Player Matchup

Scylla
Scylla
EIiTheFry
Scylla
Level 156
God Stats
26W - 11L
1,704 SR
Queue Stats
66W - 46L
1,546 Elo+
Solo
Anubis
Anubis
Itzrailingtime
Anubis
Level 151
God Stats
19W - 9L
1,707 SR
Queue Stats
90W - 56L
1,567 Elo+
Solo
Charybdis
Charybdis
Liyer1204
Charybdis
Level 83
God Stats
12W - 15L
1,589 SR
Queue Stats
257W - 283L
1,486 Elo+
Party 2
Ravana
Ravana
Winter1399
Ravana
Level 123
God Stats
9W - 8L
1,476 SR
Queue Stats
136W - 168L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
xDementedx420
Guan Yu
Level 127
God Stats
1W - 1L
1,364 SR
Queue Stats
462W - 446L
1,491 Elo+
Party 2
Team Averages
Level 128
1,568 SR
1,508 Elo+

VS

Team Averages
Level 123
1,482 SR
1,489 Elo+
Vamana
Vamana
ChefboiiRlee
Vamana
Level 128
God Stats
15W - 11L
1,544 SR
Queue Stats
89W - 78L
1,514 Elo+
Solo
Loki
Loki
M1NDWARZ
Loki
Level 144
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Scylla
Scylla
NightReaper313
Scylla
Level 154
God Stats
3W - 9L
1,378 SR
Queue Stats
279W - 278L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
RedRosesForYou
Cernunnos
Level 92
God Stats
3W - 3L
1,552 SR
Queue Stats
105W - 93L
1,589 Elo+
Party 1
Sobek
Sobek
kingbrewjr
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EIiTheFry
Scylla
13
6 / 0 / 1
7,671
697
6,629
2,940
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 1 / 2
7,847
713
6,457
5,163
2,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Liyer1204
Charybdis
11
0 / 4 / 0
6,280
571
1,286
6,604
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Winter1399
Ravana
11
1 / 2 / 4
6,145
559
3,333
7,046
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
10
1 / 1 / 4
5,837
531
3,014
8,867
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 3 / 1
5,796
527
1,413
6,429
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
12
3 / 4 / 0
6,091
554
3,083
8,211
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 3 / 2
5,576
507
3,714
6,509
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
RedRosesForYou
Cernunnos
12
5 / 1 / 0
6,677
607
6,126
5,451
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
7
0 / 3 / 3
4,886
444
2,058
7,518
5,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
8
8
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
1
0.17
W
Scylla
EIiTheFry
Scylla
6
0
1
6.5
W
6
1
2
7
W
Charybdis
Liyer1204
Charybdis
0
4
0
0
L
Loki
3
4
0
0.75
L
0
3
2
0.33
L
Cernunnos
RedRosesForYou
Cernunnos
5
1
0
5
W
Ravana
Winter1399
Ravana
1
2
4
1.5
L
Sobek
0
3
3
0.5
W
Guan Yu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
16,394
30,620
Taken
34,118
12,524
Mitigated
13,468
13,498
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
1,413
651
0
1,176
6,429
3,319
0
2,674
3,755
0
33,532
W
Scylla
EIiTheFry
Scylla
6,629
782
0
1,210
2,940
804
761
1,545
1,395
43,444
571
W
6,457
325
0
2,858
5,163
2,092
546
567
4,434
48,881
2,467
W
Charybdis
Liyer1204
Charybdis
1,286
465
0
1,555
6,604
2,215
155
424
6,180
0
42,251
L
Loki
3,083
623
0
2,494
8,211
1,748
0
2,202
5,893
0
41,483
L
3,714
214
0
1,254
6,509
1,619
0
3,407
2,886
37,672
0
L
Cernunnos
RedRosesForYou
Cernunnos
6,126
3,224
0
2,410
5,451
1,303
186
889
4,522
0
45,946
W
Ravana
Winter1399
Ravana
3,333
904
0
3,562
7,046
2,607
0
1,158
5,888
0
38,484
L
Sobek
2,058
129
0
1,815
7,518
5,479
0
3,164
4,210
7,362
0
W
Guan Yu
3,014
462
664
3,649
8,867
4,806
0
2,078
6,789
0
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
29,026
365
Minions Killed
294
0
Camps Cleared
0
1,115,314
Distance Traveled
1,076,866
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,796
527
62
6
0
218,169
4
W
Scylla
7,671
697
90
8
0
215,604
0
W
Anubis
7,847
713
94
9
0
206,113
2
W
Charybdis
6,280
571
89
8
0
199,021
0
L
Loki
6,091
554
67
6
0
221,698
2
L
Scylla
5,576
507
73
7
0
217,463
2
L
Cernunnos
6,677
607
84
8
0
225,303
0
W
Ravana
6,145
559
76
7
0
253,158
0
L
Sobek
4,886
444
8
1
0
194,233
0
W
Guan Yu
5,837
531
16
1
0
241,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role