Player Matchup

Arachne
Arachne
Kwonkaz
Arachne
Level 121
God Stats
5W - 9L
1,451 SR
Queue Stats
159W - 151L
1,448 Elo+
Party 4
Jormungandr
Jormungandr
MTurn001
Jormungandr
Level 36
God Stats
5W - 0L
1,966 SR
Queue Stats
72W - 77L
1,482 Elo+
Party 4
Neith
Neith
ManciMacal
Neith
Level 144
God Stats
73W - 55L
1,496 SR
Queue Stats
219W - 214L
1,459 Elo+
Solo
Vulcan
Vulcan
Mojamato
Vulcan
Level 106
God Stats
9W - 10L
1,564 SR
Queue Stats
481W - 450L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Stallboy
Sun Wukong
Level 86
God Stats
9W - 8L
1,621 SR
Queue Stats
321W - 299L
1,498 Elo+
Party 2
Team Averages
Level 99
1,620 SR
1,474 Elo+

VS

Team Averages
Level 70
1,517 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RaveH4rdx20
Cerberus
Level 20
God Stats
4W - 2L
1,800 SR
Queue Stats
32W - 34L
1,455 Elo+
Party 3
Janus
Janus
jigendfg
Janus
Level 145
God Stats
6W - 9L
1,286 SR
Queue Stats
116W - 124L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
xSytrox
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,472 Elo+
Party 3
Atlas
Atlas
xenophobia3000
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kwonkaz
Arachne
11
5 / 0 / 1
6,135
614
5,171
8,004
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
MTurn001
Jormungandr
10
3 / 1 / 7
6,062
606
5,422
8,697
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
9
7 / 2 / 2
6,134
613
6,504
4,090
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Mojamato
Vulcan
12
1 / 1 / 3
6,534
653
2,053
2,683
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Stallboy
Sun Wukong
11
2 / 0 / 2
6,514
651
4,524
5,812
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 2 / 0
4,147
415
590
6,868
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RaveH4rdx20
Cerberus
6
0 / 5 / 0
4,409
441
1,445
8,403
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
jigendfg
Janus
10
2 / 3 / 0
5,344
534
1,944
3,904
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
xSytrox
Danzaburou
7
1 / 5 / 0
4,425
443
5,379
7,114
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,668
467
2,555
7,499
3,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
3
4
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Arachne
Kwonkaz
Arachne
5
0
1
5.5
W
Jormungandr
MTurn001
Jormungandr
3
1
7
6.5
W
Neith
7
2
2
4
W
Vulcan
Mojamato
Vulcan
1
1
3
2.5
L
Cerberus
RaveH4rdx20
Cerberus
0
5
0
0
W
Sun Wukong
Stallboy
Sun Wukong
2
0
2
3
L
Janus
jigendfg
Janus
2
3
0
0.67
L
Danzaburou
xSytrox
Danzaburou
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
11,913
29,286
Taken
33,788
12,103
Mitigated
13,806
10,658
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
590
252
0
1,486
6,868
2,339
0
917
5,947
0
13,585
W
Arachne
Kwonkaz
Arachne
5,171
2,148
0
6,523
8,004
2,406
35
1,574
6,430
0
37,646
W
Jormungandr
MTurn001
Jormungandr
5,422
1,728
0
2,016
8,697
5,114
6
1,351
7,346
32,192
970
W
Neith
6,504
2,261
0
453
4,090
939
144
207
3,883
0
21,697
W
Vulcan
Mojamato
Vulcan
2,053
86
0
668
2,683
795
0
823
1,860
44,681
1,927
L
Cerberus
RaveH4rdx20
Cerberus
1,445
91
0
1,763
8,403
4,939
0
2,168
6,235
12,035
0
W
Sun Wukong
Stallboy
Sun Wukong
4,524
504
0
998
5,812
2,849
0
1,989
3,823
0
42,194
L
Janus
jigendfg
Janus
1,944
84
0
188
3,904
1,021
0
1,672
2,036
28,508
783
L
Danzaburou
xSytrox
Danzaburou
5,379
3,143
0
1,927
7,114
2,325
0
2,408
4,706
0
28,406
L
2,555
365
0
1,877
7,499
3,182
0
0
7,499
25,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
22,993
302
Minions Killed
197
0
Camps Cleared
0
955,342
Distance Traveled
885,111
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,147
415
32
3
0
209,320
2
W
Arachne
6,135
614
62
6
0
231,737
0
W
Jormungandr
6,062
606
56
6
0
172,378
0
W
Neith
6,134
613
33
3
0
165,396
0
W
Vulcan
6,534
653
84
8
0
183,089
0
L
Cerberus
4,409
441
24
2
0
192,205
0
W
Sun Wukong
6,514
651
67
7
0
202,742
0
L
Janus
5,344
534
63
6
0
159,462
1
L
Danzaburou
4,425
443
36
4
0
167,832
0
L
Atlas
4,668
467
42
4
0
156,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role