Player Matchup

Khepri
Khepri
AlexTheGrower420
Khepri
Level 67
God Stats
27W - 22L
1,531 SR
Queue Stats
558W - 569L
1,454 Elo+
Party 1
Merlin
Merlin
Juice1064
Merlin
Level 97
God Stats
1W - 2L
1,495 SR
Queue Stats
145W - 149L
1,488 Elo+
Solo
Hachiman
Hachiman
PapiJahh
Hachiman
Level 63
God Stats
25W - 12L
1,662 SR
Queue Stats
508W - 500L
1,549 Elo+
Solo
Nemesis
Nemesis
Pasquale_Benitez
Nemesis
Level 56
God Stats
27W - 27L
1,561 SR
Queue Stats
221W - 264L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
arma_333_letale
Cu Chulainn
Level 98
God Stats
31W - 29L
1,557 SR
Queue Stats
814W - 847L
1,428 Elo+
Party 1
Team Averages
Level 76
1,561 SR
1,471 Elo+

VS

Team Averages
Level 106
1,539 SR
1,531 Elo+
Ra
Ra
Mtullos1992
Ra
Level 103
God Stats
7W - 9L
1,322 SR
Queue Stats
198W - 202L
1,438 Elo+
Solo
Ymir
Ymir
NoBaxkdoor
Ymir
Level 82
God Stats
67W - 58L
1,540 SR
Queue Stats
80W - 71L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Souzanice
Aphrodite
Level 129
God Stats
25W - 9L
1,791 SR
Queue Stats
380W - 374L
1,445 Elo+
Solo
Bastet
Bastet
T_Leon16_T
Bastet
Level 96
God Stats
3W - 2L
1,287 SR
Queue Stats
538W - 507L
1,478 Elo+
Solo
Neith
Neith
TokenPOOCH
Neith
Level 120
God Stats
5W - 0L
1,752 SR
Queue Stats
8W - 5L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
9,052
503
4,036
16,013
15,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Juice1064
Merlin
13
3 / 4 / 3
8,675
482
12,159
11,038
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PapiJahh
Hachiman
18
7 / 1 / 1
10,254
570
17,479
15,712
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 4 / 2
9,157
509
7,306
17,024
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
arma_333_letale
Cu Chulainn
13
1 / 7 / 3
8,535
474
7,643
21,171
15,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,225
513
10,371
12,356
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 6
10,332
574
13,880
16,555
12,641
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Souzanice
Aphrodite
11
1 / 1 / 5
7,095
394
3,879
4,103
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
T_Leon16_T
Bastet
15
7 / 4 / 5
9,887
549
10,965
16,048
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
13
0 / 6 / 7
8,515
473
10,817
16,326
5,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
14
Kills
18
18
Deaths
16
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
8
2
L
Merlin
Juice1064
Merlin
3
4
3
1.13
W
2
4
6
1.25
W
8
1
6
11
L
Hachiman
PapiJahh
Hachiman
7
1
1
7.5
L
3
4
2
1
W
Aphrodite
Souzanice
Aphrodite
1
1
5
3.5
W
Bastet
T_Leon16_T
Bastet
7
4
5
2.38
W
Neith
0
6
7
0.58
L
Cu Chulainn
arma_333_letale
Cu Chulainn
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,623
Damage
49,912
80,958
Taken
65,388
48,817
Mitigated
30,189
27,385
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,036
592
3,097
4,557
16,013
15,660
1,497
3,039
12,635
30,826
1,409
L
Merlin
Juice1064
Merlin
12,159
160
0
3,158
11,038
3,745
267
4,563
6,053
44,155
694
W
10,371
1,245
2,119
2,923
12,356
4,389
834
3,357
8,423
63,707
0
W
13,880
2,026
71
2,922
16,555
12,641
50
1,950
14,520
60,250
2,190
L
Hachiman
PapiJahh
Hachiman
17,479
10,378
0
7,427
15,712
6,286
712
2,682
12,944
0
101,019
L
7,306
1,639
0
6,444
17,024
7,831
49
4,782
11,957
0
66,300
W
Aphrodite
Souzanice
Aphrodite
3,879
65
1,629
2,258
4,103
1,311
0
790
3,141
13,987
0
W
Bastet
T_Leon16_T
Bastet
10,965
2,818
0
3,966
16,048
6,335
383
4,578
11,010
0
49,245
W
Neith
10,817
4,753
600
5,667
16,326
5,513
833
3,474
12,460
0
54,725
L
Cu Chulainn
arma_333_letale
Cu Chulainn
7,643
387
0
2,702
21,171
15,295
0
11,326
9,599
416
47,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
45,054
418
Minions Killed
379
0
Camps Cleared
0
1,688,636
Distance Traveled
1,681,324
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,052
503
46
3
0
364,074
0
L
Merlin
8,675
482
76
4
0
321,253
0
W
Ra
9,225
513
130
7
0
361,694
1
W
Ymir
10,332
574
102
6
0
349,745
1
L
Hachiman
10,254
570
125
7
0
321,687
0
L
Nemesis
9,157
509
107
6
0
391,305
0
W
Aphrodite
7,095
394
7
0
0
228,106
0
W
Bastet
9,887
549
60
3
0
389,204
0
W
Neith
8,515
473
80
4
0
352,575
0
L
Cu Chulainn
8,535
474
64
4
0
290,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role