Player Matchup

Charybdis
Charybdis
ArmySpectre92
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,612 Elo+
Party 2
Tiamat
Tiamat
T33BAW
Tiamat
Level 121
God Stats
0W - 2L
1,216 SR
Queue Stats
52W - 49L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
UnculturedGoose
Kuzenbo
Level 22
God Stats
1W - 1L
1,867 SR
Queue Stats
9W - 6L
1,628 Elo+
Party 2
Team Averages
Level 60
1,528 SR
1,608 Elo+

VS

Team Averages
Level 130
1,700 SR
1,689 Elo+
Cupid
Cupid
Camiroshi
Cupid
Level 86
God Stats
2W - 1L
1,957 SR
Queue Stats
89W - 27L
1,990 Elo+
Solo
Tiamat
Tiamat
iCraveOblivion
Tiamat
Level 147
God Stats
5W - 4L
1,548 SR
Queue Stats
132W - 96L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
the robbler
Cthulhu
Level 157
God Stats
31W - 35L
1,595 SR
Queue Stats
210W - 191L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArmySpectre92
Charybdis
14
3 / 5 / 1
8,041
804
6,339
10,248
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
T33BAW
Tiamat
14
2 / 3 / 3
8,036
804
9,673
8,607
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 3 / 1
7,316
732
7,165
10,066
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Camiroshi
Cupid
16
6 / 0 / 3
9,418
942
10,144
9,267
3,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 9
8,354
835
6,826
10,503
6,146
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
the robbler
Cthulhu
14
4 / 4 / 4
8,690
869
7,789
10,163
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
11
11
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArmySpectre92
Charybdis
3
5
1
0.7
W
Cupid
Camiroshi
Cupid
6
0
3
7.5
L
Tiamat
T33BAW
Tiamat
2
3
3
1.17
L
1
3
1
0.5
W
1
2
9
2.75
W
Cthulhu
the robbler
Cthulhu
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
24,759
28,921
Taken
29,933
18,328
Mitigated
16,710
6,300
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArmySpectre92
Charybdis
6,339
3,566
0
2,020
10,248
3,377
0
6,041
3,233
0
27,833
W
Cupid
Camiroshi
Cupid
10,144
5,363
1,592
4,358
9,267
3,009
1,249
4,281
3,858
0
41,484
L
Tiamat
T33BAW
Tiamat
9,673
584
0
1,595
8,607
4,466
0
2,851
5,346
24,787
0
L
7,165
1,874
0
2,685
10,066
10,485
13
3,171
6,352
13,522
2,596
W
6,826
649
683
3,400
10,503
6,146
192
4,592
5,198
17,176
647
W
Cthulhu
the robbler
Cthulhu
7,789
583
483
1,325
10,163
7,555
87
4,103
4,770
16,999
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
26,462
121
Minions Killed
130
0
Camps Cleared
0
512,225
Distance Traveled
541,740
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,041
804
49
5
0
156,867
0
W
Cupid
9,418
942
76
8
0
198,232
0
L
Tiamat
8,036
804
51
5
0
174,281
1
L
Kuzenbo
7,316
732
21
2
0
181,077
0
W
Tiamat
8,354
835
36
4
0
183,236
0
W
Cthulhu
8,690
869
18
2
0
160,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role