Player Matchup

Lancelot
Lancelot
Dhouse96
Lancelot
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 155L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JOEJOESMOOTH
Morgan Le Fay
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,305 Elo+
Party 2
Izanami
Izanami
Mr Nobody7824
Izanami
Level 86
God Stats
1W - 1L
1,559 SR
Queue Stats
25W - 19L
1,527 Elo+
Solo
King Arthur
King Arthur
PidgeonLobotomy
King Arthur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,480 Elo+
Party 2
Hera
Hera
derbfiend
Hera
Level 83
God Stats
2W - 4L
1,276 SR
Queue Stats
148W - 144L
1,393 Elo+
Solo
Team Averages
Level 105
1,467 SR
1,436 Elo+

VS

Team Averages
Level 165
1,552 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NubiansKarma
He Bo
Level 183
God Stats
1W - 1L
1,519 SR
Queue Stats
55W - 60L
1,521 Elo+
Party 1
Achilles
Achilles
WAWGxSHEsoNICE
Achilles
Level 129
God Stats
6W - 8L
1,492 SR
Queue Stats
355W - 344L
1,531 Elo+
Party 1
Bastet
Bastet
Xbox Power Off
Bastet
Level 158
God Stats
21W - 8L
1,859 SR
Queue Stats
590W - 625L
1,500 Elo+
Solo
Loki
Loki
oSo Kalepzo
Loki
Level 155
God Stats
22W - 22L
1,388 SR
Queue Stats
824W - 898L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dhouse96
Lancelot
14
3 / 4 / 4
7,585
843
3,712
9,421
7,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
JOEJOESMOOTH
Morgan Le Fay
15
5 / 5 / 5
8,485
943
10,161
10,175
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
1
0 / 0 / 0
2,316
257
0
0
0
King Arthur
PidgeonLobotomy
King Arthur
13
3 / 2 / 4
7,410
823
7,918
11,997
8,175
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
14
1 / 3 / 5
7,336
815
6,815
6,047
1,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 3 / 4
8,358
929
6,859
5,310
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 3 / 6
7,587
843
4,478
6,289
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
13
2 / 2 / 8
7,771
863
3,820
11,137
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 11
8,277
920
7,893
10,154
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 3 / 7
8,626
958
8,851
8,177
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
14
14
Deaths
12
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
4
2.33
L
Lancelot
Dhouse96
Lancelot
3
4
4
1.25
L
Morgan Le Fay
JOEJOESMOOTH
Morgan Le Fay
5
5
5
1.5
L
Izanami
0
0
0
0
W
2
3
6
1.67
L
King Arthur
PidgeonLobotomy
King Arthur
3
2
4
2.5
W
Achilles
2
2
8
3
W
1
1
11
6.5
L
Hera
1
3
5
1.17
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
31,901
37,640
Taken
41,067
21,084
Mitigated
20,327
9,223
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,859
686
440
541
5,310
1,791
282
3,193
2,117
20,697
532
L
Lancelot
Dhouse96
Lancelot
3,712
679
522
1,382
9,421
7,389
0
2,201
6,986
0
11,556
L
Morgan Le Fay
JOEJOESMOOTH
Morgan Le Fay
10,161
538
781
2,617
10,175
3,596
0
3,081
6,990
23,899
119
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
4,478
42
487
371
6,289
2,072
670
2,887
3,402
9,152
0
L
King Arthur
PidgeonLobotomy
King Arthur
7,918
171
305
2,366
11,997
8,175
0
3,468
8,283
0
12,969
W
Achilles
3,820
1,031
1,190
3,766
11,137
8,056
16
3,083
8,054
0
6,196
W
7,893
1,401
1,059
3,394
10,154
5,437
48
4,429
5,725
0
17,486
L
Hera
6,815
1,837
671
579
6,047
1,924
0
2,401
3,606
18,049
140
W
8,851
1,065
527
1,799
8,177
2,971
114
3,240
4,937
0
22,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
40,619
93
Minions Killed
89
0
Camps Cleared
0
661,084
Distance Traveled
861,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,358
929
31
3
0
153,384
0
L
Lancelot
7,585
843
16
2
0
167,315
0
L
Morgan Le Fay
8,485
943
37
4
0
176,572
0
L
Izanami
2,316
257
0
0
0
0
0
W
He Bo
7,587
843
11
1
0
167,529
0
L
King Arthur
7,410
823
9
1
0
163,454
0
W
Achilles
7,771
863
8
1
0
147,900
0
W
Bastet
8,277
920
21
2
0
198,232
0
L
Hera
7,336
815
31
3
0
153,743
0
W
Loki
8,626
958
18
2
0
194,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role