Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EndureTheAgony
Bacchus
Level 159
God Stats
0W - 2L
1,270 SR
Queue Stats
166W - 170L
1,523 Elo+
Solo
Discordia
Discordia
I She W0lf I
Discordia
Level 120
God Stats
30W - 29L
1,891 SR
Queue Stats
137W - 179L
1,492 Elo+
Solo
Hun Batz
Hun Batz
dracowave
Hun Batz
Level 132
God Stats
55W - 22L
1,783 SR
Queue Stats
401W - 271L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
jp565
Gilgamesh
Level 149
God Stats
11W - 12L
1,502 SR
Queue Stats
782W - 817L
1,498 Elo+
Solo
Team Averages
Level 140
1,589 SR
1,530 Elo+

VS

Team Averages
Level 121
1,386 SR
1,536 Elo+
Set
Set
B4N5A1
Set
Level 157
God Stats
1W - 0L
1,277 SR
Queue Stats
311W - 138L
1,630 Elo+
Solo
Medusa
Medusa
MsVexMilkers
Medusa
Level 134
God Stats
4W - 5L
1,605 SR
Queue Stats
193W - 180L
1,508 Elo+
Solo
Geb
Geb
Proving n
Geb
Level 136
God Stats
14W - 16L
1,421 SR
Queue Stats
882W - 918L
1,552 Elo+
Solo
Chang'e
Chang'e
ZacharYying
Chang'e
Level 139
God Stats
17W - 18L
1,526 SR
Queue Stats
123W - 109L
1,551 Elo+
Solo
Poseidon
Poseidon
medothegod99
Poseidon
Level 37
God Stats
2W - 2L
1,101 SR
Queue Stats
5W - 6L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 2
6,400
1,280
2,823
1,779
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 3
5,815
1,163
3,075
4,547
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
I She W0lf I
Discordia
11
2 / 0 / 2
6,302
1,260
1,681
922
240
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
dracowave
Hun Batz
11
2 / 2 / 2
6,773
1,355
6,675
5,126
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
jp565
Gilgamesh
11
0 / 2 / 4
5,982
1,196
5,312
8,746
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

357

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
B4N5A1
Set
12
3 / 0 / 2
7,040
1,408
3,711
6,119
3,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
11
2 / 0 / 2
6,610
1,322
5,263
4,294
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 6
6,235
1,247
3,680
4,708
3,617
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
ZacharYying
Chang'e
11
0 / 1 / 5
6,038
1,208
4,249
3,803
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
medothegod99
Poseidon
11
1 / 2 / 2
6,168
1,234
1,603
2,127
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
4
Kills
6
6
Deaths
4
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
2
1
W
Set
B4N5A1
Set
3
0
2
4
L
0
2
3
0.75
L
Discordia
I She W0lf I
Discordia
2
0
2
3
W
Medusa
2
0
2
3
W
0
1
6
3
W
Chang'e
ZacharYying
Chang'e
0
1
5
2.5
L
Hun Batz
dracowave
Hun Batz
2
2
2
1.5
L
Gilgamesh
jp565
Gilgamesh
0
2
4
1
W
Poseidon
medothegod99
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
18,506
21,120
Taken
21,051
13,385
Mitigated
10,605
859
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,823
672
0
338
1,779
532
0
662
961
0
22,045
W
Set
B4N5A1
Set
3,711
1,214
0
939
6,119
3,885
0
1,141
4,773
0
21,845
L
3,075
41
0
301
4,547
3,548
0
1,662
2,722
4,872
87
L
Discordia
I She W0lf I
Discordia
1,681
0
0
7
922
240
0
0
922
4,715
0
W
Medusa
5,263
1,833
0
0
4,294
1,469
0
538
3,621
0
8,694
W
3,680
148
0
0
4,708
3,617
0
1,100
3,460
4,909
492
W
Chang'e
ZacharYying
Chang'e
4,249
129
752
1,180
3,803
1,129
0
970
2,677
12,674
0
L
Hun Batz
dracowave
Hun Batz
6,675
1,095
0
24
5,126
1,972
0
2,252
2,644
0
21,930
L
Gilgamesh
jp565
Gilgamesh
5,312
1,091
0
189
8,746
7,093
0
3,780
4,602
0
9,050
W
Poseidon
medothegod99
Poseidon
1,603
430
0
82
2,127
505
0
577
1,399
11,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
32,091
108
Minions Killed
116
5
Camps Cleared
6
523,607
Distance Traveled
531,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,400
1,280
57
11
0
104,896
0
W
Set
7,040
1,408
29
6
5
125,613
0
L
Bacchus
5,815
1,163
3
1
0
103,580
0
L
Discordia
6,302
1,260
7
1
0
65,689
0
W
Medusa
6,610
1,322
12
2
1
125,312
0
W
Geb
6,235
1,247
17
3
0
95,691
0
W
Chang'e
6,038
1,208
32
6
0
117,319
0
L
Hun Batz
6,773
1,355
31
6
4
121,034
0
L
Gilgamesh
5,982
1,196
10
2
1
128,408
0
W
Poseidon
6,168
1,234
26
5
0
67,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role