Player Matchup

Anubis
Anubis
Djostarz
Anubis
Level 67
God Stats
3W - 2L
1,450 SR
Queue Stats
3W - 4L
1,254 Elo+
Party 1
Izanami
Izanami
Spooaner
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,254 Elo+
Party 1
Janus
Janus
Unsainted115
Janus
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 41L
1,254 Elo+
Party 1
Team Averages
Level 55
1,483 SR
1,254 Elo+

VS

Team Averages
Level 53
1,534 SR
1,214 Elo+
Chiron
Chiron
Borreneitor
Chiron
Level 34
God Stats
3W - 3L
1,675 SR
Queue Stats
46W - 51L
1,208 Elo+
Solo
King Arthur
King Arthur
Salty007
King Arthur
Level 86
God Stats
5W - 8L
1,427 SR
Queue Stats
157W - 166L
1,326 Elo+
Solo
Anubis
Anubis
abomination018
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Djostarz
Anubis
13
0 / 0 / 6
8,040
804
4,377
3,941
1,367
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Spooaner
Izanami
15
3 / 3 / 4
8,951
895
4,362
8,396
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 1 / 3
9,156
916
8,050
4,697
1,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 3 / 1
9,436
944
5,756
6,944
1,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Salty007
King Arthur
13
1 / 3 / 1
7,730
773
1,534
10,904
5,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 0
7,725
773
3,148
7,366
2,345
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
4
4
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
3
1
0.83
W
Anubis
Djostarz
Anubis
0
0
6
3
L
King Arthur
Salty007
King Arthur
1
3
1
0.5
W
Izanami
Spooaner
Izanami
3
3
4
1.67
W
7
1
3
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
10,438
17,034
Taken
25,214
5,059
Mitigated
10,127
2,581
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,756
1,340
436
1,284
6,944
1,865
0
3,184
3,748
0
36,755
W
Anubis
Djostarz
Anubis
4,377
191
340
645
3,941
1,367
519
1,075
2,844
18,431
321
L
King Arthur
Salty007
King Arthur
1,534
176
0
598
10,904
5,917
0
5,627
5,277
0
14,416
W
Izanami
Spooaner
Izanami
4,362
3,815
0
1,346
8,396
2,399
2,620
1,064
7,309
0
18,208
W
8,050
0
0
250
4,697
1,293
893
1,000
3,681
22,285
132
L
3,148
416
0
656
7,366
2,345
0
4,006
3,360
18,721
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,147
Gold Earned
24,891
100
Minions Killed
116
0
Camps Cleared
0
543,073
Distance Traveled
496,919
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,436
944
72
7
0
163,008
1
W
Anubis
8,040
804
32
3
0
178,355
5
L
King Arthur
7,730
773
21
2
0
182,149
0
W
Izanami
8,951
895
33
3
0
166,082
0
W
Janus
9,156
916
35
4
0
198,636
0
L
Anubis
7,725
773
23
2
0
151,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role