Player Matchup

Danzaburou
Danzaburou
CodΣx
Danzaburou
Level 159
God Stats
20W - 18L
1,417 SR
Queue Stats
230W - 252L
1,504 Elo+
Solo
Poseidon
Poseidon
DarkBliZz19
Poseidon
Level 76
God Stats
200W - 225L
1,494 SR
Queue Stats
235W - 257L
1,456 Elo+
Solo
Merlin
Merlin
Drdlaw
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 2
Gilgamesh
Gilgamesh
sheron
Gilgamesh
Level 94
God Stats
3W - 4L
1,600 SR
Queue Stats
109W - 98L
1,542 Elo+
Party 2
Discordia
Discordia
Сабриэель
Discordia
Level 39
God Stats
2W - 3L
1,471 SR
Queue Stats
2W - 3L
1,498 Elo+
Solo
Team Averages
Level 79
1,496 SR
1,548 Elo+

VS

Team Averages
Level 133
1,633 SR
1,595 Elo+
Fafnir
Fafnir
LonLinEss6765
Fafnir
Level 157
God Stats
11W - 16L
1,449 SR
Queue Stats
774W - 818L
1,508 Elo+
Solo
Ah Puch
Ah Puch
PogromcaTytanow
Ah Puch
Level 158
God Stats
4W - 0L
1,786 SR
Queue Stats
439W - 102L
1,772 Elo+
Party 1
Neith
Neith
ZiemCiPiety
Neith
Level 142
God Stats
10W - 0L
1,825 SR
Queue Stats
257W - 49L
1,765 Elo+
Party 1
Fenrir
Fenrir
Zomborum
Fenrir
Level 104
God Stats
13W - 15L
1,625 SR
Queue Stats
180W - 182L
1,464 Elo+
Solo
Nox
Nox
mustardboy5844
Nox
Level 103
God Stats
22W - 23L
1,480 SR
Queue Stats
83W - 90L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CodΣx
Danzaburou
11
0 / 1 / 0
5,975
996
268
1,282
329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DarkBliZz19
Poseidon
12
0 / 3 / 0
6,756
1,126
2,312
6,720
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Drdlaw
Merlin
12
0 / 5 / 1
6,637
1,106
3,846
6,180
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
sheron
Gilgamesh
12
0 / 2 / 1
6,802
1,134
7,439
12,431
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 2 / 0
6,409
1,068
3,840
4,181
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

291

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,345
1,224
2,878
4,591
4,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
4 / 1 / 9
8,015
1,336
9,938
3,227
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 10
7,956
1,326
11,118
5,443
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Zomborum
Fenrir
12
2 / 0 / 6
7,249
1,208
1,849
4,196
1,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 0 / 6
7,331
1,222
2,641
3,916
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
0
Kills
13
13
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CodΣx
Danzaburou
0
1
0
0
L
Poseidon
DarkBliZz19
Poseidon
0
3
0
0
L
Merlin
Drdlaw
Merlin
0
5
1
0.1
W
1
0
9
5.5
W
4
1
9
8.5
W
3
0
10
8
W
Fenrir
Zomborum
Fenrir
2
0
6
5
W
3
0
6
6
L
Gilgamesh
sheron
Gilgamesh
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,705
Damage
28,424
30,794
Taken
21,373
15,044
Mitigated
10,741
882
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CodΣx
Danzaburou
268
107
0
110
1,282
329
0
279
979
0
1,277
L
Poseidon
DarkBliZz19
Poseidon
2,312
177
0
138
6,720
1,736
0
3,099
3,443
37,301
0
L
Merlin
Drdlaw
Merlin
3,846
231
0
0
6,180
1,940
0
2,560
3,417
12,170
0
W
2,878
559
426
3,682
4,591
4,797
0
1,743
2,584
9,522
0
W
9,938
283
0
943
3,227
1,031
0
1,559
1,668
24,852
0
W
11,118
4,753
0
2,004
5,443
1,877
0
2,077
3,262
0
29,555
W
Fenrir
Zomborum
Fenrir
1,849
268
0
394
4,196
1,682
0
2,620
1,500
0
4,717
W
2,641
0
0
0
3,916
1,354
0
1,987
1,852
8,668
0
L
Gilgamesh
sheron
Gilgamesh
7,439
1,811
0
232
12,431
10,058
0
6,192
5,731
0
13,842
L
3,840
63
0
402
4,181
981
0
2,521
1,500
11,761
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
37,896
136
Minions Killed
129
6
Camps Cleared
6
510,911
Distance Traveled
645,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,975
996
1
0
1
31,207
0
L
Poseidon
6,756
1,126
67
11
4
109,644
0
L
Merlin
6,637
1,106
24
4
0
110,813
0
W
Fafnir
7,345
1,224
17
3
1
127,778
0
W
Ah Puch
8,015
1,336
48
8
1
122,815
0
W
Neith
7,956
1,326
43
7
2
130,368
0
W
Fenrir
7,249
1,208
6
1
1
125,987
0
W
Nox
7,331
1,222
15
3
1
138,216
0
L
Gilgamesh
6,802
1,134
29
5
0
132,566
0
L
Discordia
6,409
1,068
15
3
1
126,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role