Player Matchup

Horus
Horus
Athraxas
Horus
Level 145
God Stats
1W - 0L
1,642 SR
Queue Stats
21W - 26L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
Flugsaurier
Amaterasu
Level 124
God Stats
5W - 5L
1,526 SR
Queue Stats
39W - 36L
1,533 Elo+
Party 1
Lancelot
Lancelot
Kombobär
Lancelot
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,428 Elo+
Party 1
Olorun
Olorun
Krümmelpflaster
Olorun
Level 139
God Stats
5W - 1L
1,709 SR
Queue Stats
29W - 32L
1,421 Elo+
Party 1
Zeus
Zeus
Shiro1GI
Zeus
Level 133
God Stats
1W - 0L
1,324 SR
Queue Stats
16W - 18L
1,477 Elo+
Party 1
Team Averages
Level 135
1,540 SR
1,466 Elo+

VS

Team Averages
Level 90
1,596 SR
1,566 Elo+
Cu Chulainn
Cu Chulainn
Bush Elf96
Cu Chulainn
Level 108
God Stats
6W - 5L
1,570 SR
Queue Stats
94W - 81L
1,504 Elo+
Solo
Ullr
Ullr
KingEscalation
Ullr
Level 47
God Stats
23W - 19L
1,580 SR
Queue Stats
23W - 19L
1,546 Elo+
Solo
Thor
Thor
PeppeJames
Thor
Level 91
God Stats
0W - 1L
1,305 SR
Queue Stats
143W - 137L
1,491 Elo+
Party 2
Geb
Geb
Valkyrja98
Geb
Level 98
God Stats
12W - 5L
1,712 SR
Queue Stats
224W - 214L
1,485 Elo+
Party 2
Neith
Neith
nakedpenguin
Neith
Level 108
God Stats
2W - 3L
1,810 SR
Queue Stats
9W - 10L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Athraxas
Horus
12
1 / 0 / 14
8,593
573
5,212
12,794
12,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
Flugsaurier
Amaterasu
15
3 / 0 / 8
9,293
620
9,103
14,250
11,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Lancelot
Kombobär
Lancelot
13
2 / 2 / 12
7,870
525
3,961
10,149
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
8 / 0 / 4
9,103
607
10,509
10,739
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zeus
14
7 / 1 / 7
9,469
631
11,934
5,686
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bush Elf96
Cu Chulainn
12
0 / 3 / 1
7,255
484
10,123
14,556
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 2
7,209
481
4,452
10,004
2,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 1
6,732
449
3,241
12,150
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
0 / 7 / 2
6,978
465
6,750
14,757
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 0
7,156
477
8,733
8,497
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
21
Kills
3
3
Deaths
21
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Athraxas
Horus
1
0
14
8
L
Cu Chulainn
Bush Elf96
Cu Chulainn
0
3
1
0.17
W
Amaterasu
Flugsaurier
Amaterasu
3
0
8
7
L
1
3
2
0.67
W
Lancelot
Kombobär
Lancelot
2
2
12
4
W
8
0
4
10
L
1
6
1
0.25
W
Zeus
7
1
7
10.5
L
0
7
2
0.14
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
33,299
53,618
Taken
59,964
35,885
Mitigated
28,439
23,771
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Athraxas
Horus
5,212
2,075
1,348
4,523
12,794
12,171
525
3,224
9,570
0
22,034
L
Cu Chulainn
Bush Elf96
Cu Chulainn
10,123
992
0
2,706
14,556
9,411
0
2,229
12,317
7,559
53,305
W
Amaterasu
Flugsaurier
Amaterasu
9,103
3,818
0
7,873
14,250
11,826
1,734
2,485
11,765
0
68,820
L
4,452
2,086
0
3,114
10,004
2,808
0
3,687
5,967
0
54,758
W
Lancelot
Kombobär
Lancelot
3,961
636
0
4,352
10,149
5,079
1,027
1,090
9,059
0
41,246
W
10,509
5,085
675
3,255
10,739
4,826
1,983
1,676
9,063
58,890
931
L
3,241
312
0
2,413
12,150
3,284
0
3,068
8,894
0
36,457
W
Zeus
11,934
1,776
0
1,745
5,686
1,983
2,197
402
5,284
54,905
2,055
L
6,750
609
0
1,782
14,757
10,379
0
7,240
7,357
25,022
0
L
8,733
2,949
0
1,691
8,497
2,557
0
5,083
3,406
0
56,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
35,330
416
Minions Killed
398
0
Camps Cleared
0
1,511,606
Distance Traveled
1,434,616
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,593
573
32
2
0
329,191
7
L
Cu Chulainn
7,255
484
96
6
0
261,240
2
W
Amaterasu
9,293
620
116
8
0
302,107
0
L
Ullr
7,209
481
102
7
0
292,897
0
W
Lancelot
7,870
525
74
5
0
331,090
0
W
Olorun
9,103
607
96
6
0
283,053
0
L
Thor
6,732
449
70
5
0
311,621
2
W
Zeus
9,469
631
98
7
0
266,165
0
L
Geb
6,978
465
23
2
0
295,823
4
L
Neith
7,156
477
107
7
0
273,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role