Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AlmondSalad
Mulan
Level 68
God Stats
88W - 50L
1,697 SR
Queue Stats
364W - 365L
1,531 Elo+
Solo
Fafnir
Fafnir
Foofighter1819
Fafnir
Level 132
God Stats
13W - 22L
1,422 SR
Queue Stats
133W - 119L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
bootyliciouss225
Aphrodite
Level 87
God Stats
213W - 189L
1,516 SR
Queue Stats
330W - 350L
1,469 Elo+
Solo
Vulcan
Vulcan
itsmeyep619
Vulcan
Level 152
God Stats
351W - 129L
1,709 SR
Queue Stats
559W - 291L
1,591 Elo+
Solo
Team Averages
Level 125
1,569 SR
1,524 Elo+

VS

Team Averages
Level 108
1,515 SR
1,487 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kenore
Izanami
Level 122
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 9L
1,427 Elo+
Solo
Mulan
Mulan
The_Crusher132
Mulan
Level 86
God Stats
17W - 16L
1,562 SR
Queue Stats
161W - 161L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Vulneris
Nu Wa
Level 89
God Stats
13W - 8L
1,678 SR
Queue Stats
484W - 455L
1,463 Elo+
Solo
Medusa
Medusa
Zephrious96
Medusa
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
286W - 308L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 1
5,919
1,184
4,123
5,953
1,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 1 / 0
5,875
1,175
3,802
6,065
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
6,424
1,285
2,675
7,974
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
10
0 / 1 / 1
5,547
1,109
2,023
2,722
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
10
0 / 1 / 1
5,428
1,086
1,015
1,233
346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

349

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 4
6,525
1,305
3,657
3,808
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Kenore
Izanami
11
1 / 1 / 4
6,149
1,230
4,559
2,128
646
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 5
7,152
1,430
4,618
7,529
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
Vulneris
Nu Wa
11
0 / 0 / 7
6,035
1,207
7,019
1,862
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
2 / 0 / 4
6,371
1,274
1,358
1,119
379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
7
7
Deaths
1
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Aphrodite
 
Aphrodite
2
0
4
4
L
1
1
0
1
L
0
2
1
0.25
W
Izanami
Kenore
Izanami
1
1
4
3
W
2
0
5
4.5
W
Nu Wa
Vulneris
Nu Wa
0
0
7
3.5
W
Medusa
2
0
4
4
L
Aphrodite
0
1
1
0.5
L
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,638
Damage
21,211
23,947
Taken
16,446
14,097
Mitigated
10,865
5,277
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,123
1,394
0
1,064
5,953
1,877
0
2,279
3,674
0
18,380
W
Aphrodite
 
Aphrodite
3,657
720
2,884
2,669
3,808
2,604
0
1,244
2,525
12,077
0
L
3,802
334
0
514
6,065
3,117
0
3,136
2,929
0
15,515
L
2,675
306
0
1,265
7,974
7,603
0
3,409
4,565
8,369
1,448
W
Izanami
Kenore
Izanami
4,559
2,823
0
0
2,128
646
0
400
1,721
0
14,995
W
4,618
672
0
3,096
7,529
6,658
0
2,859
4,390
565
8,414
W
Nu Wa
Vulneris
Nu Wa
7,019
1,831
0
0
1,862
578
0
567
1,249
17,788
358
W
Medusa
1,358
653
0
0
1,119
379
0
186
933
0
12,056
L
Aphrodite
2,023
143
1,513
921
2,722
1,154
0
1,728
994
11,417
0
L
Vulcan
1,015
34
0
0
1,233
346
0
628
605
7,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
32,232
108
Minions Killed
111
5
Camps Cleared
7
450,554
Distance Traveled
518,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,919
1,184
35
7
3
101,585
0
W
Aphrodite
6,525
1,305
23
5
1
104,037
0
L
Mulan
5,875
1,175
29
6
1
114,084
0
L
Fafnir
6,424
1,285
12
2
0
96,963
0
W
Izanami
6,149
1,230
36
7
2
99,511
0
W
Mulan
7,152
1,430
6
1
1
101,143
0
W
Nu Wa
6,035
1,207
24
5
0
100,846
0
W
Medusa
6,371
1,274
22
4
3
112,614
0
L
Aphrodite
5,547
1,109
16
3
0
86,355
0
L
Vulcan
5,428
1,086
16
3
1
51,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role