Player Matchup

Cu Chulainn
Cu Chulainn
ConKing7
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,120 Elo+
Party 2
Nu Wa
Nu Wa
Janbtw
Nu Wa
Level 63
God Stats
6W - 10L
1,281 SR
Queue Stats
10W - 15L
1,187 Elo+
Party 2
Ares
Ares
M992
Ares
Level 149
God Stats
0W - 4L
1,294 SR
Queue Stats
142W - 151L
1,543 Elo+
Solo
Cupid
Cupid
Mowihs
Cupid
Level 159
God Stats
9W - 6L
1,607 SR
Queue Stats
154W - 160L
1,576 Elo+
Solo
Thanatos
Thanatos
中は空き
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Team Averages
Level 93
1,436 SR
1,385 Elo+

VS

Team Averages
Level 114
1,441 SR
1,480 Elo+
Erlang Shen
Erlang Shen
Dealyn
Erlang Shen
Level 98
God Stats
2W - 7L
1,279 SR
Queue Stats
122W - 130L
1,481 Elo+
Party 3
Ne Zha
Ne Zha
Fianzo
Ne Zha
Level 163
God Stats
11W - 11L
1,346 SR
Queue Stats
192W - 197L
1,474 Elo+
Party 1
King Arthur
King Arthur
GrizzlyBlock02
King Arthur
Level 115
God Stats
3W - 3L
1,377 SR
Queue Stats
174W - 169L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
Ketkin
Baba Yaga
Level 105
God Stats
5W - 5L
1,591 SR
Queue Stats
115W - 145L
1,402 Elo+
Party 1
Freya
Freya
PieRacer11
Freya
Level 90
God Stats
39W - 23L
1,612 SR
Queue Stats
93W - 82L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ConKing7
Cu Chulainn
14
3 / 6 / 0
8,675
542
12,691
18,166
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Nu Wa
Janbtw
Nu Wa
15
3 / 7 / 2
9,229
577
13,548
8,836
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
M992
Ares
3
0 / 1 / 0
5,211
326
347
1,909
760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Mowihs
Cupid
16
0 / 3 / 1
8,486
530
7,683
11,808
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
中は空き
Thanatos
14
2 / 6 / 1
7,927
495
3,118
13,654
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dealyn
Erlang Shen
13
2 / 0 / 2
8,652
541
2,331
6,832
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Fianzo
Ne Zha
19
13 / 2 / 3
11,106
694
13,445
13,914
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
GrizzlyBlock02
King Arthur
16
5 / 2 / 1
10,255
641
12,550
19,551
17,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Ketkin
Baba Yaga
15
1 / 3 / 9
8,970
561
3,415
9,341
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
16
2 / 1 / 3
9,326
583
7,839
9,661
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
23
23
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ConKing7
Cu Chulainn
3
6
0
0.5
W
Erlang Shen
Dealyn
Erlang Shen
2
0
2
3
W
Ne Zha
Fianzo
Ne Zha
13
2
3
7.25
W
King Arthur
GrizzlyBlock02
King Arthur
5
2
1
2.75
L
Nu Wa
Janbtw
Nu Wa
3
7
2
0.57
W
Baba Yaga
Ketkin
Baba Yaga
1
3
9
1.83
L
Ares
M992
Ares
0
1
0
0
L
Cupid
Mowihs
Cupid
0
3
1
0.17
W
Freya
2
1
3
3.5
L
Thanatos
中は空き
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
39,580
54,373
Taken
59,299
25,064
Mitigated
33,386
17,322
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ConKing7
Cu Chulainn
12,691
3,204
0
4,614
18,166
14,653
0
410
17,756
0
61,809
W
Erlang Shen
Dealyn
Erlang Shen
2,331
387
3,125
2,982
6,832
3,764
560
1,743
5,089
0
28,861
W
Ne Zha
Fianzo
Ne Zha
13,445
3,848
0
2,726
13,914
6,697
0
2,179
11,653
298
99,344
W
King Arthur
GrizzlyBlock02
King Arthur
12,550
2,694
0
3,331
19,551
17,243
0
3,070
15,610
0
68,264
L
Nu Wa
Janbtw
Nu Wa
13,548
1,689
0
0
8,836
1,773
895
2,757
6,079
65,152
772
W
Baba Yaga
Ketkin
Baba Yaga
3,415
209
0
2,355
9,341
2,424
272
4,987
4,354
54,983
280
L
Ares
M992
Ares
347
76
0
682
1,909
760
0
774
887
2,429
0
L
Cupid
Mowihs
Cupid
7,683
3,156
0
5,639
11,808
2,844
0
5,607
5,727
0
75,461
W
Freya
7,839
1,700
0
2,516
9,661
3,258
387
2,364
7,297
61,961
1,276
L
Thanatos
中は空き
Thanatos
3,118
1,060
0
6,387
13,654
5,034
0
1,021
12,587
0
57,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
48,309
442
Minions Killed
516
0
Camps Cleared
0
1,260,490
Distance Traveled
1,721,417
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,675
542
96
6
0
295,007
2
W
Erlang Shen
8,652
541
34
2
0
355,208
8
W
Ne Zha
11,106
694
129
8
0
371,394
1
W
King Arthur
10,255
641
131
8
0
335,000
4
L
Nu Wa
9,229
577
111
7
0
289,134
0
W
Baba Yaga
8,970
561
101
6
0
336,661
0
L
Ares
5,211
326
3
0
0
47,151
0
L
Cupid
8,486
530
124
8
0
291,148
3
W
Freya
9,326
583
121
8
0
323,154
2
L
Thanatos
7,927
495
108
7
0
338,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role