Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ItWasMeCatty
Ymir
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 152L
1,446 Elo+
Solo
Sylvanus
Sylvanus
Schmoptop
Sylvanus
Level 115
God Stats
7W - 2L
1,757 SR
Queue Stats
91W - 80L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Squanchymodo
Kukulkan
Level 124
God Stats
2W - 0L
1,827 SR
Queue Stats
35W - 35L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
earthchun
Xbalanque
Level 155
God Stats
4W - 2L
1,676 SR
Queue Stats
119W - 102L
1,602 Elo+
Party 1
Team Averages
Level 132
1,652 SR
1,528 Elo+

VS

Team Averages
Level 125
1,646 SR
1,508 Elo+
Artio
Artio
Casearrow12
Artio
Level 106
God Stats
5W - 5L
1,843 SR
Queue Stats
310W - 270L
1,548 Elo+
Solo
Artemis
Artemis
ThePowah
Artemis
Level 146
God Stats
0W - 1L
1,684 SR
Queue Stats
89W - 88L
1,507 Elo+
Solo
Nu Wa
Nu Wa
XBunnyXPrincessX
Nu Wa
Level 139
God Stats
14W - 13L
1,611 SR
Queue Stats
153W - 150L
1,449 Elo+
Solo
Cerberus
Cerberus
lnfamous_Bryan
Cerberus
Level 148
God Stats
6W - 8L
1,592 SR
Queue Stats
24W - 21L
1,565 Elo+
Solo
Ne Zha
Ne Zha
pro-gaslighter21
Ne Zha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 105L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 2
7,287
521
4,559
13,854
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
3 / 0 / 1
7,410
529
5,917
10,322
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Schmoptop
Sylvanus
13
3 / 1 / 8
8,368
598
5,360
14,069
8,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Squanchymodo
Kukulkan
13
2 / 1 / 1
7,814
558
4,321
4,531
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
earthchun
Xbalanque
14
11 / 1 / 2
9,072
648
12,543
11,668
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,166
440
4,359
10,657
7,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Artemis
ThePowah
Artemis
10
1 / 8 / 0
6,133
438
8,911
10,745
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 3 / 1
6,567
469
6,838
6,081
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
14
2 / 2 / 0
7,842
560
6,552
11,092
9,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 1
6,076
434
3,028
8,387
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
5
5
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
2
0.5
L
1
3
1
0.5
W
3
0
1
3.5
W
Sylvanus
Schmoptop
Sylvanus
3
1
8
7
W
Kukulkan
Squanchymodo
Kukulkan
2
1
1
2.5
L
Artemis
ThePowah
Artemis
1
8
0
0.13
L
0
3
1
0.17
W
Xbalanque
earthchun
Xbalanque
11
1
2
12
L
Cerberus
2
2
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
29,688
54,444
Taken
46,962
29,451
Mitigated
24,522
28,742
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,559
1,691
0
4,324
13,854
10,489
6
6,113
7,741
24
49,524
L
4,359
720
482
3,136
10,657
7,132
0
3,858
6,799
21,326
378
W
5,917
1,413
0
6,422
10,322
4,821
0
2,353
7,969
58,096
1,555
W
Sylvanus
Schmoptop
Sylvanus
5,360
2,484
5,009
7,757
14,069
8,910
359
3,844
10,225
22,612
1,599
W
Kukulkan
Squanchymodo
Kukulkan
4,321
647
0
461
4,531
1,435
1,041
2,318
2,213
56,657
1,598
L
Artemis
ThePowah
Artemis
8,911
4,459
0
556
10,745
2,856
0
1,910
8,835
0
35,516
L
6,838
1,810
0
868
6,081
1,931
0
4,291
1,790
44,667
439
W
Xbalanque
earthchun
Xbalanque
12,543
7,817
0
4,769
11,668
3,796
2,758
2,501
9,167
0
64,398
L
Cerberus
6,552
647
0
4,064
11,092
9,618
0
2,619
8,473
56,566
4,006
L
3,028
441
0
812
8,387
2,985
0
2,634
5,753
0
31,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
32,784
439
Minions Killed
371
0
Camps Cleared
0
1,246,940
Distance Traveled
1,209,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,287
521
88
6
0
242,164
0
L
Artio
6,166
440
37
3
0
240,596
0
W
Ymir
7,410
529
89
6
0
311,505
0
W
Sylvanus
8,368
598
30
2
0
216,870
0
W
Kukulkan
7,814
558
116
8
0
242,935
0
L
Artemis
6,133
438
46
3
0
252,163
0
L
Nu Wa
6,567
469
95
7
0
252,164
0
W
Xbalanque
9,072
648
116
8
0
233,466
0
L
Cerberus
7,842
560
138
10
0
200,958
0
L
Ne Zha
6,076
434
55
4
0
263,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role