Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze I
KOTAБAPMOT
Danzaburou
Bronze I
Level 116
God Stats
7W - 7L
1,439 SR
Queue Stats
62W - 87L
1,039 MMR
Party 2
Nike
Nike
Silver V
PotatoA222
Nike
Silver V
Level 76
God Stats
2W - 1L
1,823 SR
Queue Stats
69W - 82L
1,091 MMR
Solo
Hun Batz
Hun Batz
Silver III
SizzleB
Hun Batz
Silver III
Level 155
God Stats
1W - 2L
1,631 SR
Queue Stats
60W - 70L
1,107 MMR
Solo
Cthulhu
Cthulhu
Silver IV
madebarbecue5
Cthulhu
Silver IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,050 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,579 SR
1,158 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,496 SR
1,286 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Silver II
First_Son_o_Gaza
Olorun
Silver II
Level 205
God Stats
30W - 17L
1,675 SR
Queue Stats
436W - 451L
1,039 MMR
Solo
Shiva
Shiva
Silver II
inmortela
Shiva
Silver II
Level 129
God Stats
2W - 0L
1,275 SR
Queue Stats
179W - 200L
1,089 MMR
Solo
Hercules
Hercules
Gold V
xDarKInstinTx
Hercules
Gold V
Level 117
God Stats
328W - 310L
1,528 SR
Queue Stats
443W - 458L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 2
5,764
576
4,018
5,394
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KOTAБAPMOT
Danzaburou
8
0 / 5 / 1
4,538
454
4,177
6,451
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,487
449
3,924
7,833
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
SizzleB
Hun Batz
10
2 / 4 / 0
5,557
556
4,685
8,900
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
7
0 / 5 / 1
4,823
482
3,513
11,268
4,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
BastetBacchusFreyaTsukuyomiAthena

VS

Bans
SkadiAnubisOsirisSolMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 3 / 0
6,421
642
4,102
5,339
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
11
5 / 0 / 2
6,087
609
2,447
8,183
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 0 / 4
6,531
653
9,583
7,247
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shiva
inmortela
Shiva
10
3 / 1 / 10
6,400
640
5,979
10,052
6,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
xDarKInstinTx
Hercules
13
6 / 0 / 1
7,751
775
5,014
7,724
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
21
21
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
2
3
W
Poseidon
 
Poseidon
2
3
0
0.67
W
Ao Kuang
 
Ao Kuang
5
0
2
6
W
5
0
4
7
L
Danzaburou
KOTAБAPMOT
Danzaburou
0
5
1
0.1
L
0
6
0
0
L
Hun Batz
SizzleB
Hun Batz
2
4
0
0.5
W
Shiva
inmortela
Shiva
3
1
10
8
L
Cthulhu
0
5
1
0.1
W
Hercules
xDarKInstinTx
Hercules
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
27,125
39,846
Taken
38,545
14,922
Mitigated
16,787
7,344
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,018
647
0
1,209
5,394
2,150
0
3,598
1,796
33,571
795
W
Poseidon
 
Poseidon
4,102
533
0
873
5,339
1,516
540
2,079
3,008
51,570
1,238
W
Ao Kuang
 
Ao Kuang
2,447
619
0
3,513
8,183
2,595
0
1,028
7,071
30,548
0
W
9,583
4,347
300
3,783
7,247
2,463
0
2,036
5,211
47,458
2,664
L
Danzaburou
KOTAБAPMOT
Danzaburou
4,177
1,396
0
1,131
6,451
1,672
0
2,979
3,472
0
24,528
L
3,924
852
0
1,518
7,833
3,257
0
0
7,447
0
23,611
L
Hun Batz
SizzleB
Hun Batz
4,685
834
0
1,840
8,900
2,923
0
3,417
5,483
0
42,867
W
Shiva
inmortela
Shiva
5,979
784
412
3,002
10,052
6,519
0
1,606
8,412
0
20,553
L
Cthulhu
3,513
572
45
1,601
11,268
4,920
0
5,961
5,307
19,508
1,452
W
Hercules
xDarKInstinTx
Hercules
5,014
2,180
0
4,657
7,724
3,694
0
0
7,240
0
49,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
33,190
238
Minions Killed
342
0
Camps Cleared
0
1,046,752
Distance Traveled
1,046,617
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,764
576
74
7
0
198,137
0
W
Poseidon
6,421
642
94
9
0
189,109
0
W
Ao Kuang
6,087
609
52
5
0
240,939
0
W
Olorun
6,531
653
79
8
0
175,240
3
L
Danzaburou
4,538
454
44
4
0
193,229
0
L
Nike
4,487
449
30
3
0
195,025
0
L
Hun Batz
5,557
556
67
7
0
238,346
0
W
Shiva
6,400
640
27
3
0
241,304
1
L
Cthulhu
4,823
482
23
2
0
222,015
3
W
Hercules
7,751
775
90
9
0
200,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role