Player Matchup

Geb
Geb
GlizzyGobble_
Geb
Level 159
God Stats
11W - 7L
1,583 SR
Queue Stats
295W - 308L
1,464 Elo+
Party 1
Artemis
Artemis
KookyAlchemist
Artemis
Level 129
God Stats
2W - 0L
1,793 SR
Queue Stats
66W - 51L
1,591 Elo+
Party 1
Bastet
Bastet
MusicBender
Bastet
Level 194
God Stats
3W - 1L
1,571 SR
Queue Stats
280W - 238L
1,600 Elo+
Solo
Terra
Terra
dannyh3x
Terra
Level 156
God Stats
1W - 0L
1,309 SR
Queue Stats
3W - 2L
1,496 Elo+
Solo
Thor
Thor
yahayabusa
Thor
Level 168
God Stats
8W - 6L
1,542 SR
Queue Stats
365W - 396L
1,541 Elo+
Solo
Team Averages
Level 161
1,559 SR
1,538 Elo+

VS

Team Averages
Level 130
1,553 SR
1,499 Elo+
Guan Yu
Guan Yu
Hazordus
Guan Yu
Level 158
God Stats
3W - 3L
1,595 SR
Queue Stats
199W - 166L
1,538 Elo+
Solo
Janus
Janus
Renevua
Janus
Level 125
God Stats
4W - 6L
1,523 SR
Queue Stats
381W - 374L
1,492 Elo+
Party 2
King Arthur
King Arthur
SirAJLawwd
King Arthur
Level 74
God Stats
18W - 24L
1,451 SR
Queue Stats
549W - 500L
1,483 Elo+
Party 2
Vulcan
Vulcan
SomeBadgers
Vulcan
Level 154
God Stats
1W - 1L
1,697 SR
Queue Stats
74W - 72L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
kazo14276
Baba Yaga
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 118L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,504
679
11,863
9,515
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 2 / 10
11,482
820
17,436
11,882
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
17
7 / 2 / 12
10,868
776
14,811
12,117
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Terra
dannyh3x
Terra
17
2 / 1 / 12
11,010
786
5,902
15,193
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 1 / 12
11,612
829
12,836
12,781
8,517
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hazordus
Guan Yu
18
2 / 3 / 3
10,183
727
5,648
18,787
17,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Renevua
Janus
15
1 / 6 / 3
8,900
636
9,537
9,615
2,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SirAJLawwd
King Arthur
13
1 / 4 / 2
7,935
567
7,737
14,965
12,507
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
14
0 / 7 / 3
8,127
581
10,361
10,205
3,178
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
kazo14276
Baba Yaga
17
2 / 3 / 2
8,739
624
11,667
11,671
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
23
Kills
6
7
Deaths
23
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Guan Yu
Hazordus
Guan Yu
2
3
3
1.17
W
5
2
10
5
W
Bastet
7
2
12
6.5
L
Janus
Renevua
Janus
1
6
3
0.42
L
King Arthur
SirAJLawwd
King Arthur
1
4
2
0.5
L
Vulcan
0
7
3
0.21
W
Terra
dannyh3x
Terra
2
1
12
8
L
Baba Yaga
kazo14276
Baba Yaga
2
3
2
1
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,848
Damage
44,950
61,488
Taken
65,243
36,411
Mitigated
40,748
27,531
Healing
26,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,863
364
1,424
1,063
9,515
6,374
82
5,851
3,506
18,182
351
L
Guan Yu
Hazordus
Guan Yu
5,648
637
9,784
10,560
18,787
17,338
0
4,629
13,769
0
11,262
W
17,436
4,642
346
3,872
11,882
4,567
2,890
6,380
5,495
0
59,680
W
Bastet
14,811
2,581
1,172
2,059
12,117
4,259
1,758
5,803
6,260
0
24,939
L
Janus
Renevua
Janus
9,537
228
0
125
9,615
2,888
0
2,418
7,104
20,405
0
L
King Arthur
SirAJLawwd
King Arthur
7,737
401
758
2,905
14,965
12,507
0
4,183
10,576
0
14,222
L
Vulcan
10,361
134
178
496
10,205
3,178
0
2,775
7,387
25,274
0
W
Terra
dannyh3x
Terra
5,902
274
9,075
7,188
15,193
12,694
910
6,867
8,172
16,122
0
L
Baba Yaga
kazo14276
Baba Yaga
11,667
274
0
1,427
11,671
4,837
0
2,890
8,704
29,903
996
W
12,836
1,206
341
991
12,781
8,517
348
5,636
7,078
202
23,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
43,884
193
Minions Killed
134
0
Camps Cleared
0
1,361,873
Distance Traveled
1,131,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,504
679
17
1
0
273,092
0
L
Guan Yu
10,183
727
23
2
0
221,882
0
W
Artemis
11,482
820
116
8
0
250,616
0
W
Bastet
10,868
776
15
1
0
289,024
0
L
Janus
8,900
636
31
2
0
210,921
0
L
King Arthur
7,935
567
12
1
0
220,644
0
L
Vulcan
8,127
581
47
3
0
236,456
0
W
Terra
11,010
786
18
1
0
298,377
0
L
Baba Yaga
8,739
624
21
2
0
241,500
0
W
Thor
11,612
829
27
2
0
250,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role