Player Matchup

Izanami
Izanami
Calzie2910
Izanami
Level 115
God Stats
2W - 1L
1,562 SR
Queue Stats
77W - 61L
1,567 Elo+
Party 1
Shiva
Shiva
CosmicJester71
Shiva
Level 129
God Stats
22W - 6L
1,960 SR
Queue Stats
149W - 152L
1,473 Elo+
Party 1
Anubis
Anubis
Gambaon
Anubis
Level 42
God Stats
17W - 16L
1,491 SR
Queue Stats
131W - 159L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Khazrag
Baron Samedi
Level 178
God Stats
5W - 5L
1,574 SR
Queue Stats
310W - 289L
1,547 Elo+
Party 1
Loki
Loki
xShizZLeRz
Loki
Level 147
God Stats
78W - 87L
1,467 SR
Queue Stats
786W - 782L
1,500 Elo+
Solo
Team Averages
Level 122
1,611 SR
1,500 Elo+

VS

Team Averages
Level 118
1,405 SR
1,465 Elo+
Fafnir
Fafnir
Crismada
Fafnir
Level 138
God Stats
1W - 2L
1,393 SR
Queue Stats
127W - 123L
1,506 Elo+
Solo
Zeus
Zeus
KingKalV2
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Solo
The Morrigan
The Morrigan
Ma-a2000
The Morrigan
Level 104
God Stats
1W - 7L
1,382 SR
Queue Stats
104W - 106L
1,465 Elo+
Solo
Tyr
Tyr
MonsTeeRz-
Tyr
Level 159
God Stats
0W - 1L
1,405 SR
Queue Stats
98W - 91L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
TheDazzLY
Hun Batz
Level 159
God Stats
0W - 2L
1,348 SR
Queue Stats
89W - 88L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Calzie2910
Izanami
15
2 / 1 / 6
8,115
624
4,342
7,815
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 1
7,429
571
6,845
13,684
7,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anubis
Gambaon
Anubis
13
2 / 3 / 1
7,881
606
7,048
8,234
3,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Khazrag
Baron Samedi
12
4 / 0 / 3
7,796
600
8,708
9,681
7,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 3
7,818
601
6,811
11,985
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crismada
Fafnir
9
0 / 3 / 2
6,274
483
4,582
13,208
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zeus
10
0 / 6 / 0
6,000
462
2,546
6,532
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
Ma-a2000
The Morrigan
13
2 / 1 / 2
7,394
569
5,328
4,807
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 1
7,681
591
9,098
13,363
11,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
TheDazzLY
Hun Batz
12
2 / 2 / 0
6,803
523
7,470
9,285
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Calzie2910
Izanami
2
1
6
5
W
1
1
1
1.5
L
Fafnir
Crismada
Fafnir
0
3
2
0.33
W
Anubis
Gambaon
Anubis
2
3
1
0.83
W
Baron Samedi
Khazrag
Baron Samedi
4
0
3
5.5
L
Zeus
0
6
0
0
L
The Morrigan
Ma-a2000
The Morrigan
2
1
2
3
L
2
2
1
1.25
L
Hun Batz
TheDazzLY
Hun Batz
2
2
0
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
29,024
51,399
Taken
47,195
25,472
Mitigated
29,105
22,541
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Calzie2910
Izanami
4,342
2,603
0
3,532
7,815
2,612
2,438
2,049
5,556
0
71,098
W
6,845
572
280
3,768
13,684
7,754
0
410
13,242
0
50,586
L
Fafnir
Crismada
Fafnir
4,582
1,453
176
3,893
13,208
11,647
0
8,211
4,997
11,601
0
W
Anubis
Gambaon
Anubis
7,048
174
0
3,446
8,234
3,667
100
2,462
5,424
65,908
1,033
W
Baron Samedi
Khazrag
Baron Samedi
8,708
1,929
883
3,557
9,681
7,368
39
3,024
6,519
33,392
391
L
Zeus
2,546
725
0
819
6,532
1,491
0
1,580
4,952
29,291
358
L
The Morrigan
Ma-a2000
The Morrigan
5,328
393
0
260
4,807
1,252
0
2,256
2,551
44,717
4,046
L
9,098
1,289
0
5,914
13,363
11,923
0
2,669
10,694
0
47,378
L
Hun Batz
TheDazzLY
Hun Batz
7,470
1,536
0
3,406
9,285
2,792
0
960
8,325
0
46,349
W
6,811
2,413
0
7,075
11,985
4,071
0
1,575
10,216
0
54,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
34,152
481
Minions Killed
360
0
Camps Cleared
0
1,369,178
Distance Traveled
1,381,414
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,115
624
140
11
0
252,656
0
W
Shiva
7,429
571
105
8
0
279,262
2
L
Fafnir
6,274
483
17
1
0
273,933
1
W
Anubis
7,881
606
121
9
0
246,586
0
W
Baron Samedi
7,796
600
32
2
0
263,076
4
L
Zeus
6,000
462
72
6
0
202,635
1
L
The Morrigan
7,394
569
103
8
0
286,072
5
L
Tyr
7,681
591
88
7
0
306,845
0
L
Hun Batz
6,803
523
80
6
0
311,929
0
W
Loki
7,818
601
83
6
0
327,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role