Player Matchup

Maui
Maui
Silver III
ImCoIorBlind
Maui
Silver III
Level 148
God Stats
2W - 0L
1,614 SR
Queue Stats
12W - 14L
1,377 MMR
Party 1
Agni
Agni
Gold V
Itsbeemis
Agni
Gold V
Level 83
God Stats
1W - 0L
1,613 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
branular
Apollo
Gold V
Level 142
God Stats
2W - 3L
1,362 SR
Queue Stats
28W - 32L
1,472 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,530 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,410 SR
1,435 MMR
Mulan
Mulan
Platinum V
AxeThreeOne
Mulan
Platinum V
Level 101
God Stats
4W - 4L
1,291 SR
Queue Stats
192W - 239L
1,481 MMR
Solo
Artemis
Artemis
Bronze III
Xxkevin_SPxX
Artemis
Bronze III
Level 50
God Stats
0W - 4L
1,424 SR
Queue Stats
1W - 6L
1,400 MMR
Solo
Discordia
Discordia
Gold V
elosoxd
Discordia
Gold V
Level 86
God Stats
15W - 14L
1,514 SR
Queue Stats
121W - 139L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 6
9,971
831
4,781
11,846
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
15
2 / 5 / 3
9,551
796
4,200
7,437
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
branular
Apollo
17
5 / 0 / 3
10,877
906
9,692
11,041
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaSerqetMedusaKuzenboChang'e

VS

Bans
ThothCharybdisHorusIshtarBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,624
552
0
2,335
417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Xxkevin_SPxX
Artemis
15
1 / 3 / 2
9,169
764
8,876
9,674
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
elosoxd
Discordia
17
4 / 4 / 1
10,260
855
11,872
8,890
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
5
5
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
6
5
W
Agni
2
5
3
0.7
L
Artemis
Xxkevin_SPxX
Artemis
1
3
2
0.67
W
Apollo
branular
Apollo
5
0
3
6.5
L
Discordia
elosoxd
Discordia
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
20,748
30,324
Taken
20,899
18,643
Mitigated
7,184
1,009
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,335
417
0
256
2,026
0
0
W
4,781
463
0
496
11,846
11,563
172
3,763
7,491
16,950
233
W
Agni
4,200
0
0
513
7,437
2,524
1,206
3,579
3,602
20,615
0
L
Artemis
Xxkevin_SPxX
Artemis
8,876
1,839
73
423
9,674
3,691
408
3,431
5,642
351
28,211
W
Apollo
branular
Apollo
9,692
6,029
0
0
11,041
4,556
2,695
3,755
6,929
0
49,929
L
Discordia
elosoxd
Discordia
11,872
202
0
1,284
8,890
3,076
0
3,751
4,450
48,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
26,053
132
Minions Killed
121
0
Camps Cleared
0
621,661
Distance Traveled
396,994
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,624
552
0
0
0
15,252
0
W
Maui
9,971
831
33
3
0
195,995
0
W
Agni
9,551
796
42
4
0
194,666
8
L
Artemis
9,169
764
42
4
0
187,325
0
W
Apollo
10,877
906
57
5
0
231,000
0
L
Discordia
10,260
855
79
7
0
194,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role