan
2
1
4
4
W
10
0
6
13
L
Baron Samedi
Merdovic17
Baron Samedi
2
4
4
1
W
Aphrodite
Nale5002
Aphrodite
2
3
8
2
L
Mulan
zBabaYagz
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,288
Damage
33,909
58,048
Taken
64,759
41,778
Mitigated
30,040
26,622
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AuricaViorel
Cabrakan
10,348
1,296
0
6,538
10,881
7,627
35
736
10,036
79,388
0
L
Bastet
CNDGScylla
Bastet
5,454
1,176
0
3,854
15,551
4,977
237
5,002
10,549
0
70,729
L
Chang'e
Caireeen
Chang'e
4,013
496
496
4,685
9,816
2,764
0
4,958
4,858
61,172
636
W
Hou Yi
DavidZ48
Hou Yi
7,346
4,167
0
2,260
13,359
4,812
1,598
4,279
9,080
0
51,811
L
Izanami
GouVs
Izanami
9,791
5,458
0
1,732
10,830
3,514
553
4,228
6,602
0
70,250
W
Kukulkan
HammezBrown
Kukulkan
6,928
337
0
440
5,484
2,394
1,080
1,586
3,898
85,205
557
W
13,284
1,494
0
4,259
12,734
14,121
612
914
11,295
0
88,952
L
Baron Samedi
Merdovic17
Baron Samedi
8,139
1,555
698
3,299
11,262
8,896
0
3,136
8,126
29,789
0
W
Aphrodite
Nale5002
Aphrodite
5,382
507
4,611
8,514
15,590
12,824
757
5,077
10,513
31,749
0
L
Mulan
zBabaYagz
Mulan
6,512
686
0
3,890
17,300
9,889
497
5,334
11,966
745
49,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
42,033
549
Minions Killed
512
0
Camps Cleared
0
1,636,333
Distance Traveled
1,550,251
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,659
568
110
6
0
375,186
0
L
Bastet
8,523
501
107
6
0
354,017
0
L
Chang'e
9,088
535
134
8
0
290,602
0
W
Hou Yi
8,709
512
94
6
0
310,797
0
L
Izanami
8,725
513
119
7
0
291,481
1
W
Kukulkan
9,992
588
158
9
0
336,325
0
W
Mulan
11,861
698
151
9
0
304,488
0
L
Baron Samedi
7,909
465
51
3
0
305,643
3
W
Aphrodite
9,285
546
36
2
0
309,537
0
L
Mulan
7,788
458
101
6
0
308,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role