Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
KereTheShadow
Erlang Shen
Diamond III
Level 87
God Stats
3W - 2L
1,852 SR
Queue Stats
174W - 157L
2,106 MMR
Solo
Agni
Agni
Diamond II
Shinε
Agni
Diamond II
Level 159
God Stats
18W - 10L
1,705 SR
Queue Stats
354W - 315L
2,245 MMR
Solo
Ares
Ares
Diamond III
Tommylmao
Ares
Diamond III
Level 154
God Stats
14W - 10L
1,657 SR
Queue Stats
125W - 100L
2,251 MMR
Solo
Bastet
Bastet
Platinum I
iAmMedieval
Bastet
Platinum I
Level 255
God Stats
4W - 3L
1,615 SR
Queue Stats
311W - 305L
2,029 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,666 SR
2,026 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,522 SR
1,975 MMR
Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond II
CuChu Bot
Cthulhu
Diamond II
Level 217
God Stats
3W - 2L
1,523 SR
Queue Stats
83W - 50L
2,219 MMR
Party 1
Susano
Susano
Diamond II
Dayst4r
Susano
Diamond II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
2,255 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
DevilishlySly
Nu Wa
Platinum II
Level 172
God Stats
3W - 1L
1,519 SR
Queue Stats
144W - 143L
1,893 MMR
Solo
Apollo
Apollo
Diamond IV
macomori
Apollo
Diamond IV
Level 191
God Stats
59W - 33L
1,570 SR
Queue Stats
428W - 403L
2,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 0
5,676
516
6,489
14,923
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
KereTheShadow
Erlang Shen
9
0 / 2 / 3
5,228
475
3,491
9,540
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
Shinε
Agni
13
2 / 2 / 0
6,614
601
4,468
5,435
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
8
0 / 0 / 3
5,420
493
4,978
9,536
5,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
12
4 / 2 / 0
6,522
593
6,364
7,546
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
FreyaChang'eSurtr

VS

Bans
CamazotzThanatosArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 0 / 3
7,109
646
9,949
9,707
9,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
CuChu Bot
Cthulhu
10
0 / 1 / 4
6,118
556
8,330
11,540
7,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Dayst4r
Susano
13
6 / 1 / 1
6,811
619
4,527
7,105
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
5,713
519
3,643
4,717
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
macomori
Apollo
12
3 / 2 / 0
7,089
644
4,580
7,477
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
Cerberus
 
Cerberus
2
0
3
3.5
W
Cthulhu
CuChu Bot
Cthulhu
0
1
4
2
W
Susano
Dayst4r
Susano
6
1
1
6.5
W
0
2
2
0.5
L
Erlang Shen
KereTheShadow
Erlang Shen
0
2
3
0.75
L
Agni
Shinε
Agni
2
2
0
1
L
Ares
0
0
3
1.5
L
Bastet
4
2
0
2
W
Apollo
macomori
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
31,029
46,980
Taken
40,546
19,475
Mitigated
22,553
8,478
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,489
853
0
1,602
14,923
4,434
0
9,262
4,810
0
38,696
W
Cerberus
 
Cerberus
9,949
757
0
3,898
9,707
9,112
0
57
9,650
46,889
2,325
W
Cthulhu
CuChu Bot
Cthulhu
8,330
1,059
98
2,753
11,540
7,979
0
5,115
6,425
35,061
1,187
W
Susano
Dayst4r
Susano
4,527
757
0
2,983
7,105
2,078
0
1,900
5,205
0
47,691
W
3,643
374
0
1,546
4,717
1,217
0
1,058
3,659
38,388
1,393
L
Erlang Shen
KereTheShadow
Erlang Shen
3,491
1,489
0
1,994
9,540
5,076
0
2,737
6,803
0
33,873
L
Agni
Shinε
Agni
4,468
484
0
484
5,435
1,926
0
1,469
3,966
57,408
0
L
Ares
4,978
517
0
2,282
9,536
5,950
0
4,958
4,578
17,507
0
L
Bastet
6,364
1,426
0
2,116
7,546
2,089
0
2,239
5,307
0
41,991
W
Apollo
macomori
Apollo
4,580
2,602
0
2,719
7,477
2,167
0
1,316
6,161
0
50,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
32,840
360
Minions Killed
463
0
Camps Cleared
0
1,188,791
Distance Traveled
1,163,221
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,676
516
74
7
0
219,353
0
W
Cerberus
7,109
646
132
12
0
205,264
1
W
Cthulhu
6,118
556
45
4
0
237,971
2
W
Susano
6,811
619
90
8
0
277,759
0
W
Nu Wa
5,713
519
82
7
0
199,737
4
L
Erlang Shen
5,228
475
61
6
0
249,554
0
L
Agni
6,614
601
126
11
0
242,879
4
L
Ares
5,420
493
12
1
0
229,785
4
L
Bastet
6,522
593
87
8
0
247,220
0
W
Apollo
7,089
644
114
10
0
242,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role