Player Matchup

Gilgamesh
Gilgamesh
ChronepsisIX
Gilgamesh
Level 157
God Stats
1W - 2L
1,878 SR
Queue Stats
27W - 28L
1,538 Elo+
Solo
Chang'e
Chang'e
ElQuetza2892
Chang'e
Level 140
God Stats
8W - 9L
1,613 SR
Queue Stats
337W - 315L
1,494 Elo+
Solo
Poseidon
Poseidon
Nonco
Poseidon
Level 127
God Stats
3W - 4L
1,287 SR
Queue Stats
192W - 163L
1,564 Elo+
Solo
Achilles
Achilles
PlanetBun
Achilles
Level 88
God Stats
9W - 14L
1,457 SR
Queue Stats
253W - 230L
1,491 Elo+
Solo
Bastet
Bastet
saltisailor
Bastet
Level 158
God Stats
2W - 1L
1,900 SR
Queue Stats
106W - 105L
1,526 Elo+
Solo
Team Averages
Level 134
1,627 SR
1,523 Elo+

VS

Team Averages
Level 122
1,617 SR
1,513 Elo+
King Arthur
King Arthur
BrailleBanjo
King Arthur
Level 124
God Stats
8W - 2L
1,701 SR
Queue Stats
383W - 356L
1,548 Elo+
Solo
Ix Chel
Ix Chel
Cucetiane
Ix Chel
Level 123
God Stats
3W - 1L
1,525 SR
Queue Stats
300W - 268L
1,550 Elo+
Solo
Danzaburou
Danzaburou
InfectiousClouds
Danzaburou
Level 87
God Stats
2W - 0L
1,845 SR
Queue Stats
98W - 95L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
LordOats
Jormungandr
Level 128
God Stats
29W - 23L
1,741 SR
Queue Stats
326W - 310L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
UrWittawyFeeding
Ratatoskr
Level 146
God Stats
4W - 1L
1,274 SR
Queue Stats
42W - 35L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChronepsisIX
Gilgamesh
10
1 / 3 / 0
5,538
554
2,957
9,226
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
ElQuetza2892
Chang'e
9
0 / 4 / 1
5,497
550
3,297
7,259
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Nonco
Poseidon
11
3 / 3 / 1
6,434
643
4,895
6,859
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
PlanetBun
Achilles
9
3 / 5 / 1
5,347
535
7,078
10,051
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
9
1 / 4 / 0
4,994
499
4,243
9,775
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrailleBanjo
King Arthur
7
1 / 1 / 3
5,127
513
2,675
4,905
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Cucetiane
Ix Chel
10
1 / 1 / 4
5,477
548
2,865
6,487
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
InfectiousClouds
Danzaburou
10
4 / 4 / 4
6,311
631
6,300
8,425
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LordOats
Jormungandr
13
12 / 1 / 3
7,403
740
11,430
8,508
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
12
1 / 1 / 6
7,100
710
5,711
9,044
2,972
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
8
Kills
19
19
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BrailleBanjo
King Arthur
1
1
3
2.5
L
Gilgamesh
ChronepsisIX
Gilgamesh
1
3
0
0.33
W
Ix Chel
Cucetiane
Ix Chel
1
1
4
3
L
Chang'e
ElQuetza2892
Chang'e
0
4
1
0.13
W
Danzaburou
InfectiousClouds
Danzaburou
4
4
4
1.5
W
Jormungandr
LordOats
Jormungandr
12
1
3
13.5
L
Poseidon
Nonco
Poseidon
3
3
1
1.17
L
Achilles
PlanetBun
Achilles
3
5
1
0.7
W
Ratatoskr
1
1
6
4
L
Bastet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
28,981
43,170
Taken
37,369
16,930
Mitigated
13,181
11,689
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BrailleBanjo
King Arthur
2,675
332
0
1,658
4,905
2,437
0
676
4,229
0
9,470
L
Gilgamesh
ChronepsisIX
Gilgamesh
2,957
1,053
0
2,530
9,226
5,067
0
786
8,440
0
29,500
W
Ix Chel
Cucetiane
Ix Chel
2,865
368
350
3,170
6,487
1,903
0
2,090
4,070
30,862
0
L
Chang'e
ElQuetza2892
Chang'e
3,297
154
239
2,289
7,259
2,292
80
5,283
1,976
29,192
778
W
Danzaburou
InfectiousClouds
Danzaburou
6,300
1,965
0
1,521
8,425
2,125
0
3,382
5,043
0
31,848
W
Jormungandr
LordOats
Jormungandr
11,430
2,989
0
1,765
8,508
3,744
0
1,385
6,985
47,487
11,286
L
Poseidon
Nonco
Poseidon
4,895
1,764
0
2,073
6,859
1,822
0
580
6,279
41,192
2,277
L
Achilles
PlanetBun
Achilles
7,078
491
0
862
10,051
4,918
0
3,737
6,314
0
22,400
W
Ratatoskr
5,711
2,183
0
3,489
9,044
2,972
0
0
8,692
0
46,686
L
Bastet
4,243
1,388
0
3,696
9,775
2,831
0
3,375
6,400
0
31,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
31,418
304
Minions Killed
292
0
Camps Cleared
0
1,070,993
Distance Traveled
1,039,081
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,127
513
12
1
0
159,998
0
L
Gilgamesh
5,538
554
66
7
0
210,993
2
W
Ix Chel
5,477
548
50
5
0
231,457
3
L
Chang'e
5,497
550
74
7
0
195,589
0
W
Danzaburou
6,311
631
57
6
0
198,910
0
W
Jormungandr
7,403
740
91
9
0
246,179
0
L
Poseidon
6,434
643
77
8
0
205,078
1
L
Achilles
5,347
535
32
3
0
219,092
0
W
Ratatoskr
7,100
710
82
8
0
202,537
1
L
Bastet
4,994
499
55
6
0
240,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role