Player Matchup

Gilgamesh
Gilgamesh
BakinnoButta
Gilgamesh
Level 122
God Stats
3W - 1L
1,846 SR
Queue Stats
48W - 34L
1,517 Elo+
Party 1
Chronos
Chronos
Factory Issued
Chronos
Level 127
God Stats
8W - 4L
1,907 SR
Queue Stats
210W - 211L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
KissMyKappa
Aphrodite
Level 217
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 290L
1,546 Elo+
Party 1
Martichoras
Martichoras
Lone Wolf 907
Martichoras
Level 183
God Stats
16W - 10L
1,703 SR
Queue Stats
724W - 728L
1,517 Elo+
Party 1
Mulan
Mulan
Repokushion
Mulan
Level 214
God Stats
8W - 12L
1,558 SR
Queue Stats
543W - 548L
1,489 Elo+
Party 1
Team Averages
Level 173
1,703 SR
1,517 Elo+

VS

Team Averages
Level 104
1,625 SR
1,535 Elo+
Osiris
Osiris
Balistakills
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,536 Elo+
Solo
Aphrodite
Aphrodite
Firebro3
Aphrodite
Level 110
God Stats
6W - 2L
1,974 SR
Queue Stats
273W - 245L
1,557 Elo+
Solo
Atlas
Atlas
Hamzurg
Atlas
Level 140
God Stats
4W - 4L
1,653 SR
Queue Stats
280W - 284L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
I C Yacaque
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Bastet
Bastet
xxxXKAGEXxxxz
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 326L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BakinnoButta
Gilgamesh
14
5 / 1 / 15
9,146
831
5,902
10,384
10,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 17
9,225
839
9,979
13,089
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
KissMyKappa
Aphrodite
16
3 / 2 / 20
9,328
848
9,085
9,996
5,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Lone Wolf 907
Martichoras
19
11 / 1 / 13
11,067
1,006
18,774
13,108
6,225
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 15
9,361
851
12,159
14,878
17,265
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 6 / 6
8,028
730
12,587
15,483
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Aphrodite
Firebro3
Aphrodite
13
3 / 7 / 2
8,068
733
8,322
12,735
6,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Hamzurg
Atlas
16
2 / 2 / 5
8,590
781
14,378
13,361
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
I C Yacaque
Hun Batz
13
0 / 6 / 6
7,251
659
6,322
9,655
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 5
7,295
663
6,749
10,340
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
27
Kills
9
10
Deaths
27
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BakinnoButta
Gilgamesh
5
1
15
12.5
L
Osiris
2
6
6
0.83
W
3
3
17
3.83
L
Aphrodite
Firebro3
Aphrodite
3
7
2
0.57
L
Atlas
Hamzurg
Atlas
2
2
5
2.25
L
Hun Batz
I C Yacaque
Hun Batz
0
6
6
0.5
W
Aphrodite
KissMyKappa
Aphrodite
3
2
20
6.5
W
Martichoras
Lone Wolf 907
Martichoras
11
1
13
17.5
W
5
3
15
4.17
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,899
Damage
48,358
61,455
Taken
61,574
45,159
Mitigated
42,240
27,380
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BakinnoButta
Gilgamesh
5,902
1,132
1,161
1,618
10,384
10,782
444
3,439
6,782
0
8,310
L
Osiris
12,587
2,571
412
1,818
15,483
16,414
0
6,074
9,046
4,811
14,150
W
9,979
2,698
0
1,728
13,089
5,240
1,745
4,671
8,101
19,859
540
L
Aphrodite
Firebro3
Aphrodite
8,322
1,043
4,918
4,339
12,735
6,028
0
2,743
9,794
19,145
307
L
Atlas
Hamzurg
Atlas
14,378
4,136
585
3,007
13,361
12,184
0
3,464
9,654
25,711
1,162
L
Hun Batz
I C Yacaque
Hun Batz
6,322
223
225
334
9,655
4,208
0
4,393
5,037
0
15,558
W
Aphrodite
KissMyKappa
Aphrodite
9,085
1,660
5,925
5,499
9,996
5,647
835
4,259
5,579
14,924
1,288
W
Martichoras
Lone Wolf 907
Martichoras
18,774
4,752
511
5,908
13,108
6,225
2,360
7,546
5,474
0
48,092
W
12,159
644
1,585
3,445
14,878
17,265
318
5,013
9,605
3,346
14,536
L
6,749
892
0
849
10,340
3,406
0
3,203
6,971
0
10,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
39,232
142
Minions Killed
95
0
Camps Cleared
0
998,055
Distance Traveled
926,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,146
831
8
1
0
213,926
1
L
Osiris
8,028
730
20
2
0
196,772
0
W
Chronos
9,225
839
23
2
0
200,782
0
L
Aphrodite
8,068
733
35
3
0
186,904
0
L
Atlas
8,590
781
17
2
0
198,658
0
L
Hun Batz
7,251
659
15
1
0
176,290
0
W
Aphrodite
9,328
848
28
3
0
191,170
0
W
Martichoras
11,067
1,006
62
6
0
211,239
0
W
Mulan
9,361
851
21
2
0
180,938
0
L
Bastet
7,295
663
8
1
0
167,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role