Player Matchup

Martichoras
Martichoras
EasternDora
Martichoras
Level 89
God Stats
11W - 7L
1,789 SR
Queue Stats
347W - 330L
1,517 Elo+
Solo
Olorun
Olorun
GearEaterz
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,502 Elo+
Solo
Geb
Geb
MrSneak190
Geb
Level 157
God Stats
7W - 7L
1,560 SR
Queue Stats
222W - 211L
1,509 Elo+
Solo
Skadi
Skadi
SilverCrowler
Skadi
Level 143
God Stats
6W - 2L
1,906 SR
Queue Stats
381W - 377L
1,496 Elo+
Solo
Hun Batz
Hun Batz
T045TM4N
Hun Batz
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 97L
1,455 Elo+
Solo
Team Averages
Level 135
1,651 SR
1,496 Elo+

VS

Team Averages
Level 85
1,467 SR
1,500 Elo+
Medusa
Medusa
D0wnyBr0wnie108
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 1
Rama
Rama
GalaxyEclipse22
Rama
Level 129
God Stats
1W - 2L
1,616 SR
Queue Stats
29W - 25L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Jacquevious
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
NaikoMode
Baron Samedi
Level 55
God Stats
0W - 2L
1,275 SR
Queue Stats
203W - 200L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RealSwellGuy
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,445 SR
Queue Stats
30W - 20L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
EasternDora
Martichoras
16
8 / 2 / 9
9,759
976
15,493
7,020
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
GearEaterz
Olorun
17
7 / 3 / 12
9,806
981
9,335
11,065
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
3 / 2 / 17
9,631
963
7,776
13,694
13,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 15
7,854
785
7,677
8,177
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
T045TM4N
Hun Batz
16
4 / 3 / 15
9,321
932
14,068
9,554
5,917
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,957
796
7,205
10,996
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 6
8,081
808
6,644
10,580
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Jacquevious
Cthulhu
15
3 / 5 / 5
9,217
922
8,587
15,931
15,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
NaikoMode
Baron Samedi
15
3 / 4 / 7
9,457
946
7,271
8,831
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
RealSwellGuy
Morgan Le Fay
14
2 / 4 / 5
8,501
850
9,187
12,485
4,751
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
22
Kills
12
13
Deaths
22
68
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Martichoras
EasternDora
Martichoras
8
2
9
6.25
L
2
4
6
1.25
W
Olorun
GearEaterz
Olorun
7
3
12
4.33
L
Cthulhu
Jacquevious
Cthulhu
3
5
5
1.1
W
3
2
17
5.75
L
Baron Samedi
NaikoMode
Baron Samedi
3
4
7
1.63
L
Morgan Le Fay
RealSwellGuy
Morgan Le Fay
2
4
5
1.13
W
0
3
15
2.5
W
Hun Batz
T045TM4N
Hun Batz
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,349
Damage
38,894
49,510
Taken
58,823
30,961
Mitigated
31,848
22,200
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,205
1,889
1,040
1,465
10,996
3,833
0
2,633
8,175
0
18,805
W
Martichoras
EasternDora
Martichoras
15,493
1,839
512
900
7,020
3,069
1,396
3,532
3,488
0
35,044
L
6,644
5,315
1,288
2,797
10,580
3,588
1,061
2,800
7,594
0
12,582
W
Olorun
GearEaterz
Olorun
9,335
5,202
3,310
4,544
11,065
5,889
2,759
5,704
5,361
21,144
765
L
Cthulhu
Jacquevious
Cthulhu
8,587
559
2,932
2,204
15,931
15,209
64
6,866
8,905
15,203
908
W
7,776
452
2,875
3,637
13,694
13,243
252
6,586
7,108
10,231
972
L
Baron Samedi
NaikoMode
Baron Samedi
7,271
261
890
1,438
8,831
4,467
393
2,184
6,566
20,607
1,072
L
Morgan Le Fay
RealSwellGuy
Morgan Le Fay
9,187
723
1,409
3,324
12,485
4,751
611
2,282
9,952
18,994
764
W
7,677
2,741
1,034
1,507
8,177
2,843
1,667
5,303
2,874
0
14,987
W
Hun Batz
T045TM4N
Hun Batz
14,068
1,743
891
2,990
9,554
5,917
1,298
2,300
7,254
0
21,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,371
Gold Earned
43,213
120
Minions Killed
115
0
Camps Cleared
0
876,649
Distance Traveled
903,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,957
796
26
3
0
176,556
0
W
Martichoras
9,759
976
50
5
0
202,965
0
L
Rama
8,081
808
13
1
0
160,427
0
W
Olorun
9,806
981
30
3
0
162,549
0
L
Cthulhu
9,217
922
16
2
0
184,827
0
W
Geb
9,631
963
6
1
0
161,527
0
L
Baron Samedi
9,457
946
32
3
0
177,906
0
L
Morgan Le Fay
8,501
850
28
3
0
204,038
0
W
Skadi
7,854
785
9
1
0
155,636
0
W
Hun Batz
9,321
932
25
3
0
193,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role