Player Matchup

Nemesis
Nemesis
Anollhorn
Nemesis
Level 66
God Stats
3W - 2L
1,628 SR
Queue Stats
9W - 7L
1,283 Elo+
Party 1
Tyr
Tyr
BuBu98192
Tyr
Level 43
God Stats
1W - 1L
1,220 SR
Queue Stats
9W - 7L
1,283 Elo+
Party 1
Aphrodite
Aphrodite
JumperBoomBox
Aphrodite
Level 75
God Stats
11W - 10L
1,581 SR
Queue Stats
49W - 54L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Nikitavorobey
Nu Wa
Level 44
God Stats
7W - 1L
1,702 SR
Queue Stats
9W - 7L
1,283 Elo+
Party 1
Medusa
Medusa
juanjehc
Medusa
Level 123
God Stats
19W - 11L
1,544 SR
Queue Stats
77W - 70L
1,467 Elo+
Solo
Team Averages
Level 70
1,535 SR
1,342 Elo+

VS

Team Averages
Level 75
1,299 SR
1,384 Elo+
Bellona
Bellona
Bloodmafia7
Bellona
Level 97
God Stats
9W - 7L
1,539 SR
Queue Stats
35W - 39L
1,403 Elo+
Party 2
Aphrodite
Aphrodite
Robinbdn
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
giovansyl
Arachne
Level 44
God Stats
3W - 4L
1,175 SR
Queue Stats
33W - 47L
1,254 Elo+
Solo
Skadi
Skadi
lifefletcher17
Skadi
Level 99
God Stats
1W - 6L
1,257 SR
Queue Stats
37W - 45L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
reaper3277
Morgan Le Fay
Level 53
God Stats
0W - 10L
1,023 SR
Queue Stats
46W - 67L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anollhorn
Nemesis
16
4 / 5 / 4
9,875
520
9,627
20,680
14,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 5
8,590
452
4,784
14,117
10,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
JumperBoomBox
Aphrodite
12
0 / 3 / 3
8,423
443
4,482
9,999
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
7 / 3 / 1
11,273
593
16,082
10,450
3,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
juanjehc
Medusa
14
0 / 6 / 1
8,481
446
7,523
13,941
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bloodmafia7
Bellona
14
4 / 4 / 7
9,225
486
11,260
19,381
17,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Robinbdn
Aphrodite
1
0 / 0 / 0
3,780
199
0
1,037
234
Arachne
giovansyl
Arachne
19
6 / 1 / 6
10,569
556
6,293
16,207
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
10 / 3 / 3
9,767
514
16,024
14,239
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
reaper3277
Morgan Le Fay
15
2 / 3 / 2
9,541
502
12,265
9,003
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
22
22
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Anollhorn
Nemesis
4
5
4
1.2
L
Bellona
Bloodmafia7
Bellona
4
4
7
1.88
W
0
5
5
0.5
W
Aphrodite
JumperBoomBox
Aphrodite
0
3
3
0.5
W
7
3
1
2.5
L
Aphrodite
Robinbdn
Aphrodite
0
0
0
0
L
Arachne
giovansyl
Arachne
6
1
6
9
W
Medusa
juanjehc
Medusa
0
6
1
0.08
L
10
3
3
3.83
L
Morgan Le Fay
reaper3277
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
45,842
69,187
Taken
59,867
39,004
Mitigated
31,742
21,748
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Anollhorn
Nemesis
9,627
4,456
0
6,112
20,680
14,465
747
2,513
17,945
0
66,408
L
Bellona
Bloodmafia7
Bellona
11,260
3,921
0
4,183
19,381
17,507
0
6,886
12,495
0
48,226
W
4,784
1,031
0
2,469
14,117
10,402
556
1,819
12,177
0
30,103
W
Aphrodite
JumperBoomBox
Aphrodite
4,482
310
5,137
5,314
9,999
5,267
865
877
9,078
26,250
501
W
16,082
3,833
105
1,308
10,450
3,402
342
5,855
3,953
76,856
0
L
Aphrodite
Robinbdn
Aphrodite
0
0
0
0
1,037
234
0
1,037
0
0
0
L
Arachne
giovansyl
Arachne
6,293
3,931
0
9,550
16,207
6,357
653
3,521
12,686
0
107,769
W
Medusa
juanjehc
Medusa
7,523
2,425
0
1,303
13,941
5,468
1,225
0
13,941
0
73,767
L
16,024
5,663
0
3,255
14,239
4,899
7
3,676
10,563
0
62,318
L
Morgan Le Fay
reaper3277
Morgan Le Fay
12,265
59
0
2,226
9,003
2,745
49
5,444
3,559
73,940
4,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,642
Gold Earned
42,882
443
Minions Killed
459
0
Camps Cleared
0
1,804,290
Distance Traveled
1,469,482
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,875
520
88
5
0
430,659
0
L
Bellona
9,225
486
76
4
0
333,933
2
W
Tyr
8,590
452
55
3
0
325,190
0
W
Aphrodite
8,423
443
52
3
0
363,305
0
W
Nu Wa
11,273
593
123
6
0
342,161
0
L
Aphrodite
3,780
199
0
0
0
0
0
L
Arachne
10,569
556
157
8
0
438,962
0
W
Medusa
8,481
446
125
7
0
342,975
0
L
Skadi
9,767
514
91
5
0
383,242
3
L
Morgan Le Fay
9,541
502
135
7
0
313,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role