Player Matchup

Chang'e
Chang'e
AMGblacks
Chang'e
Level 129
God Stats
1W - 2L
1,195 SR
Queue Stats
54W - 56L
1,494 Elo+
Party 2
Nemesis
Nemesis
BundaDaBomba
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 3
Hachiman
Hachiman
Eyehunt360
Hachiman
Level 89
God Stats
9W - 7L
1,368 SR
Queue Stats
77W - 86L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
etisatis
Ix Chel
Level 155
God Stats
12W - 10L
1,491 SR
Queue Stats
287W - 288L
1,485 Elo+
Solo
Ares
Ares
mortui16
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 3
Team Averages
Level 100
1,411 SR
1,450 Elo+

VS

Team Averages
Level 60
1,460 SR
1,438 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DungeonDwarf
Ares
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JaviGS107
Kukulkan
Level 84
God Stats
3W - 5L
1,468 SR
Queue Stats
159W - 153L
1,526 Elo+
Solo
Apollo
Apollo
Totmanyeahshieat
Apollo
Level 29
God Stats
0W - 3L
1,308 SR
Queue Stats
3W - 11L
1,333 Elo+
Party 1
Osiris
Osiris
thebest80le
Osiris
Level 36
God Stats
2W - 5L
1,526 SR
Queue Stats
4W - 14L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AMGblacks
Chang'e
12
2 / 1 / 0
6,435
536
3,774
9,507
4,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
BundaDaBomba
Nemesis
10
2 / 4 / 2
5,943
495
3,383
9,195
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Eyehunt360
Hachiman
13
6 / 0 / 6
7,880
657
9,368
6,422
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
etisatis
Ix Chel
13
2 / 4 / 4
7,170
598
6,636
8,869
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
8 / 0 / 7
8,158
680
7,846
6,403
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 1
7,117
593
6,459
8,038
5,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 1
5,454
455
3,122
10,669
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
JaviGS107
Kukulkan
11
2 / 5 / 0
6,223
519
3,322
8,015
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 6 / 0
4,956
413
3,140
8,607
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
12
6 / 3 / 0
7,130
594
5,348
10,776
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
9
9
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Chang'e
AMGblacks
Chang'e
2
1
0
2
W
Nemesis
BundaDaBomba
Nemesis
2
4
2
0.75
L
0
5
1
0.1
W
Hachiman
Eyehunt360
Hachiman
6
0
6
9
L
Kukulkan
JaviGS107
Kukulkan
2
5
0
0.4
L
0
6
0
0
W
Ix Chel
etisatis
Ix Chel
2
4
4
1
W
Ares
8
0
7
11.5
L
Osiris
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
21,391
40,396
Taken
46,105
17,806
Mitigated
23,378
15,818
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,459
1,328
222
5,320
8,038
5,493
33
3,581
4,457
52,897
1,683
W
Chang'e
AMGblacks
Chang'e
3,774
409
576
5,953
9,507
4,475
0
4,188
5,319
41,512
0
W
Nemesis
BundaDaBomba
Nemesis
3,383
1,089
0
288
9,195
3,054
0
2,766
6,429
0
32,174
L
3,122
606
0
1,663
10,669
7,020
0
3,700
6,969
14,555
0
W
Hachiman
Eyehunt360
Hachiman
9,368
4,540
0
4,127
6,422
2,080
860
1,568
4,854
0
54,394
L
Kukulkan
JaviGS107
Kukulkan
3,322
245
0
250
8,015
2,619
0
6,455
1,560
35,721
0
L
3,140
2,393
0
1,779
8,607
2,036
10
1,935
6,672
0
25,148
W
Ix Chel
etisatis
Ix Chel
6,636
843
384
3,154
8,869
2,610
0
2,140
6,729
50,130
561
W
Ares
7,846
683
0
1,336
6,403
5,587
48
2,215
4,188
16,611
2,100
L
Osiris
5,348
2,075
0
4,836
10,776
6,210
0
2,307
8,469
0
47,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
30,880
320
Minions Killed
306
0
Camps Cleared
0
1,245,389
Distance Traveled
1,135,768
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,117
593
98
8
0
193,841
0
W
Chang'e
6,435
536
66
6
0
218,005
5
W
Nemesis
5,943
495
62
5
0
300,719
0
L
Ares
5,454
455
21
2
0
247,713
0
W
Hachiman
7,880
657
82
7
0
216,333
0
L
Kukulkan
6,223
519
59
5
0
221,020
1
L
Apollo
4,956
413
40
3
0
225,070
0
W
Ix Chel
7,170
598
89
7
0
238,228
2
W
Ares
8,158
680
21
2
0
272,104
0
L
Osiris
7,130
594
88
7
0
248,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role