Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AnitaMaxWinx
Ah Muzen Cab
Level 157
God Stats
9W - 4L
1,785 SR
Queue Stats
74W - 87L
1,508 Elo+
Party 1
Serqet
Serqet
ChiChiBoy
Serqet
Level 187
God Stats
4W - 4L
1,716 SR
Queue Stats
13W - 5L
1,781 Elo+
Solo
Poseidon
Poseidon
EbanTeban
Poseidon
Level 164
God Stats
8W - 7L
1,667 SR
Queue Stats
136W - 122L
1,606 Elo+
Solo
Zeus
Zeus
HoodMessiahh
Zeus
Level 153
God Stats
1W - 1L
1,960 SR
Queue Stats
72W - 75L
1,512 Elo+
Party 1
King Arthur
King Arthur
TowerBoyMyke
King Arthur
Level 159
God Stats
1W - 3L
1,578 SR
Queue Stats
115W - 106L
1,567 Elo+
Solo
Team Averages
Level 164
1,741 SR
1,595 Elo+

VS

Team Averages
Level 162
1,382 SR
1,550 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
OGBobbieJohnson
Janus
Level 156
God Stats
9W - 9L
1,475 SR
Queue Stats
145W - 141L
1,541 Elo+
Solo
Charybdis
Charybdis
TheCoCoa
Charybdis
Level 169
God Stats
1W - 0L
1,265 SR
Queue Stats
62W - 61L
1,596 Elo+
Party 2
Erlang Shen
Erlang Shen
Xenopyre
Erlang Shen
Level 143
God Stats
3W - 5L
1,172 SR
Queue Stats
167W - 167L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnitaMaxWinx
Ah Muzen Cab
11
2 / 2 / 3
6,734
1,122
4,264
4,896
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ChiChiBoy
Serqet
10
2 / 1 / 2
5,961
994
2,417
3,131
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
EbanTeban
Poseidon
12
1 / 6 / 3
6,129
1,022
4,970
6,366
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
6,089
1,015
5,253
5,238
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TowerBoyMyke
King Arthur
12
3 / 4 / 2
6,319
1,053
4,104
7,875
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 1 / 3
7,139
1,190
7,364
5,515
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
12
2 / 1 / 5
6,609
1,102
2,968
6,366
5,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 4 / 7
6,090
1,015
4,177
5,513
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheCoCoa
Charybdis
11
2 / 2 / 5
6,560
1,093
3,562
5,613
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
Xenopyre
Erlang Shen
13
5 / 1 / 5
7,084
1,181
5,273
8,053
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
17
17
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
3
8.5
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Ah Muzen Cab
AnitaMaxWinx
Ah Muzen Cab
2
2
3
1.75
L
Serqet
ChiChiBoy
Serqet
2
1
2
3
L
Poseidon
EbanTeban
Poseidon
1
6
3
0.42
L
1
4
0
0.25
W
1
4
7
1.13
W
Charybdis
TheCoCoa
Charybdis
2
2
5
2.25
L
King Arthur
TowerBoyMyke
King Arthur
3
4
2
1
W
Erlang Shen
Xenopyre
Erlang Shen
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
23,344
27,506
Taken
31,060
8,952
Mitigated
14,590
2,845
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,364
1,445
0
1,085
5,515
1,545
0
1,986
3,227
0
13,797
W
Cthulhu
 
Cthulhu
2,968
36
0
1,130
6,366
5,063
0
1,455
4,468
19,494
0
L
Ah Muzen Cab
AnitaMaxWinx
Ah Muzen Cab
4,264
1,134
0
250
4,896
1,412
0
1,737
3,036
0
8,328
L
Serqet
ChiChiBoy
Serqet
2,417
556
0
892
3,131
1,431
0
894
2,119
0
6,474
L
Poseidon
EbanTeban
Poseidon
4,970
523
0
490
6,366
1,578
0
931
5,269
17,649
0
L
5,253
458
0
503
5,238
1,410
0
1,457
3,563
14,376
0
W
4,177
329
0
830
5,513
1,322
130
1,238
4,033
12,636
0
W
Charybdis
TheCoCoa
Charybdis
3,562
1,275
0
775
5,613
1,474
867
633
4,683
0
14,387
L
King Arthur
TowerBoyMyke
King Arthur
4,104
555
0
710
7,875
3,121
0
1,671
5,923
0
12,164
W
Erlang Shen
Xenopyre
Erlang Shen
5,273
2,116
0
1,907
8,053
5,186
0
3,473
4,132
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
33,482
106
Minions Killed
127
0
Camps Cleared
0
519,291
Distance Traveled
719,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,139
1,190
12
2
0
163,301
0
W
Cthulhu
6,609
1,102
32
5
0
144,598
0
L
Ah Muzen Cab
6,734
1,122
12
2
0
60,710
0
L
Serqet
5,961
994
10
2
0
90,344
0
L
Poseidon
6,129
1,022
41
7
0
134,119
0
L
Zeus
6,089
1,015
26
4
0
119,863
0
W
Janus
6,090
1,015
24
4
0
130,729
0
W
Charybdis
6,560
1,093
38
6
0
125,073
0
L
King Arthur
6,319
1,053
17
3
0
114,255
0
W
Erlang Shen
7,084
1,181
21
4
0
155,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role