Player Matchup

Terra
Terra
BugsbyPS
Terra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,196 Elo+
Party 2
Chaac
Chaac
Dookundra
Chaac
Level 17
God Stats
2W - 0L
1,292 SR
Queue Stats
10W - 6L
1,680 Elo+
Solo
Rama
Rama
Japanese_FanBoys
Rama
Level 159
God Stats
2W - 0L
1,775 SR
Queue Stats
27W - 40L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
partime_patrick
Cthulhu
Level 156
God Stats
1W - 1L
1,606 SR
Queue Stats
12W - 40L
1,242 Elo+
Party 2
Apollo
Apollo
slepygorl97
Apollo
Level 24
God Stats
7W - 12L
1,358 SR
Queue Stats
22W - 34L
1,312 Elo+
Party 2
Team Averages
Level 98
1,506 SR
1,348 Elo+

VS

Team Averages
Level 87
1,451 SR
1,371 Elo+
Nemesis
Nemesis
AllYourRage
Nemesis
Level 38
God Stats
0W - 2L
1,187 SR
Queue Stats
159W - 144L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
CindaFNr3lla
Baron Samedi
Level 156
God Stats
2W - 4L
1,469 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
HerbApproach420
Nu Wa
Level 27
God Stats
69W - 80L
1,529 SR
Queue Stats
214W - 259L
1,489 Elo+
Solo
Bellona
Bellona
Kemaal
Bellona
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
185W - 222L
1,379 Elo+
Solo
Artemis
Artemis
StrykerTheElite
Artemis
Level 145
God Stats
3W - 3L
1,571 SR
Queue Stats
3W - 8L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BugsbyPS
Terra
14
2 / 2 / 5
8,233
915
4,441
6,991
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Dookundra
Chaac
15
4 / 1 / 6
9,092
1,010
10,262
9,756
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 3 / 7
9,478
1,053
12,703
11,958
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 7
8,683
965
8,772
12,980
9,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Apollo
15
0 / 1 / 0
8,980
998
741
4,577
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AllYourRage
Nemesis
13
1 / 2 / 5
8,135
904
14,683
14,548
6,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
CindaFNr3lla
Baron Samedi
14
4 / 6 / 3
8,483
943
6,433
10,718
5,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 0 / 0
6,756
751
0
0
0
Bellona
Kemaal
Bellona
14
2 / 2 / 7
8,498
944
8,357
12,450
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 2 / 2
8,003
889
8,681
6,106
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
12
Kills
10
10
Deaths
12
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AllYourRage
Nemesis
1
2
5
1.75
W
Terra
BugsbyPS
Terra
2
2
5
2.25
L
Baron Samedi
CindaFNr3lla
Baron Samedi
4
6
3
0.92
W
Chaac
Dookundra
Chaac
4
1
6
7
L
0
0
0
0
W
4
3
7
2.5
L
Bellona
Kemaal
Bellona
2
2
7
2.75
L
3
2
2
2
W
2
3
7
1.83
W
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
38,154
46,262
Taken
43,822
31,103
Mitigated
28,130
10,785
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AllYourRage
Nemesis
14,683
5,671
0
5,047
14,548
6,337
92
3,322
11,084
0
26,964
W
Terra
BugsbyPS
Terra
4,441
555
1,092
1,247
6,991
5,914
0
1,237
5,633
10,905
0
L
Baron Samedi
CindaFNr3lla
Baron Samedi
6,433
490
556
946
10,718
5,246
108
3,463
7,139
21,924
399
W
Chaac
Dookundra
Chaac
10,262
1,877
135
2,324
9,756
9,764
0
926
8,555
0
22,523
L
0
0
0
0
0
0
0
0
0
0
0
W
12,703
10,535
0
4,548
11,958
4,121
1,513
948
10,777
0
32,401
L
Bellona
Kemaal
Bellona
8,357
1,844
0
2,564
12,450
14,289
0
3,225
8,760
0
21,412
L
8,681
1,117
160
288
6,106
2,258
0
1,504
4,520
0
15,474
W
8,772
380
178
0
12,980
9,775
107
2,147
10,613
19,614
1,851
W
Apollo
741
434
0
1,261
4,577
1,529
2,727
1,143
3,394
0
30,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
39,875
222
Minions Killed
112
0
Camps Cleared
0
922,269
Distance Traveled
740,465
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,135
904
37
4
0
208,255
0
W
Terra
8,233
915
26
3
0
166,988
0
L
Baron Samedi
8,483
943
28
3
0
169,134
0
W
Chaac
9,092
1,010
35
4
0
205,935
0
L
Nu Wa
6,756
751
0
0
0
0
0
W
Rama
9,478
1,053
48
5
0
167,720
0
L
Bellona
8,498
944
31
3
0
180,525
0
L
Artemis
8,003
889
16
2
0
182,551
0
W
Cthulhu
8,683
965
42
5
0
192,891
0
W
Apollo
8,980
998
71
8
0
188,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role