Player Matchup

Sol
Sol
Ablueduck
Sol
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,597 Elo+
Solo
Charybdis
Charybdis
Lunacysp
Charybdis
Level 64
God Stats
4W - 3L
1,663 SR
Queue Stats
32W - 22L
1,611 Elo+
Party 3
Aphrodite
Aphrodite
RogueDmL
Aphrodite
Level 100
God Stats
0W - 2L
1,322 SR
Queue Stats
116W - 116L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
chukitki
Danzaburou
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,622 Elo+
Party 2
Fenrir
Fenrir
tabaarnak
Fenrir
Level 103
God Stats
1W - 2L
1,461 SR
Queue Stats
27W - 29L
1,545 Elo+
Party 2
Team Averages
Level 108
1,489 SR
1,567 Elo+

VS

Team Averages
Level 134
1,418 SR
1,519 Elo+
Hades
Hades
CoCoNar
Hades
Level 156
God Stats
1W - 0L
1,295 SR
Queue Stats
19W - 15L
1,554 Elo+
Party 1
Skadi
Skadi
DianeCGS
Skadi
Level 151
God Stats
12W - 4L
1,938 SR
Queue Stats
162W - 147L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Josezuluaga15
Tsukuyomi
Level 84
God Stats
1W - 2L
1,184 SR
Queue Stats
63W - 77L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
MYBUSSYSTINKS
Cthulhu
Level 120
God Stats
18W - 19L
1,171 SR
Queue Stats
534W - 490L
1,455 Elo+
Solo
Set
Set
TheTrollano
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 41L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
7,591
584
9,742
9,763
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Lunacysp
Charybdis
11
0 / 4 / 1
6,789
522
7,189
10,226
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Aphrodite
RogueDmL
Aphrodite
9
0 / 4 / 0
5,665
436
912
5,817
3,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
chukitki
Danzaburou
12
2 / 2 / 1
6,524
502
4,751
7,689
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
tabaarnak
Fenrir
14
8 / 5 / 3
7,909
608
10,554
13,842
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CoCoNar
Hades
14
2 / 5 / 4
7,125
548
3,798
12,443
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Skadi
DianeCGS
Skadi
12
1 / 2 / 5
7,208
554
5,396
7,398
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Josezuluaga15
Tsukuyomi
13
7 / 5 / 4
8,143
626
8,707
11,119
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
13
4 / 2 / 1
8,198
631
8,680
12,995
11,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 0 / 6
8,251
635
7,663
10,931
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
14
Kills
20
20
Deaths
14
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Hades
CoCoNar
Hades
2
5
4
0.8
W
Skadi
DianeCGS
Skadi
1
2
5
1.75
W
Tsukuyomi
Josezuluaga15
Tsukuyomi
7
5
4
1.8
L
Charybdis
Lunacysp
Charybdis
0
4
1
0.13
W
Cthulhu
4
2
1
2.25
L
Aphrodite
RogueDmL
Aphrodite
0
4
0
0
W
6
0
6
9
L
Danzaburou
chukitki
Danzaburou
2
2
1
1.25
L
Fenrir
tabaarnak
Fenrir
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
34,244
47,337
Taken
54,886
19,495
Mitigated
27,081
14,938
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,742
3,185
0
3,357
9,763
2,933
0
1,062
8,701
49,460
8,050
W
Hades
CoCoNar
Hades
3,798
291
100
5,970
12,443
5,606
0
3,604
8,839
52,961
0
W
Skadi
DianeCGS
Skadi
5,396
1,717
0
1,389
7,398
2,031
1,642
2,347
5,051
0
45,657
W
Tsukuyomi
Josezuluaga15
Tsukuyomi
8,707
2,390
0
2,238
11,119
3,634
0
1,496
9,623
0
36,143
L
Charybdis
Lunacysp
Charybdis
7,189
3,914
0
2,503
10,226
4,159
0
7,040
3,186
0
45,184
W
Cthulhu
8,680
1,150
0
4,261
12,995
11,244
0
0
12,995
52,730
1,470
L
Aphrodite
RogueDmL
Aphrodite
912
84
765
1,464
5,817
3,446
0
832
4,985
10,346
0
W
7,663
2,782
0
3,740
10,931
4,566
0
2,469
8,462
0
64,804
L
Danzaburou
chukitki
Danzaburou
4,751
1,322
0
3,126
7,689
2,769
0
66
7,623
0
53,114
L
Fenrir
tabaarnak
Fenrir
10,554
4,250
0
3,723
13,842
6,188
0
3,047
10,795
0
50,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
38,925
357
Minions Killed
413
0
Camps Cleared
0
1,165,857
Distance Traveled
1,287,466
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,591
584
92
7
0
241,575
0
W
Hades
7,125
548
89
7
0
280,824
0
W
Skadi
7,208
554
81
6
0
240,405
0
W
Tsukuyomi
8,143
626
44
3
0
245,407
2
L
Charybdis
6,789
522
90
7
0
215,204
0
W
Cthulhu
8,198
631
97
7
0
236,023
0
L
Aphrodite
5,665
436
21
2
0
201,973
0
W
Set
8,251
635
102
8
0
284,807
4
L
Danzaburou
6,524
502
80
6
0
242,739
0
L
Fenrir
7,909
608
74
6
0
264,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role