Player Matchup

Chang'e
Chang'e
AkaruMiach
Chang'e
Level 118
God Stats
4W - 4L
1,630 SR
Queue Stats
408W - 95L
1,818 Elo+
Party 2
Achilles
Achilles
Laikas
Achilles
Level 144
God Stats
29W - 8L
1,938 SR
Queue Stats
504W - 152L
1,779 Elo+
Party 2
Nut
Nut
Luci_fe_R
Nut
Level 67
God Stats
21W - 23L
1,450 SR
Queue Stats
45W - 48L
1,451 Elo+
Solo
Discordia
Discordia
LucianDuckiestar
Discordia
Level 46
God Stats
15W - 2L
1,975 SR
Queue Stats
225W - 27L
1,761 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xDeathKnight
Tsukuyomi
Level 43
God Stats
6W - 3L
1,546 SR
Queue Stats
25W - 11L
1,536 Elo+
Solo
Team Averages
Level 84
1,708 SR
1,669 Elo+

VS

Team Averages
Level 77
1,494 SR
1,451 Elo+
Poseidon
Poseidon
BLU3G1RL15
Poseidon
Level 29
God Stats
13W - 13L
1,526 SR
Queue Stats
58W - 63L
1,450 Elo+
Party 1
Artio
Artio
Boosko-Caaps
Artio
Level 107
God Stats
3W - 5L
1,394 SR
Queue Stats
212W - 215L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
Broditz
Ratatoskr
Level 67
God Stats
1W - 2L
1,544 SR
Queue Stats
55W - 40L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Karnimani100
Nu Wa
Level 93
God Stats
123W - 114L
1,534 SR
Queue Stats
312W - 327L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
the1major
Ah Muzen Cab
Level 87
God Stats
3W - 6L
1,472 SR
Queue Stats
116W - 102L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AkaruMiach
Chang'e
17
9 / 1 / 8
11,701
1,300
11,568
5,889
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Laikas
Achilles
17
7 / 0 / 15
11,131
1,237
11,741
13,116
17,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 1 / 15
9,765
1,085
4,129
2,951
1,430
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
17
7 / 1 / 18
11,881
1,320
25,634
6,888
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
xDeathKnight
Tsukuyomi
16
3 / 2 / 12
10,531
1,170
11,521
9,020
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

334

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLU3G1RL15
Poseidon
14
0 / 7 / 3
8,912
990
7,346
12,178
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 2
9,534
1,059
4,692
19,487
16,779
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Broditz
Ratatoskr
14
2 / 10 / 3
9,348
1,039
7,024
17,664
5,987
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 1
9,122
1,014
3,998
5,385
1,465
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
the1major
Ah Muzen Cab
14
1 / 5 / 3
9,337
1,037
6,535
14,329
4,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
26
Kills
5
5
Deaths
27
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AkaruMiach
Chang'e
9
1
8
13
L
Poseidon
BLU3G1RL15
Poseidon
0
7
3
0.21
L
1
2
2
1
L
Ratatoskr
Broditz
Ratatoskr
2
10
3
0.35
L
1
3
1
0.5
W
Achilles
Laikas
Achilles
7
0
15
14.5
W
0
1
15
7.5
W
Discordia
7
1
18
16
L
Ah Muzen Cab
the1major
Ah Muzen Cab
1
5
3
0.5
W
Tsukuyomi
xDeathKnight
Tsukuyomi
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,593
Damage
29,595
37,864
Taken
69,043
27,903
Mitigated
32,056
12,405
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AkaruMiach
Chang'e
11,568
490
4,421
2,414
5,889
2,107
0
2,303
3,586
31,260
1,742
L
Poseidon
BLU3G1RL15
Poseidon
7,346
1,547
0
15
12,178
3,439
0
6,764
5,018
15,253
1,605
L
4,692
536
1,068
2,340
19,487
16,779
0
9,518
9,198
16,564
807
L
Ratatoskr
Broditz
Ratatoskr
7,024
1,664
0
381
17,664
5,987
0
8,043
9,345
0
17,879
L
3,998
774
0
0
5,385
1,465
0
3,279
1,975
14,399
0
W
Achilles
Laikas
Achilles
11,741
2,209
0
2,025
13,116
17,862
0
5,455
7,661
0
15,112
W
4,129
2,611
49
713
2,951
1,430
0
383
2,568
0
16,935
W
Discordia
25,634
936
0
557
6,888
2,586
0
3,172
3,716
52,612
0
L
Ah Muzen Cab
the1major
Ah Muzen Cab
6,535
1,562
0
290
14,329
4,386
0
8,616
5,489
0
23,010
W
Tsukuyomi
xDeathKnight
Tsukuyomi
11,521
2,847
0
2,226
9,020
3,918
0
3,864
5,156
0
31,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
46,253
222
Minions Killed
129
13
Camps Cleared
3
923,796
Distance Traveled
750,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,701
1,300
71
8
4
199,569
0
L
Poseidon
8,912
990
27
3
1
164,509
0
L
Artio
9,534
1,059
28
3
0
167,798
0
L
Ratatoskr
9,348
1,039
30
3
0
170,262
0
L
Nu Wa
9,122
1,014
22
2
1
115,130
0
W
Achilles
11,131
1,237
4
0
0
197,822
0
W
Nut
9,765
1,085
33
4
3
157,008
0
W
Discordia
11,881
1,320
58
6
4
183,424
0
L
Ah Muzen Cab
9,337
1,037
22
2
1
132,448
0
W
Tsukuyomi
10,531
1,170
56
6
2
185,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role