Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
 
Janus
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Bronze II
Ankhtari
Raijin
Bronze II
Level 92
God Stats
31W - 32L
1,408 SR
Queue Stats
213W - 298L
476 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
MIDNIGHTzs
Ao Kuang
Silver IV
Level 191
God Stats
5W - 5L
1,337 SR
Queue Stats
787W - 833L
899 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,449 SR
1,175 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,421 SR
766 MMR
Ullr
Ullr
Bronze III
EyesSet2Kill9
Ullr
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
601 MMR
Solo
Guan Yu
Guan Yu
Bronze I
Rage Amun Ra
Guan Yu
Bronze I
Level 134
God Stats
1W - 2L
1,248 SR
Queue Stats
113W - 179L
612 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
Vx_kerssa_xV
Xing Tian
Bronze IV
Level 48
God Stats
15W - 29L
1,206 SR
Queue Stats
61W - 97L
838 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
killgill2
Cu Chulainn
Silver IV
Level 223
God Stats
2W - 4L
1,460 SR
Queue Stats
135W - 170L
810 MMR
Party 1
Ra
Ra
Silver II
lordmagness
Ra
Silver II
Level 165
God Stats
15W - 7L
1,691 SR
Queue Stats
117W - 138L
971 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 3
5,116
731
2,178
3,180
927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
 
Janus
9
4 / 0 / 0
5,004
715
4,169
1,921
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
7
1 / 0 / 4
4,323
618
2,232
1,834
456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Ankhtari
Raijin
7
1 / 0 / 2
4,041
577
3,329
2,335
459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
MIDNIGHTzs
Ao Kuang
8
4 / 0 / 2
4,753
679
2,679
4,952
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VulcanThanatosAnubisNu Wa

VS

Bans
Erlang ShenMedusaGaneshaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,325
475
427
4,049
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Rage Amun Ra
Guan Yu
7
0 / 3 / 0
3,543
506
730
6,183
1,980
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Vx_kerssa_xV
Xing Tian
6
0 / 2 / 0
3,499
500
960
5,556
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
killgill2
Cu Chulainn
7
0 / 1 / 0
3,655
522
1,315
4,089
2,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,574
511
723
4,848
1,105
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
W
Janus
 
Janus
4
0
0
4
W
Skadi
 
Skadi
1
0
4
3
W
Raijin
Ankhtari
Raijin
1
0
2
2
L
0
4
0
0
W
Ao Kuang
MIDNIGHTzs
Ao Kuang
4
0
2
5
L
Guan Yu
Rage Amun Ra
Guan Yu
0
3
0
0
L
Xing Tian
Vx_kerssa_xV
Xing Tian
0
2
0
0
L
Cu Chulainn
killgill2
Cu Chulainn
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,587
Damage
4,155
14,222
Taken
24,725
3,998
Mitigated
9,166
4,280
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,178
454
0
1,659
3,180
927
0
137
2,993
0
34,648
W
Janus
 
Janus
4,169
318
0
535
1,921
473
0
380
1,385
26,650
1,042
W
Skadi
 
Skadi
2,232
626
0
303
1,834
456
605
433
1,401
0
17,521
W
Raijin
Ankhtari
Raijin
3,329
601
0
559
2,335
459
50
441
1,894
18,158
920
L
427
332
0
0
4,049
858
0
2,249
1,720
0
11,240
W
Ao Kuang
MIDNIGHTzs
Ao Kuang
2,679
837
0
1,224
4,952
1,683
0
86
4,866
22,987
2,861
L
Guan Yu
Rage Amun Ra
Guan Yu
730
63
324
2,827
6,183
1,980
0
1,122
5,031
0
15,054
L
Xing Tian
Vx_kerssa_xV
Xing Tian
960
121
0
531
5,556
3,143
0
2,589
2,967
5,608
225
L
Cu Chulainn
killgill2
Cu Chulainn
1,315
41
0
669
4,089
2,080
0
711
3,378
0
16,812
L
723
40
0
1,749
4,848
1,105
0
3,013
1,509
13,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
17,596
220
Minions Killed
112
0
Camps Cleared
0
676,967
Distance Traveled
670,977
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,116
731
61
9
0
124,315
0
W
Janus
5,004
715
59
8
0
154,644
1
W
Skadi
4,323
618
28
4
0
112,723
3
W
Raijin
4,041
577
31
4
0
123,847
0
L
Ullr
3,325
475
17
2
0
128,986
0
W
Ao Kuang
4,753
679
41
6
0
161,438
0
L
Guan Yu
3,543
506
32
5
0
148,564
0
L
Xing Tian
3,499
500
5
1
0
147,154
2
L
Cu Chulainn
3,655
522
26
4
0
134,107
0
L
Ra
3,574
511
32
5
0
112,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role