Player Matchup

Cthulhu
Cthulhu
ClapperCheeks
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,430 Elo+
Party 2
Thanatos
Thanatos
Deadly_Sloth97
Thanatos
Level 157
God Stats
2W - 1L
1,405 SR
Queue Stats
35W - 45L
1,448 Elo+
Party 1
Izanami
Izanami
PuPuCaChoo
Izanami
Level 115
God Stats
0W - 1L
1,332 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Queen_Evanora
Morgan Le Fay
Level 161
God Stats
5W - 5L
1,510 SR
Queue Stats
159W - 158L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
SameMaximus
Aphrodite
Level 167
God Stats
107W - 123L
1,521 SR
Queue Stats
719W - 896L
1,496 Elo+
Party 1
Team Averages
Level 121
1,454 SR
1,447 Elo+

VS

Team Averages
Level 107
1,482 SR
1,493 Elo+
Neith
Neith
BX_GUNNAZ
Neith
Level 158
God Stats
1W - 0L
1,442 SR
Queue Stats
12W - 5L
1,618 Elo+
Solo
Kukulkan
Kukulkan
GreezEmook
Kukulkan
Level 100
God Stats
214W - 218L
1,558 SR
Queue Stats
268W - 284L
1,496 Elo+
Solo
Nu Wa
Nu Wa
OmegaSenpaiii
Nu Wa
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,433 Elo+
Party 3
Charon
Charon
closeman
Charon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,448 Elo+
Party 3
King Arthur
King Arthur
terryz46
King Arthur
Level 129
God Stats
21W - 33L
1,407 SR
Queue Stats
1,222W - 1,290L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 3 / 2
9,954
905
4,024
20,157
19,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
16
3 / 3 / 1
10,998
1,000
7,528
9,246
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
PuPuCaChoo
Izanami
16
0 / 7 / 0
10,210
928
5,087
13,328
3,388
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Queen_Evanora
Morgan Le Fay
16
1 / 0 / 2
10,545
959
8,380
7,777
2,033
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
SameMaximus
Aphrodite
16
0 / 0 / 2
10,027
912
3,620
7,951
2,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

202

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BX_GUNNAZ
Neith
17
5 / 1 / 6
11,703
1,064
16,142
11,736
4,478
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GreezEmook
Kukulkan
17
1 / 0 / 8
11,236
1,021
13,930
2,817
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 4
11,572
1,052
17,051
7,422
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
closeman
Charon
18
2 / 0 / 7
12,362
1,124
7,171
8,530
8,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
terryz46
King Arthur
14
0 / 0 / 0
7,403
673
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
13
13
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
BX_GUNNAZ
Neith
5
1
6
8
L
Cthulhu
0
3
2
0.33
L
Thanatos
3
3
1
1.17
W
Kukulkan
GreezEmook
Kukulkan
1
0
8
5
W
5
3
4
2.33
L
Izanami
PuPuCaChoo
Izanami
0
7
0
0
L
Morgan Le Fay
Queen_Evanora
Morgan Le Fay
1
0
2
2
L
Aphrodite
SameMaximus
Aphrodite
0
0
2
1
W
Charon
closeman
Charon
2
0
7
5.5
W
King Arthur
terryz46
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
54,294
58,459
Taken
30,505
31,009
Mitigated
17,106
15,424
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BX_GUNNAZ
Neith
16,142
8,306
0
2,100
11,736
4,478
0
4,185
7,210
0
42,876
L
Cthulhu
4,024
180
0
554
20,157
19,586
0
13,284
6,873
26,695
397
L
Thanatos
7,528
1,205
0
3,820
9,246
3,079
0
6,253
2,993
0
20,379
W
Kukulkan
GreezEmook
Kukulkan
13,930
1,159
0
0
2,817
1,130
0
1,551
1,163
43,399
0
W
17,051
5,675
0
0
7,422
2,632
0
3,351
3,887
31,639
133
L
Izanami
PuPuCaChoo
Izanami
5,087
2,670
0
613
13,328
3,388
0
6,157
7,171
0
40,926
L
Morgan Le Fay
Queen_Evanora
Morgan Le Fay
8,380
765
0
248
7,777
2,033
0
6,368
1,409
36,205
0
L
Aphrodite
SameMaximus
Aphrodite
3,620
163
5,428
4,761
7,951
2,923
0
5,038
2,913
21,547
0
W
Charon
closeman
Charon
7,171
1,011
45
1,787
8,530
8,866
0
5,391
2,618
23,133
1,450
W
King Arthur
terryz46
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,734
Gold Earned
54,276
255
Minions Killed
219
8
Camps Cleared
9
1,085,755
Distance Traveled
855,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,703
1,064
66
6
3
204,586
0
L
Cthulhu
9,954
905
48
4
0
213,619
0
L
Thanatos
10,998
1,000
25
2
4
221,974
0
W
Kukulkan
11,236
1,021
84
8
3
228,053
0
W
Nu Wa
11,572
1,052
42
4
3
203,791
0
L
Izanami
10,210
928
94
9
3
201,934
0
L
Morgan Le Fay
10,545
959
53
5
0
221,449
0
L
Aphrodite
10,027
912
35
3
1
226,779
0
W
Charon
12,362
1,124
27
2
0
218,737
0
W
King Arthur
7,403
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role