Player Matchup

Hera
Hera
AridLight
Hera
Level 126
God Stats
7W - 1L
1,597 SR
Queue Stats
118W - 123L
1,533 Elo+
Party 2
Da Ji
Da Ji
ChronosDiff
Da Ji
Level 124
God Stats
4W - 1L
1,702 SR
Queue Stats
141W - 143L
1,554 Elo+
Solo
Ah Puch
Ah Puch
DaCrash96LFC
Ah Puch
Level 159
God Stats
7W - 2L
1,797 SR
Queue Stats
305W - 303L
1,575 Elo+
Solo
Cupid
Cupid
Etan16
Cupid
Level 158
God Stats
1W - 1L
1,894 SR
Queue Stats
343W - 287L
1,583 Elo+
Party 2
King Arthur
King Arthur
Reaper16148
King Arthur
Level 129
God Stats
168W - 150L
1,573 SR
Queue Stats
175W - 156L
1,538 Elo+
Party 2
Team Averages
Level 139
1,713 SR
1,557 Elo+

VS

Team Averages
Level 132
1,507 SR
1,517 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
N3O x TRASH
Cernunnos
Level 116
God Stats
6W - 5L
1,528 SR
Queue Stats
230W - 213L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
Seven3335
Baron Samedi
Level 145
God Stats
0W - 2L
1,378 SR
Queue Stats
81W - 72L
1,468 Elo+
Solo
King Arthur
King Arthur
VLpatate
King Arthur
Level 147
God Stats
8W - 6L
1,629 SR
Queue Stats
310W - 284L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 7 / 0
6,472
539
4,484
7,934
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 4 / 2
7,529
627
7,714
11,436
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
DaCrash96LFC
Ah Puch
11
2 / 3 / 3
6,827
569
7,816
7,157
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Etan16
Cupid
14
5 / 1 / 1
8,526
711
5,408
4,553
1,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Reaper16148
King Arthur
12
1 / 1 / 0
7,087
591
9,004
13,716
11,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
8 / 2 / 1
7,464
622
6,736
12,401
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
 
Sylvanus
12
2 / 3 / 6
6,801
567
5,213
10,644
8,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
N3O x TRASH
Cernunnos
11
2 / 4 / 3
6,069
506
4,105
8,369
1,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Seven3335
Baron Samedi
9
4 / 1 / 0
5,825
485
3,404
4,425
1,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
VLpatate
King Arthur
12
0 / 2 / 2
6,929
577
8,185
13,692
14,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
12
Kills
16
16
Deaths
12
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
8
2
1
4.25
L
Sylvanus
 
Sylvanus
2
3
6
1.67
W
Hera
0
7
0
0
W
4
4
2
1.25
W
Ah Puch
DaCrash96LFC
Ah Puch
2
3
3
1.17
W
Cupid
Etan16
Cupid
5
1
1
5.5
L
Cernunnos
N3O x TRASH
Cernunnos
2
4
3
0.88
W
King Arthur
Reaper16148
King Arthur
1
1
0
1
L
Baron Samedi
Seven3335
Baron Samedi
4
1
0
4
L
King Arthur
VLpatate
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
27,643
44,796
Taken
49,531
20,390
Mitigated
32,318
9,633
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,736
3,667
0
5,651
12,401
6,347
0
2,646
9,755
0
51,984
L
Sylvanus
 
Sylvanus
5,213
1,086
642
3,880
10,644
8,114
0
4,163
6,481
26,924
0
W
Hera
4,484
1,710
33
1,644
7,934
2,013
175
3,621
4,313
44,937
1,860
W
7,714
2,323
0
942
11,436
4,211
0
1,928
9,508
0
50,337
W
Ah Puch
DaCrash96LFC
Ah Puch
7,816
61
0
1,395
7,157
1,667
0
2,016
5,141
36,726
0
W
Cupid
Etan16
Cupid
5,408
3,978
79
1,889
4,553
1,380
0
1,052
3,501
0
59,788
L
Cernunnos
N3O x TRASH
Cernunnos
4,105
1,970
0
1,931
8,369
1,899
0
3,817
4,552
0
37,372
W
King Arthur
Reaper16148
King Arthur
9,004
1,277
0
3,651
13,716
11,119
0
0
13,716
284
55,189
L
Baron Samedi
Seven3335
Baron Samedi
3,404
217
36
2,283
4,425
1,814
0
1,516
2,909
24,331
0
L
King Arthur
VLpatate
King Arthur
8,185
721
0
2,648
13,692
14,144
0
65
13,627
0
58,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
33,088
442
Minions Killed
362
0
Camps Cleared
0
1,159,475
Distance Traveled
1,098,625
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,464
622
97
8
0
276,568
0
L
Sylvanus
6,801
567
41
3
0
222,389
3
W
Hera
6,472
539
77
6
0
208,625
0
W
Da Ji
7,529
627
84
7
0
257,851
0
W
Ah Puch
6,827
569
58
5
0
253,557
0
W
Cupid
8,526
711
128
11
0
217,873
0
L
Cernunnos
6,069
506
78
7
0
244,001
0
W
King Arthur
7,087
591
95
8
0
221,569
0
L
Baron Samedi
5,825
485
41
3
0
144,543
0
L
King Arthur
6,929
577
105
9
0
211,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role